Marcel Zickler 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
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Animation 5c85e84b78 Calculating Road Slope from RaycastHit %!s(int64=4) %!d(string=hai) anos
Calibration 257b8c6af0 Cleaning up %!s(int64=4) %!d(string=hai) anos
Controller f9d7534808 More logging %!s(int64=4) %!d(string=hai) anos
Display f9d7534808 More logging %!s(int64=4) %!d(string=hai) anos
Logging 17dcff919c fixes %!s(int64=4) %!d(string=hai) anos
Plotting b8991483ea More logging %!s(int64=4) %!d(string=hai) anos
Pools 9ee18e7b50 Fixed routes completely %!s(int64=4) %!d(string=hai) anos
Roads 9532fa2518 Fixed routes %!s(int64=4) %!d(string=hai) anos
Routes b8991483ea More logging %!s(int64=4) %!d(string=hai) anos
Sensors 0e8309ec34 Logs into one merged file %!s(int64=4) %!d(string=hai) anos
SicknessReduction 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
Tracking 17dcff919c fixes %!s(int64=4) %!d(string=hai) anos
Animation.meta 1c93b82ff9 VR Stuff, Bicycle Animations %!s(int64=4) %!d(string=hai) anos
Axis.cs 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=4) %!d(string=hai) anos
Axis.cs.meta 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=4) %!d(string=hai) anos
Calibration.meta 257b8c6af0 Cleaning up %!s(int64=4) %!d(string=hai) anos
ColliderAddSlopeAdjustment.cs 810f2bc5de Fixed most of routing %!s(int64=4) %!d(string=hai) anos
ColliderAddSlopeAdjustment.cs.meta 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=4) %!d(string=hai) anos
Controller.meta 257b8c6af0 Cleaning up %!s(int64=4) %!d(string=hai) anos
CustomWheelCollider.cs 97dfb55e3d Almost good bike tilting %!s(int64=4) %!d(string=hai) anos
CustomWheelCollider.cs.meta 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=4) %!d(string=hai) anos
CustomWheelColliderSlopeAdjustment.cs 97dfb55e3d Almost good bike tilting %!s(int64=4) %!d(string=hai) anos
CustomWheelColliderSlopeAdjustment.cs.meta 1d98181742 WIP: Rotation based on CustomWheelCollider %!s(int64=4) %!d(string=hai) anos
Display.meta 08a4b0449b Refactoring + BikeSensorController %!s(int64=4) %!d(string=hai) anos
GameManager.cs f0844dddb1 logging %!s(int64=4) %!d(string=hai) anos
GameManager.cs.meta f0844dddb1 logging %!s(int64=4) %!d(string=hai) anos
Helpers.cs b8991483ea More logging %!s(int64=4) %!d(string=hai) anos
Helpers.cs.meta c7132266ec Fixing Tracker Positions and trying to track two trackers %!s(int64=4) %!d(string=hai) anos
Logging.meta f0844dddb1 logging %!s(int64=4) %!d(string=hai) anos
MyBlitFeature.cs 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
MyBlitFeature.cs.meta 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
MyBlitRenderPass.cs 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
MyBlitRenderPass.cs.meta 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
Plotting.meta f0844dddb1 logging %!s(int64=4) %!d(string=hai) anos
Pools.meta 310eaa5d4a Routes and Routes Editors %!s(int64=4) %!d(string=hai) anos
Roads.meta 310eaa5d4a Routes and Routes Editors %!s(int64=4) %!d(string=hai) anos
Routes.meta 1253355f8c Line Renderer Experiment %!s(int64=4) %!d(string=hai) anos
Sensors.meta 08a4b0449b Refactoring + BikeSensorController %!s(int64=4) %!d(string=hai) anos
SicknessReduction.meta 7787daefcd Finally figured out how to use render passes %!s(int64=3) %!d(string=hai) anos
SlopeCollider.cs 90cc768ca5 Slopes - also translate %!s(int64=4) %!d(string=hai) anos
SlopeCollider.cs.meta 632f1ce0cc Collider experiments %!s(int64=4) %!d(string=hai) anos
Tracking.meta 257b8c6af0 Cleaning up %!s(int64=4) %!d(string=hai) anos