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@@ -1,10 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <Import Project="packages\EntityFramework.6.4.4\build\EntityFramework.props" Condition="Exists('packages\EntityFramework.6.4.4\build\EntityFramework.props')" />
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<PropertyGroup>
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<LangVersion>9.0</LangVersion>
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- <NuGetPackageImportStamp>
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- </NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -64,6 +61,7 @@
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\ObjectDetection\DetectedObject.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\EnemyBehavior.cs" />
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject_MoveToMarkerSimple.cs" />
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+ <Compile Include="Assets\Logging\Poco\ObjectDataSDK.cs" />
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<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDCameraSettings.cs" />
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<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ZEDCustomObjDetection.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RotateOnAxes.cs" />
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@@ -85,6 +83,7 @@
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\ZEDToOpenCVRetriever.cs" />
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<Compile Include="Assets\Bumper.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\GUIMessage.cs" />
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+ <Compile Include="Assets\Logging\DetectionFrameLogger.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshSurface.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerTracker_DemoInputs.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ZEDXRGrabber.cs" />
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@@ -107,6 +106,7 @@
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\LightShow.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\LaserGun.cs" />
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<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\LookAtCamera.cs" />
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+ <Compile Include="Assets\Logging\Poco\ObjectsFrameSDK.cs" />
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<Compile Include="Assets\ZED\Examples\GreenScreen\Scripts\GreenScreenManager.cs" />
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<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\PlanetMover.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\MR\ZEDMirror.cs" />
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@@ -131,6 +131,7 @@
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\Button3D.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\RandomDirectionMover.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\Drone.cs" />
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+ <Compile Include="Assets\Logging\ILogger.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\MessageDisplay.cs" />
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<Compile Include="Assets\ZED\Examples\Planetarium\Scripts\PlanetariumMover.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TranslateControl.cs" />
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@@ -139,7 +140,6 @@
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TransformControl.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ToggleButton.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ExportNavMesh.cs" />
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- <Compile Include="Assets\ZED\SDK\Helpers\Scripts\LoggingZEDManager.cs" />
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject_CreateObjectsAtMarkers.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SpatialMapping\ZEDMeshRenderer.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\CameraAnchor.cs" />
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@@ -148,27 +148,28 @@
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<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\ObjIDText.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\SetControllerSkin.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\SkeletonTracking\SkeletonHandler.cs" />
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+ <Compile Include="Assets\ZED\SDK\Helpers\Scripts\IZEDManager.cs" />
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<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDMat.cs" />
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<Compile Include="Assets\ZED\Examples\SpatialMapping\Scripts\NavMeshAgentController.cs" />
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<Compile Include="Assets\ZED\Examples\Dark Room\Scripts\StrobeLight.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ParentToGrandparentOnStart.cs" />
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Core\MarkerObject.cs" />
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+ <Compile Include="Assets\Logging\Poco\DetectionFrame.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDDefineHandler.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ChooseTrackedObjectButton.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Utilities\DestroyAfterTime.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ForceTrackingSpaceType.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\ClickButton.cs" />
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<Compile Include="Assets\ZED\Examples\Object Detection\Scripts\BBox3DHandler.cs" />
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+ <Compile Include="Assets\ZED\SDK\Helpers\Scripts\LoggingZEDManager.cs" />
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<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\Bunny.cs" />
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<Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\Capsule.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerManager.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\RotateRing.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Lighting\ZEDLight.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDTransformController.cs" />
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- <Compile Include="Assets\Logging\ILogger.cs" />
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<Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Simple Placement\ScaleToMarkerSize.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\PlayerDamageReceiver.cs" />
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- <Compile Include="Assets\ZED\SDK\Helpers\Scripts\IZEDManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Interactions\ZEDControllerTracker.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Display\ZEDPointCloudManager.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\BellyMenu.cs" />
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@@ -181,11 +182,11 @@
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\LaserShot_Drone.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\TempAudioObject.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\Utils.cs" />
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+ <Compile Include="Assets\Logging\Poco\DetectedObject.cs" />
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<Compile Include="Assets\ZED\Examples\GreenScreen\Scripts\GarbageMatte.cs" />
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<Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\SpotlightFollow.cs" />
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<Compile Include="Assets\ZED\SDK\NativeInterface\ZEDLayersManager.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\LayerHandler.cs" />
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- <Compile Include="Assets\Logging\DetectionFrameLogger.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDSupportFunctions.cs" />
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\CappedStack.cs" />
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<Compile Include="Assets\ZED\Examples\Drone Shooter\Scripts\Simple\LaserShot_Player.cs" />
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@@ -196,7 +197,6 @@
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<Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
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</ItemGroup>
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<ItemGroup>
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- <None Include="App.config" />
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<None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />
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<None Include="Assets\ZED\Examples\Object Detection\Materials\Mask2DDisplay.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\PointCloud\Disk.cginc" />
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@@ -267,16 +267,8 @@
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<None Include="Assets\ZED\SDK\Helpers\Shaders\Lighting\ZED_Lighting.cginc" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\SpatialMapping\GeometryWireframe.shader" />
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<None Include="Assets\ZED\SDK\Helpers\Shaders\PostProcessing\ZED_Blur.shader" />
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- <None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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- <Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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- <HintPath>packages\EntityFramework.6.4.4\lib\net45\EntityFramework.dll</HintPath>
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- </Reference>
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- <Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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- <HintPath>packages\EntityFramework.6.4.4\lib\net45\EntityFramework.SqlServer.dll</HintPath>
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- </Reference>
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- <Reference Include="System.ComponentModel.DataAnnotations" />
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<Reference Include="UnityEngine">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2021.3.2f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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</Reference>
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@@ -978,14 +970,6 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="GenerateTargetFrameworkMonikerAttribute" />
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- <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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- <PropertyGroup>
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- <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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- </PropertyGroup>
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- <Error Condition="!Exists('packages\EntityFramework.6.4.4\build\EntityFramework.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\EntityFramework.6.4.4\build\EntityFramework.props'))" />
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- <Error Condition="!Exists('packages\EntityFramework.6.4.4\build\EntityFramework.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\EntityFramework.6.4.4\build\EntityFramework.targets'))" />
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- </Target>
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- <Import Project="packages\EntityFramework.6.4.4\build\EntityFramework.targets" Condition="Exists('packages\EntityFramework.6.4.4\build\EntityFramework.targets')" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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