|
@@ -54,7 +54,6 @@
|
|
|
</PropertyGroup>
|
|
|
<ItemGroup>
|
|
|
<Analyzer Include="C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
|
|
|
- <Analyzer Include="C:\Users\nick.steyer\SmartStreetLight\StreetLight\Assets\StreetLight\MathNet.Numerics.dll" />
|
|
|
</ItemGroup>
|
|
|
<ItemGroup>
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectMenu.cs" />
|
|
@@ -62,7 +61,9 @@
|
|
|
<Compile Include="Assets\Pong\Ball.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectedObject.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\EnemyBehavior.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\SkewTextExample.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject_MoveToMarkerSimple.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\SimpleScript.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDCameraSettings.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ZEDCustomObjDetection.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RotateOnAxes.cs" />
|
|
@@ -70,6 +71,7 @@
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TransformGrabbable.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\ZEDArUcoDetectionManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject_MoveToMarker.cs" />
|
|
|
+ <Compile Include="Assets\Pong\Side.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\MultiCam\Scripts\ViewControl.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\MultiCam\Scripts\EnableWhenReady.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\FrustumDisplay.cs" />
|
|
@@ -77,9 +79,11 @@
|
|
|
<Compile Include="Assets\StreetLight\Scripts\PersonManager.cs" />
|
|
|
<Compile Include="Assets\StreetLight\Configuration.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\CapsuleFollower.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\Benchmark01_UGUI.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\SunCorona.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\CalibModeSwitcher.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDOffsetController.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_TextSelector_A.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectionFrame.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\AutoCalibrationManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\MultiCam\Scripts\CopyToSurface.cs" />
|
|
@@ -90,8 +94,10 @@
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerTracker_DemoInputs.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ZEDXRGrabber.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\EnemyManager.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\VertexShakeA.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\ZEDSkeletonTrackingViewer.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ZED2DObjectVisualizer.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\Benchmark04.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\ILaserable.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\DisableUntilZEDReady.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateArrow.cs" />
|
|
@@ -100,10 +106,16 @@
|
|
|
<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ZED3DObjectVisualizer.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDCamera.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Drone Wars\OscillatePosition.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\ChatController.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TextMeshProFloatingText.cs" />
|
|
|
+ <Compile Include="Assets\Pong\PongBehavior.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\RotateControl.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\AutoCalibBall.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\VertexShakeB.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\SunBursts.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\BunnySpawner.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\EnvMapAnimator.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_UiFrameRateCounter.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SpatialMapping\ZEDSpatialMapping.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\LightShow.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\LaserGun.cs" />
|
|
@@ -113,23 +125,31 @@
|
|
|
<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\PlanetMover.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\MR\ZEDMirror.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\BBox2DHandler.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\CameraController.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDCommon.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDSVOManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleGroup3D.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMPro_InstructionOverlay.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\RigBone.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_ExampleScript_01.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TextConsoleSimulator.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RandomDirLightManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\CreateZEDModel.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\ObjectSpin.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\RandomWalk.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\LoadingFade.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\BunnyPlacement.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Drone Wars\OscillateRotation.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_TextInfoDebugTool.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\MR\ZEDMixedRealityPlugin.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_TextEventCheck.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Display\ZEDFusedPointCloudRenderer.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\RotateOnAxes_MRCalib.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ZEDManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Resources\Muzzleflash_FX\WFX_Demo_DeleteAfterDelay.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\BallLauncher.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\AsteroidsManager.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\ShaderPropAnimator.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\Button3D.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RandomDirectionMover.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\Drone.cs" />
|
|
@@ -137,10 +157,12 @@
|
|
|
<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\PlanetariumMover.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateControl.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\ZEDProjectile.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\WarpTextExample.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\DroneSpawner.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TransformControl.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleButton.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ExportNavMesh.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_DigitValidator.cs" />
|
|
|
<Compile Include="Assets\StreetLight\Calibration\CalibrationRecorderBehavior.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject_CreateObjectsAtMarkers.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SpatialMapping\ZEDMeshRenderer.cs" />
|
|
@@ -153,9 +175,11 @@
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\IZEDManager.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDMat.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshAgentController.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\Benchmark02.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\StrobeLight.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ParentToGrandparentOnStart.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TextMeshSpawner.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDDefineHandler.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectButton.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\DestroyAfterTime.cs" />
|
|
@@ -164,18 +188,23 @@
|
|
|
<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\BBox3DHandler.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\Bunny.cs" />
|
|
|
<Compile Include="Assets\StreetLight\Calibration\CalibrationMarkerBehavior.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\Benchmark03.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\Capsule.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\RotateRing.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Lighting\ZEDLight.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDTransformController.cs" />
|
|
|
<Compile Include="Assets\StreetLight\Adapters\ZedPersonDetector.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_FrameRateCounter.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Simple Placement\ScaleToMarkerSize.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\PlayerDamageReceiver.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\VertexJitter.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerTracker.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_TextEventHandler.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Display\ZEDPointCloudManager.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\BellyMenu.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\OpenCVPackageDetector.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_TextSelector_B.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Display\HideFromWrongCameras.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\EnableIfOpenCVNotDetected.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\BallTrigger.cs" />
|
|
@@ -187,8 +216,13 @@
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\Utils.cs" />
|
|
|
<Compile Include="Assets\ZED\Examples\GreenScreen\Scripts\GarbageMatte.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\SpotlightFollow.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\DropdownSample.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TMP_PhoneNumberValidator.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDLayersManager.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\VertexColorCycler.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\LayerHandler.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\TeleType.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\VertexZoom.cs" />
|
|
|
<Compile Include="Assets\StreetLight\Interfaces\IPersonDetector.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDSupportFunctions.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\CappedStack.cs" />
|
|
@@ -196,32 +230,41 @@
|
|
|
<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\PitchOscillator.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Display\ZEDRenderingPlane.cs" />
|
|
|
<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\LookAtCameraPartialAxis.cs" />
|
|
|
+ <Compile Include="Assets\TextMesh Pro\Examples & Extras\Scripts\Benchmark01.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\PlaneDetection\ZEDPlaneDetectionManager.cs" />
|
|
|
<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
|
|
|
</ItemGroup>
|
|
|
<ItemGroup>
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Object Detection\Materials\Mask2DDisplay.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PointCloud\Disk.cginc" />
|
|
|
<None Include="Assets\ZED\Examples\Plane Detection\Readme.txt" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Shaders\ComputeGreenScreen.shader" />
|
|
|
<None Include="Assets\ZED\Tools\Mixed Reality Calibration\README.txt" />
|
|
|
<None Include="Assets\ZED\Examples\Movie Screen\Readme.txt" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Object Detection\Materials\TopBottomBBox.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Shaders\ZED_Unlit_BGRA.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Dark Room\ReadMe.txt" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Resources\Earth\Shaders\Earth.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Examples & Extras\Fonts\Oswald-Bold - OFL.txt" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Resources\Saturn\Shader\Unliteferred.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\SpatialMapping\WireframeVideoOverlay.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\GUI\ZED_Fade.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Examples & Extras\Fonts\Anton OFL.txt" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMPro_Mobile.cginc" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Unlit\ZED_Unlit.shader" />
|
|
|
<None Include="Assets\ZED\Examples\SpatialMapping\Shaders\Unlit_Transparent.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF SSD.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Drone Shooter\Readme.txt" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Surface_PostProcessing.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Readme.txt" />
|
|
|
<None Include="Assets\ZED\Examples\Plane Detection\Models\Readme.txt" />
|
|
|
<None Include="Assets\ZED\Examples\Drone Shooter\Resources\explosion\Particle_Softrim_Dissolve_alpha.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Resources\PrefabsUI\Shader\OverlayCustom.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Surface-Mobile.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\SpatialMapping\Postprocess_blend.shader" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Readme.txt" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\ZED_PointCloud.shader" />
|
|
@@ -231,11 +274,19 @@
|
|
|
<None Include="Assets\ZED\SDK\Plugins\win64\sl_unitywrapper.dll" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Outlined.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Resources\Self-Illumin.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Surface.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Drone Shooter\Resources\Shaders\AlphaBlendTransition.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Forward_Lighting_URP.shader" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Shaders\GreenScreen.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Sprites\EmojiOne Attribution.txt" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Custom-Atlas.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\GUI\ZED_Default_OverlayNoZTest.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF.shader" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Shaders\YUV.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile SSD.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Resources\LineBreaking Leading Characters.txt" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMPro_Properties.cginc" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMPro_Surface.cginc" />
|
|
|
<None Include="Assets\StreetLight\MathNet.Numerics.dll" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PlaneDetection\GeometryWirePlane.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Resources\Sun\Shader\Sun.shader" />
|
|
@@ -243,12 +294,14 @@
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Forward.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Forward_Lighting.shader" />
|
|
|
<None Include="Assets\ZED\Tools\Mixed Reality Calibration\Shaders\SurfaceDarkenable.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" />
|
|
|
<None Include="Assets\ZED\Examples\SpatialMapping\ZomShooter\LICENSE.txt" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_ComposeMask.shader" />
|
|
|
<None Include="Assets\ZED\Tools\Mixed Reality Calibration\Shaders\UnlitDarkenable.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Drone Shooter\Resources\DamageSmoke_FX\PriorityParticleAdd.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Resources\Earth\Shaders\FresnelShader.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_StencilToMask.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Masking.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Lighting_URP.cginc" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Deferred_Lighting.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PointCloud\Disk.shader" />
|
|
@@ -260,15 +313,21 @@
|
|
|
<None Include="Assets\ZED\Examples\Drone Shooter\Resources\Muzzleflash_FX\WFX_S Particle AddSoft A8.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Planetarium\Resources\Sun\Shader\SunCorona.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\SpatialMapping\Textures.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF Overlay.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Blit.shader" />
|
|
|
<None Include="Assets\ZED\Examples\Plane Detection\Textures\Readme.txt" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Mobile.shader" />
|
|
|
<None Include="Assets\ZED\Examples\SpatialMapping\README.txt" />
|
|
|
<None Include="Assets\ZED\Examples\GreenScreen\Shaders\GreenScreen_URP.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Unlit_PostProcessing.shader" />
|
|
|
<None Include="Assets\ZED\Tools\Mixed Reality Calibration\Shaders\ColorTexTransparent.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Fonts\LiberationSans - OFL.txt" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Deferred.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Hide.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Lighting.cginc" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Shaders\TMP_Sprite.shader" />
|
|
|
+ <None Include="Assets\TextMesh Pro\Examples & Extras\Fonts\Bangers - OFL.txt" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\SpatialMapping\GeometryWireframe.shader" />
|
|
|
<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Blur.shader" />
|
|
|
</ItemGroup>
|
|
@@ -516,6 +575,9 @@
|
|
|
<Reference Include="UnityEditor.UnityConnectModule">
|
|
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.2f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
|
|
|
</Reference>
|
|
|
+ <Reference Include="MathNet.Numerics">
|
|
|
+ <HintPath>Assets\StreetLight\MathNet.Numerics.dll</HintPath>
|
|
|
+ </Reference>
|
|
|
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
|
|
<HintPath>Library\PackageCache\com.unity.visualscripting@1.7.6\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
|
|
</Reference>
|
|
@@ -525,9 +587,6 @@
|
|
|
<Reference Include="Newtonsoft.Json">
|
|
|
<HintPath>Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2\Runtime\Newtonsoft.Json.dll</HintPath>
|
|
|
</Reference>
|
|
|
- <Reference Include="MathNet.Numerics">
|
|
|
- <HintPath>Assets\StreetLight\MathNet.Numerics.dll</HintPath>
|
|
|
- </Reference>
|
|
|
<Reference Include="netstandard">
|
|
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.2f1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll</HintPath>
|
|
|
</Reference>
|