Nick Steyer
|
a0d1dbdfb3
Cleanup
|
пре 2 година |
Nick Steyer
|
1e0ebb850e
Order files in project file
|
пре 2 година |
Nick Steyer
|
06f256318a
Add calibration test scene
|
пре 2 година |
Nick Steyer
|
cb4502d28a
Cleanup code
|
пре 2 година |
Nick Steyer
|
474597c8a2
Remove pong logic from 3dObjectVisualizer
|
пре 2 година |
Steyer, Nick
|
010b132123
Working sample for homography
|
пре 2 година |
Nick Steyer
|
c94e778151
WIP: add homography calculator
|
пре 2 година |
Nick Steyer
|
dc6202e244
Add test assembly
|
пре 2 година |
Nick Steyer
|
2669ad4092
WIP: first version of ransac homography
|
пре 2 година |
Nick Steyer
|
54d202045a
Use Neural mode for depth
|
пре 2 година |
Nick Steyer
|
e4b13df58e
Add configuration file to set path for calibration directory dynamically
|
пре 2 година |
Nick Steyer
|
4af2f2670f
Cleanup
|
пре 2 година |
Nick Steyer
|
225cfcaffa
Protoype for calibration
|
пре 2 година |
Nick Steyer
|
bc2da0b084
Add calibration behavior
|
пре 2 година |
Nick Steyer
|
3a2de3230e
Fix compiler issue, Order person
|
пре 2 година |
Nick Steyer
|
8ec399a3dc
Homography with 4 calibration points
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пре 2 година |
Nick Steyer
|
f015d819dd
WIP: positionCalculation
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пре 2 година |
Nick Steyer
|
f0e8123aad
Correctly calculate camera frustum
|
пре 2 година |
Nick Steyer
|
83777b6376
Calculate frustum and write prototype for visualizer (wip)
|
пре 2 година |
Nick Steyer
|
d5839ed192
Serialize DetectionFrames with ZedPersonDetector
|
пре 2 година |
Nick Steyer
|
d1fab45881
WIP: Person Manager and serialization of SVO
|
пре 2 година |
Nick Steyer
|
1c8dc00bb5
Commit project files
|
пре 2 година |
Nick Steyer
|
c573d63ed7
Remotely playable version
|
пре 2 година |
Nick Steyer
|
d8c17457e4
Add Entity Framework
|
пре 2 година |
Nick Steyer
|
f8eda86305
Commit project and solution files
|
пре 2 година |