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Use Neural mode for depth

Nick Steyer vor 2 Jahren
Ursprung
Commit
54d202045a
3 geänderte Dateien mit 6 neuen und 2 gelöschten Zeilen
  1. 1 1
      Assembly-CSharp.csproj
  2. 4 0
      Assets/Scenes/Calibration.unity
  3. 1 1
      Assets/Scenes/Pong.unity

+ 1 - 1
Assembly-CSharp.csproj

@@ -76,6 +76,7 @@
     <Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\FrustumDisplay.cs" />
     <Compile Include="Assets\ZED\Examples\OpenCV ArUco Detection\Scripts\Drone Wars\ArUcoDroneLaser.cs" />
     <Compile Include="Assets\StreetLight\Scripts\PersonManager.cs" />
+    <Compile Include="Assets\StreetLight\Configuration.cs" />
     <Compile Include="Assets\ZED\Examples\Plane Detection\Scripts\CapsuleFollower.cs" />
     <Compile Include="Assets\ZED\Examples\Planetarium\Scripts\SunCorona.cs" />
     <Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\CalibModeSwitcher.cs" />
@@ -211,7 +212,6 @@
     <Compile Include="Assets\ZED\Tools\Mixed Reality Calibration\Scripts\LookAtCameraPartialAxis.cs" />
     <Compile Include="Assets\ZED\SDK\Helpers\Scripts\PlaneDetection\ZEDPlaneDetectionManager.cs" />
     <Compile Include="Assets\ZED\SDK\Helpers\Scripts\Utilities\ZEDLogMessage.cs" />
-    <Compile Include="Assets\StreetLight\Configuration.cs" />
   </ItemGroup>
   <ItemGroup>
     <None Include="Assets\ZED\Examples\GreenScreen\Shaders\Mask_Quad.shader" />

+ 4 - 0
Assets/Scenes/Calibration.unity

@@ -477,6 +477,10 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 114491592745282986, guid: 76db3eb81fd21ae45bab5204e324ae42, type: 3}
+      propertyPath: depthMode
+      value: 4
+      objectReference: {fileID: 0}
     - target: {fileID: 114491592745282986, guid: 76db3eb81fd21ae45bab5204e324ae42, type: 3}
       propertyPath: inputType
       value: 1

+ 1 - 1
Assets/Scenes/Pong.unity

@@ -322,7 +322,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 114491592745282986, guid: 76db3eb81fd21ae45bab5204e324ae42, type: 3}
       propertyPath: depthMode
-      value: 3
+      value: 4
       objectReference: {fileID: 0}
     - target: {fileID: 114491592745282986, guid: 76db3eb81fd21ae45bab5204e324ae42, type: 3}
       propertyPath: inputType