Nick Steyer eea6e064e7 Use distance calibration for tests hai 1 ano
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Logging d95166e9cf Make calibration recordings work hai 1 ano
Scenes eea6e064e7 Use distance calibration for tests hai 1 ano
StreamingAssets eea6e064e7 Use distance calibration for tests hai 1 ano
StreetLight 24f5884f91 Streamline hai 1 ano
ZED 474597c8a2 Remove pong logic from 3dObjectVisualizer hai 1 ano
Ball.cs 9d478d0db1 Implement reset mechanism and set build settings hai 1 ano
Ball.cs.meta f083b34e6a Add Pong hai 1 ano
Bouncy.physicMaterial f083b34e6a Add Pong hai 1 ano
Bouncy.physicMaterial.meta f083b34e6a Add Pong hai 1 ano
Bumper.cs 2812da7851 Try fix some exceptions hai 1 ano
Bumper.cs.meta f083b34e6a Add Pong hai 1 ano
CalibrationMarkerBehavior.cs 48d8d62c17 disable calibration marker behavior when end is reached; make speed variable hai 1 ano
CalibrationMarkerBehavior.cs.meta bc2da0b084 Add calibration behavior hai 1 ano
CalibrationRecorderBehavior.cs 368379492d Quit application automatically after calibration hai 1 ano
CalibrationRecorderBehavior.cs.meta 225cfcaffa Protoype for calibration hai 1 ano
CalibrationTestMarkerBehavior.cs 24f5884f91 Streamline hai 1 ano
CalibrationTestMarkerBehavior.cs.meta 06f256318a Add calibration test scene hai 1 ano
Logging.meta 94cb9ac393 Commit .meta files ans settings file hai 1 ano
MathNet.Numerics.dll 8ec399a3dc Homography with 4 calibration points hai 1 ano
MathNet.Numerics.dll.meta 8ec399a3dc Homography with 4 calibration points hai 1 ano
RedMaterial.mat 4aa56183c0 Use red circle for calibration hai 1 ano
RedMaterial.mat.meta 4aa56183c0 Use red circle for calibration hai 1 ano
Scenes.meta b66e77c1c5 Initial commit %!s(int64=2) %!d(string=hai) anos
StreamingAssets.meta 9d478d0db1 Implement reset mechanism and set build settings hai 1 ano
StreetLight.meta d1fab45881 WIP: Person Manager and serialization of SVO hai 1 ano
ZED.meta 22fdcccd09 Add Zed Unity Plugin %!s(int64=2) %!d(string=hai) anos