Browse Source

Remove cylinders from Pong scene

Nick Steyer 1 year ago
parent
commit
7685e60ad6
2 changed files with 2 additions and 393 deletions
  1. 0 392
      Assets/Scenes/Pong.unity
  2. 2 1
      ProjectSettings/ProjectSettings.asset

+ 0 - 392
Assets/Scenes/Pong.unity

@@ -390,104 +390,6 @@ PrefabInstance:
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: 76db3eb81fd21ae45bab5204e324ae42, type: 3}
---- !u!1 &686470193
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 686470197}
-  - component: {fileID: 686470196}
-  - component: {fileID: 686470195}
-  - component: {fileID: 686470194}
-  m_Layer: 0
-  m_Name: CylinderUR
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!136 &686470194
-CapsuleCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 686470193}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  m_Radius: 0.5000001
-  m_Height: 2
-  m_Direction: 1
-  m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
---- !u!23 &686470195
-MeshRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 686470193}
-  m_Enabled: 1
-  m_CastShadows: 1
-  m_ReceiveShadows: 1
-  m_DynamicOccludee: 1
-  m_StaticShadowCaster: 0
-  m_MotionVectors: 1
-  m_LightProbeUsage: 1
-  m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 2
-  m_RayTraceProcedural: 0
-  m_RenderingLayerMask: 1
-  m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
-  m_StaticBatchInfo:
-    firstSubMesh: 0
-    subMeshCount: 0
-  m_StaticBatchRoot: {fileID: 0}
-  m_ProbeAnchor: {fileID: 0}
-  m_LightProbeVolumeOverride: {fileID: 0}
-  m_ScaleInLightmap: 1
-  m_ReceiveGI: 1
-  m_PreserveUVs: 0
-  m_IgnoreNormalsForChartDetection: 0
-  m_ImportantGI: 0
-  m_StitchLightmapSeams: 1
-  m_SelectedEditorRenderState: 3
-  m_MinimumChartSize: 4
-  m_AutoUVMaxDistance: 0.5
-  m_AutoUVMaxAngle: 89
-  m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 0
-  m_AdditionalVertexStreams: {fileID: 0}
---- !u!33 &686470196
-MeshFilter:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 686470193}
-  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
---- !u!4 &686470197
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 686470193}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 11.2, y: 0, z: 4.8}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 0}
-  m_RootOrder: 11
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &686810653
 GameObject:
   m_ObjectHideFlags: 0
@@ -825,104 +727,6 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 2
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &871516467
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 871516471}
-  - component: {fileID: 871516470}
-  - component: {fileID: 871516469}
-  - component: {fileID: 871516468}
-  m_Layer: 0
-  m_Name: CylinderDR
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!136 &871516468
-CapsuleCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 871516467}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  m_Radius: 0.5000001
-  m_Height: 2
-  m_Direction: 1
-  m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
---- !u!23 &871516469
-MeshRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 871516467}
-  m_Enabled: 1
-  m_CastShadows: 1
-  m_ReceiveShadows: 1
-  m_DynamicOccludee: 1
-  m_StaticShadowCaster: 0
-  m_MotionVectors: 1
-  m_LightProbeUsage: 1
-  m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 2
-  m_RayTraceProcedural: 0
-  m_RenderingLayerMask: 1
-  m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
-  m_StaticBatchInfo:
-    firstSubMesh: 0
-    subMeshCount: 0
-  m_StaticBatchRoot: {fileID: 0}
-  m_ProbeAnchor: {fileID: 0}
-  m_LightProbeVolumeOverride: {fileID: 0}
-  m_ScaleInLightmap: 1
-  m_ReceiveGI: 1
-  m_PreserveUVs: 0
-  m_IgnoreNormalsForChartDetection: 0
-  m_ImportantGI: 0
-  m_StitchLightmapSeams: 1
-  m_SelectedEditorRenderState: 3
-  m_MinimumChartSize: 4
-  m_AutoUVMaxDistance: 0.5
-  m_AutoUVMaxAngle: 89
-  m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 0
-  m_AdditionalVertexStreams: {fileID: 0}
---- !u!33 &871516470
-MeshFilter:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 871516467}
-  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
---- !u!4 &871516471
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 871516467}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 10, y: 0, z: -1.9}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 0}
-  m_RootOrder: 12
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &954312568
 GameObject:
   m_ObjectHideFlags: 0
@@ -1216,104 +1020,6 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 6
   m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
---- !u!1 &1613512745
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 1613512749}
-  - component: {fileID: 1613512748}
-  - component: {fileID: 1613512747}
-  - component: {fileID: 1613512746}
-  m_Layer: 0
-  m_Name: CylinderDL
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!136 &1613512746
-CapsuleCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1613512745}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  m_Radius: 0.5000001
-  m_Height: 2
-  m_Direction: 1
-  m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
---- !u!23 &1613512747
-MeshRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1613512745}
-  m_Enabled: 1
-  m_CastShadows: 1
-  m_ReceiveShadows: 1
-  m_DynamicOccludee: 1
-  m_StaticShadowCaster: 0
-  m_MotionVectors: 1
-  m_LightProbeUsage: 1
-  m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 2
-  m_RayTraceProcedural: 0
-  m_RenderingLayerMask: 1
-  m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
-  m_StaticBatchInfo:
-    firstSubMesh: 0
-    subMeshCount: 0
-  m_StaticBatchRoot: {fileID: 0}
-  m_ProbeAnchor: {fileID: 0}
-  m_LightProbeVolumeOverride: {fileID: 0}
-  m_ScaleInLightmap: 1
-  m_ReceiveGI: 1
-  m_PreserveUVs: 0
-  m_IgnoreNormalsForChartDetection: 0
-  m_ImportantGI: 0
-  m_StitchLightmapSeams: 1
-  m_SelectedEditorRenderState: 3
-  m_MinimumChartSize: 4
-  m_AutoUVMaxDistance: 0.5
-  m_AutoUVMaxAngle: 89
-  m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 0
-  m_AdditionalVertexStreams: {fileID: 0}
---- !u!33 &1613512748
-MeshFilter:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1613512745}
-  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
---- !u!4 &1613512749
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1613512745}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -9.6, y: 0, z: -1.5}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 0}
-  m_RootOrder: 13
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &1689640812
 GameObject:
   m_ObjectHideFlags: 0
@@ -1365,101 +1071,3 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 9
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &1847039502
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 1847039506}
-  - component: {fileID: 1847039505}
-  - component: {fileID: 1847039504}
-  - component: {fileID: 1847039503}
-  m_Layer: 0
-  m_Name: CylinderUL
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!136 &1847039503
-CapsuleCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1847039502}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  m_Radius: 0.5000001
-  m_Height: 2
-  m_Direction: 1
-  m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
---- !u!23 &1847039504
-MeshRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1847039502}
-  m_Enabled: 1
-  m_CastShadows: 1
-  m_ReceiveShadows: 1
-  m_DynamicOccludee: 1
-  m_StaticShadowCaster: 0
-  m_MotionVectors: 1
-  m_LightProbeUsage: 1
-  m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 2
-  m_RayTraceProcedural: 0
-  m_RenderingLayerMask: 1
-  m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
-  m_StaticBatchInfo:
-    firstSubMesh: 0
-    subMeshCount: 0
-  m_StaticBatchRoot: {fileID: 0}
-  m_ProbeAnchor: {fileID: 0}
-  m_LightProbeVolumeOverride: {fileID: 0}
-  m_ScaleInLightmap: 1
-  m_ReceiveGI: 1
-  m_PreserveUVs: 0
-  m_IgnoreNormalsForChartDetection: 0
-  m_ImportantGI: 0
-  m_StitchLightmapSeams: 1
-  m_SelectedEditorRenderState: 3
-  m_MinimumChartSize: 4
-  m_AutoUVMaxDistance: 0.5
-  m_AutoUVMaxAngle: 89
-  m_LightmapParameters: {fileID: 0}
-  m_SortingLayerID: 0
-  m_SortingLayer: 0
-  m_SortingOrder: 0
-  m_AdditionalVertexStreams: {fileID: 0}
---- !u!33 &1847039505
-MeshFilter:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1847039502}
-  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
---- !u!4 &1847039506
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1847039502}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -11.2, y: 0, z: 4.8}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 0}
-  m_RootOrder: 10
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

+ 2 - 1
ProjectSettings/ProjectSettings.asset

@@ -153,7 +153,8 @@ PlayerSettings:
   resolutionScalingMode: 0
   androidSupportedAspectRatio: 1
   androidMaxAspectRatio: 2.1
-  applicationIdentifier: {}
+  applicationIdentifier:
+    Standalone: com.DefaultCompany.StreetLight
   buildNumber:
     Standalone: 0
     iPhone: 0