Nick Steyer
|
bc1383b65d
Use correct bouncy
|
2 rokov pred |
Nick Steyer
|
2322808889
Set input to USB for Pong
|
2 rokov pred |
Nick Steyer
|
fde5c01c4d
Remove TextMesh garbage
|
2 rokov pred |
Nick Steyer
|
8b8b88ea2d
Set bouncy for sphere
|
2 rokov pred |
Nick Steyer
|
7aec743026
Change color for Pong
|
2 rokov pred |
Nick Steyer
|
23f8e4502e
Rework pong, change colors
|
2 rokov pred |
Nick Steyer
|
d5ef3d907a
Rework configuration
|
2 rokov pred |
Nick Steyer
|
d31f6a406b
Change configuration
|
2 rokov pred |
Nick Steyer
|
97cd81f7b2
Change structure and configuration handling
|
2 rokov pred |
Nick Steyer
|
2bf63edb3e
Remove obsolete serialization code
|
2 rokov pred |
Nick Steyer
|
a9e37222fb
Remove obsolete code (Logging)
|
2 rokov pred |
Nick Steyer
|
68b0159535
Cleanup code
|
2 rokov pred |
Nick Steyer
|
f20a6733ca
Cleanup code
|
2 rokov pred |
Nick Steyer
|
341843a944
Enhance error message
|
2 rokov pred |
Nick Steyer
|
5bbcc38298
Do not override settings from UI
|
2 rokov pred |
Nick Steyer
|
6bfeda4694
Use prefab in all scenes
|
2 rokov pred |
Nick Steyer
|
d79aa2d1a2
Cleanup, create prefab
|
2 rokov pred |
Nick Steyer
|
a0d1dbdfb3
Cleanup
|
2 rokov pred |
Nick Steyer
|
1e0ebb850e
Order files in project file
|
2 rokov pred |
Nick Steyer
|
eea6e064e7
Use distance calibration for tests
|
2 rokov pred |
Nick Steyer
|
0a5b67e287
Cleanup repo
|
2 rokov pred |
Nick Steyer
|
24f5884f91
Streamline
|
2 rokov pred |
Nick Steyer
|
3e9ed73665
Make calibration tests scene work with test behavior
|
2 rokov pred |
Nick Steyer
|
06f256318a
Add calibration test scene
|
2 rokov pred |
Nick Steyer
|
48d8d62c17
disable calibration marker behavior when end is reached; make speed variable
|
2 rokov pred |
Nick Steyer
|
368379492d
Quit application automatically after calibration
|
2 rokov pred |
Nick Steyer
|
d95166e9cf
Make calibration recordings work
|
2 rokov pred |
Nick Steyer
|
7685e60ad6
Remove cylinders from Pong scene
|
2 rokov pred |
Nick Steyer
|
cb4502d28a
Cleanup code
|
2 rokov pred |
Nick Steyer
|
474597c8a2
Remove pong logic from 3dObjectVisualizer
|
2 rokov pred |