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Use red circle for calibration

Nick Steyer 2 年之前
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4aa56183c0
共有 3 個文件被更改,包括 92 次插入3 次删除
  1. 81 0
      Assets/RedMaterial.mat
  2. 8 0
      Assets/RedMaterial.mat.meta
  3. 3 3
      Assets/Scenes/Calibration.unity

+ 81 - 0
Assets/RedMaterial.mat

@@ -0,0 +1,81 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
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+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: RedMaterial
+  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_ValidKeywords:
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+  m_CustomRenderQueue: -1
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+  disabledShaderPasses: []
+  m_SavedProperties:
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+    m_TexEnvs:
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+        m_Scale: {x: 1, y: 1}
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+    - _MainTex:
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+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
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+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
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+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
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+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
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+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
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+    - _UVSec: 0
+    - _ZWrite: 1
+    m_Colors:
+    - _Color: {r: 1, g: 0, b: 0.71579885, a: 1}
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+ 8 - 0
Assets/RedMaterial.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 49d8e9cfd22b4d04e8a5af20a7d25e4b
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 3
Assets/Scenes/Calibration.unity

@@ -159,7 +159,7 @@ Camera:
   m_Enabled: 1
   serializedVersion: 2
   m_ClearFlags: 2
-  m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
+  m_BackGroundColor: {r: 0.7273031, g: 1, b: 0.6179246, a: 0}
   m_projectionMatrixMode: 1
   m_GateFitMode: 2
   m_FOVAxisMode: 0
@@ -349,7 +349,7 @@ MeshRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 2100000, guid: 49d8e9cfd22b4d04e8a5af20a7d25e4b, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -388,7 +388,7 @@ Transform:
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   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalScale: {x: 3, y: 3, z: 3}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}