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Editor c7132266ec Fixing Tracker Positions and trying to track two trackers преди 3 години
ExampleAssets a77c81a46d unnity stuff преди 4 години
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Materials 25a78029c3 More Stuff in the Scene преди 3 години
Models 7d2272536a Scene Updates преди 3 години
Physics 634ff3996b Fixed collider getting stuck преди 3 години
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SteamVR c7132266ec Fixing Tracker Positions and trying to track two trackers преди 3 години
SteamVR_Input 1c93b82ff9 VR Stuff, Bicycle Animations преди 3 години
SteamVR_Resources 1c93b82ff9 VR Stuff, Bicycle Animations преди 3 години
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TextMesh Pro 496bad5582 ANT+ and environment преди 4 години
TutorialInfo a77c81a46d unnity stuff преди 4 години
Wheels cab539656c Front Wheel Tracker Editor преди 3 години
AdvancedAnt.meta 72e03c1644 Unity Project преди 4 години
Editor.meta 42b4378d05 Primitive steering with Vive Tracker преди 3 години
ExampleAssets.meta a77c81a46d unnity stuff преди 4 години
InputActions.meta 3477155012 GamepadBikeController and BicycleController improvements преди 3 години
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Physics.meta bdd0b45a29 WheelCollider Tests преди 4 години
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PolygonCity.meta e5fc7db89e fixed library преди 4 години
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Readme.asset a77c81a46d unnity stuff преди 4 години
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Settings.meta a77c81a46d unnity stuff преди 4 години
SteamVR.meta a77c81a46d unnity stuff преди 4 години
SteamVR_Input.meta d5836a158f Steam VR camera stuff преди 4 години
SteamVR_Resources.meta a77c81a46d unnity stuff преди 4 години
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Readme.asset

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title: Universal Render Pipeline Template
sections:
- heading: Universal Render Pipeline
text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.'
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- heading:
text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.'
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- heading:
text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.'
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- heading:
text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.'
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- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
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- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
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- heading:
text: 'To read more about URP and its built-in features, see the '
linkText: URP documentation.
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
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text: 'For more information about Shader Graph, see the '
linkText: Shader Graph documentation
url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
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