Kenkart
|
4b4a53a797
fix touch steps and color feedback
|
2 years ago |
Kenkart
|
8efd2efb6f
add StartStepPreview
|
2 years ago |
Kenkart
|
35f4c82dca
implement color feedback
|
2 years ago |
Kenkart
|
57c5b2a09e
destroy visualization step if it is touched
|
2 years ago |
Kenkart
|
14f5060746
delete TODOs
|
2 years ago |
Kenkart
|
b0f4ae6cbc
add wait for input between visualizations
|
2 years ago |
Kenkart
|
2be452b227
make steps joint not show if current and prev almost the same
|
2 years ago |
Kenkart
|
0bf225afab
remove shadows and add new enum Perspective
|
2 years ago |
Kenkart
|
8900481b33
change color for Visualize()
|
2 years ago |
Kenkart
|
6b1ed9710f
fix bone color
|
2 years ago |
Kenkart
|
8ba6a44d6a
Update Main.unity
|
2 years ago |
Kenkart
|
a37516ca96
fix room
|
2 years ago |
Kenkart
|
774c152c62
fix visualization demo move first
|
2 years ago |
Kenkart
|
b5a2aa50a6
make visualization move first then steps
|
2 years ago |
Kenkart
|
719e2d4363
add multiple views
|
2 years ago |
Kenkart
|
4b1e2dd5a6
make body transparent and remove neck if first person view
|
2 years ago |
Kenkart
|
ebc0a29c23
import iPoly3D/Server Room
|
2 years ago |
Kenkart
|
1e496fd7a5
rescale length
|
2 years ago |
Kenkart
|
14a867e229
Update ViveInput.cs
|
2 years ago |
Kenkart
|
7a1c7da05d
fix scaling and make spinebase Vector3.Zero
|
2 years ago |
Kenkart
|
be025c9bb9
Update BodySourceView.cs
|
2 years ago |
Kenkart
|
20e5f6590e
add scaling to always make same length
|
2 years ago |
Kenkart
|
328b510a97
Update Main.unity
|
2 years ago |
Kenkart
|
e751a274ff
fix red color bone and first person perspective
|
2 years ago |
Kenkart
|
9c02933cec
make bone also red for color feedback
|
2 years ago |
Kenkart
|
6e94f2b1de
WIP scaling
|
2 years ago |
Kenkart
|
3a564c33a6
delete unused code and put PlayerReplay inside BodySourceView
|
2 years ago |
Kenkart
|
915b99d652
Update Main.unity
|
2 years ago |
Kenkart
|
c48c946f0d
fix visualization
|
2 years ago |
Kenkart
|
82f31b7ee2
add new visualization FadeInSeries
|
2 years ago |