Browse Source

More logging

Marcel 3 years ago
parent
commit
b8991483ea
48 changed files with 1658 additions and 1369 deletions
  1. 23 14
      .idea/.idea.VRCyling/.idea/contentModel.xml
  2. 1 0
      .idea/.idea.VRCyling/.idea/indexLayout.xml
  3. 88 55
      .idea/.idea.VRCyling/.idea/workspace.xml
  4. 222 228
      Assembly-CSharp-Editor.csproj
  5. 227 225
      Assembly-CSharp.csproj
  6. 36 8
      Assets/Scenes/MainScene.unity
  7. 5 0
      Assets/Scripts/Helpers.cs
  8. 3 0
      Assets/Scripts/Logging/Base.meta
  9. 1 4
      Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs
  10. 0 0
      Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs.meta
  11. 1 3
      Assets/Scripts/Logging/Base/FileLogger.cs
  12. 0 0
      Assets/Scripts/Logging/Base/FileLogger.cs.meta
  13. 1 1
      Assets/Scripts/Logging/Base/ILogable.cs
  14. 0 0
      Assets/Scripts/Logging/Base/ILogable.cs.meta
  15. 1 1
      Assets/Scripts/Logging/Base/ISerializable.cs
  16. 0 0
      Assets/Scripts/Logging/Base/ISerializable.cs.meta
  17. 2 3
      Assets/Scripts/Logging/Base/Logging.cs
  18. 0 0
      Assets/Scripts/Logging/Base/Logging.cs.meta
  19. 1 1
      Assets/Scripts/Logging/Base/TimeSync.cs
  20. 0 0
      Assets/Scripts/Logging/Base/TimeSync.cs.meta
  21. 3 0
      Assets/Scripts/Logging/Data.meta
  22. 5 5
      Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs
  23. 0 0
      Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs.meta
  24. 4 5
      Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs
  25. 0 0
      Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs.meta
  26. 80 0
      Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs
  27. 3 0
      Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs.meta
  28. 4 4
      Assets/Scripts/Logging/Data/PolarAccDataLogger.cs
  29. 0 0
      Assets/Scripts/Logging/Data/PolarAccDataLogger.cs.meta
  30. 4 4
      Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs
  31. 0 0
      Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs.meta
  32. 2 1
      Assets/Scripts/Logging/Data/SensorDataLogger.cs
  33. 0 0
      Assets/Scripts/Logging/Data/SensorDataLogger.cs.meta
  34. 5 7
      Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs
  35. 0 0
      Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs.meta
  36. 3 0
      Assets/Scripts/Logging/Events.meta
  37. 136 0
      Assets/Scripts/Logging/Events/RouteEventLogger.cs
  38. 3 0
      Assets/Scripts/Logging/Events/RouteEventLogger.cs.meta
  39. 1 0
      Assets/Scripts/Plotting/DebugPlot.cs
  40. 24 9
      Assets/Scripts/Routes/Turn.cs
  41. 5 3
      Assets/Scripts/Tracking/FrontWheelTracker.cs
  42. 189 195
      SteamVR.csproj
  43. 192 198
      SteamVR_Editor.csproj
  44. 192 198
      SteamVR_Input_Editor.csproj
  45. 191 197
      SteamVR_Windows_EditorHelper.csproj
  46. BIN
      obj/Debug/Assembly-CSharp-Editor.csprojAssemblyReference.cache
  47. BIN
      obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache
  48. BIN
      obj/Debug/SteamVR_Windows_EditorHelper.csprojAssemblyReference.cache

+ 23 - 14
.idea/.idea.VRCyling/.idea/contentModel.xml

@@ -1,9 +1,9 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <project version="4">
   <component name="ContentModelStore">
-    <e p="C:\Users\student\AppData\Local\JetBrains\Rider2020.2\extResources" t="IncludeRecursive" />
-    <e p="C:\Users\student\AppData\Local\JetBrains\Rider2020.2\resharper-host\Local\Transient\Rider\v202\SolutionCaches\_VRCyling.-407609380.00" t="ExcludeRecursive" />
-    <e p="C:\Users\student\Desktop\VRCyling" t="IncludeRecursive">
+    <e p="C:\Users\marce\AppData\Local\JetBrains\Rider2020.2\extResources" t="IncludeRecursive" />
+    <e p="C:\Users\marce\AppData\Local\JetBrains\Rider2020.2\resharper-host\Local\Transient\Rider\v202\SolutionCaches\_VRCyling.2038108750.00" t="ExcludeRecursive" />
+    <e p="C:\Users\marce\Unity Projects\VRCyling" t="IncludeRecursive">
       <e p="Assembly-CSharp-Editor.csproj" t="IncludeRecursive" />
       <e p="Assembly-CSharp.csproj" t="IncludeRecursive" />
       <e p="Assets" t="Include">
@@ -545,17 +545,26 @@
           <e p="GameManager.cs" t="Include" />
           <e p="Helpers.cs" t="Include" />
           <e p="Logging" t="Include">
-            <e p="AsyncLogFileWriter.cs" t="Include" />
-            <e p="BikeGameObjectDataLogger.cs" t="Include" />
-            <e p="BikeSensorDataLogger.cs" t="Include" />
-            <e p="FileLogger.cs" t="Include" />
-            <e p="Logable.cs" t="Include" />
-            <e p="Logging.cs" t="Include" />
-            <e p="PolarAccDataLogger.cs" t="Include" />
-            <e p="PolarEcgDataLogger.cs" t="Include" />
-            <e p="SensorDataLogger.cs" t="Include" />
-            <e p="TimeSync.cs" t="Include" />
-            <e p="ViveSensorDataLogger.cs" t="Include" />
+            <e p="Base" t="Include">
+              <e p="AsyncLogFileWriter.cs" t="Include" />
+              <e p="FileLogger.cs" t="Include" />
+              <e p="ILogable.cs" t="Include" />
+              <e p="ISerializable.cs" t="Include" />
+              <e p="Logging.cs" t="Include" />
+              <e p="TimeSync.cs" t="Include" />
+            </e>
+            <e p="Data" t="Include">
+              <e p="BikeGameObjectDataLogger.cs" t="Include" />
+              <e p="BikeSensorDataLogger.cs" t="Include" />
+              <e p="FrontWheelTrackerLogger.cs" t="Include" />
+              <e p="PolarAccDataLogger.cs" t="Include" />
+              <e p="PolarEcgDataLogger.cs" t="Include" />
+              <e p="SensorDataLogger.cs" t="Include" />
+              <e p="ViveSensorDataLogger.cs" t="Include" />
+            </e>
+            <e p="Events" t="Include">
+              <e p="RouteEventLogger.cs" t="Include" />
+            </e>
           </e>
           <e p="Plotting" t="Include">
             <e p="DebugPlot.cs" t="Include" />

+ 1 - 0
.idea/.idea.VRCyling/.idea/indexLayout.xml

@@ -32,6 +32,7 @@
       <Path>Integrations</Path>
       <Path>Library</Path>
       <Path>Logs</Path>
+      <Path>Temp</Path>
       <Path>UserSettings</Path>
       <Path>obj</Path>
     </explicitExcludes>

+ 88 - 55
.idea/.idea.VRCyling/.idea/workspace.xml

@@ -1,5 +1,8 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <project version="4">
+  <component name="AutoImportSettings">
+    <option name="autoReloadType" value="SELECTIVE" />
+  </component>
   <component name="BranchesTreeState">
     <expand>
       <path>
@@ -20,32 +23,53 @@
   </component>
   <component name="ChangeListManager">
     <list default="true" id="ae9d46da-fd77-45ea-9287-d8d155f44bcf" name="Default Changelist" comment="HMD logging">
-      <change afterPath="$PROJECT_DIR$/Assets/Plotting/Pipfile.lock" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base.meta" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data.meta" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs.meta" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Events.meta" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Events/RouteEventLogger.cs" afterDir="false" />
+      <change afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Events/RouteEventLogger.cs.meta" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/contentModel.xml" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/indexLayout.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/indexLayout.xml" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/workspace.xml" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Logs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Logs.meta" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Plotting/.idea/inspectionProfiles/Project_Default.xml" beforeDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Plotting/.idea/inspectionProfiles/profiles_settings.xml" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Plotting/.idea/inspectionProfiles/profiles_settings.xml" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Plotting/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Plotting/.idea/workspace.xml" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Plotting/Pipfile.lock.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Plotting/Pipfile.lock.meta" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Scenes/MainScene.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/MainScene.unity" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Tracking/CalibratableTracker.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Tracking/CalibratableTracker.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Helpers.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Helpers.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/AsyncLogFileWriter.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/AsyncLogFileWriter.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/BikeGameObjectDataLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/BikeGameObjectDataLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/BikeSensorDataLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/BikeSensorDataLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/FileLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/FileLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/FileLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/FileLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/ISerializable.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/ISerializable.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/ISerializable.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/ISerializable.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/Logable.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/ILogable.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/Logable.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/ILogable.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/Logging.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/Logging.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/Logging.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/Logging.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/PolarAccDataLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/PolarAccDataLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/PolarAccDataLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/PolarAccDataLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/PolarEcgDataLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/PolarEcgDataLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/SensorDataLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/SensorDataLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/SensorDataLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/SensorDataLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/TimeSync.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/TimeSync.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/TimeSync.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Base/TimeSync.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/ViveSensorDataLogger.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Logging/ViveSensorDataLogger.cs.meta" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs.meta" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Plotting/DebugPlot.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Plotting/DebugPlot.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Routes/Turn.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Routes/Turn.cs" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/Assets/Scripts/Tracking/FrontWheelTracker.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Tracking/FrontWheelTracker.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/SteamVR_Input/ActionSetClasses/SteamVR_Input_ActionSet_bikevr.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/SteamVR_Input/ActionSetClasses/SteamVR_Input_ActionSet_bikevr.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/SteamVR_Input/SteamVR_Input_Actions.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/SteamVR_Input/SteamVR_Input_Actions.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/SteamVR/actions.json" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/StreamingAssets/SteamVR/actions.json" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/StreamingAssets/SteamVR/bindings_vive_controller.json" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/StreamingAssets/SteamVR/bindings_vive_controller.json" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Packages/packages-lock.json" beforeDir="false" afterPath="$PROJECT_DIR$/Packages/packages-lock.json" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/ProjectSettings/QualitySettings.asset" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/QualitySettings.asset" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/SteamVR.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/SteamVR_Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR_Editor.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/SteamVR_Input_Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR_Input_Editor.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/SteamVR_Windows_EditorHelper.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR_Windows_EditorHelper.csproj" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/obj/Debug/Assembly-CSharp-Editor.csprojAssemblyReference.cache" beforeDir="false" afterPath="$PROJECT_DIR$/obj/Debug/Assembly-CSharp-Editor.csprojAssemblyReference.cache" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache" beforeDir="false" afterPath="$PROJECT_DIR$/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/obj/Debug/SteamVR_Windows_EditorHelper.csprojAssemblyReference.cache" beforeDir="false" afterPath="$PROJECT_DIR$/obj/Debug/SteamVR_Windows_EditorHelper.csprojAssemblyReference.cache" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/unityProject.vrmanifest" beforeDir="false" afterPath="$PROJECT_DIR$/unityProject.vrmanifest" afterDir="false" />
     </list>
     <option name="SHOW_DIALOG" value="false" />
     <option name="HIGHLIGHT_CONFLICTS" value="true" />
@@ -56,34 +80,16 @@
     <option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
   </component>
   <component name="HighlightingSettingsPerFile">
-    <setting file="file://$PROJECT_DIR$/Library/PackageCache/com.unity.inputsystem@1.0.1/InputSystem/Utilities/PrimitiveValue.cs" root0="SKIP_HIGHLIGHTING" />
+    <setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/9577AC7A-62EF-4317-9789-031239BA8798/f4/58c7cb9b/ExceptionDispatchInfo.cs" root0="SKIP_HIGHLIGHTING" />
+    <setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/3AD0CC86-8BE6-42AC-8D0C-22906BB12DDB/2/Observable.Extensions.cs" root0="SKIP_HIGHLIGHTING" />
+    <setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/D6D3AC03-BF86-4882-89C2-EBF3A45CE0A1/f1/98d7e3b9/IObservable`1.cs" root0="SKIP_HIGHLIGHTING" />
     <setting file="file://$PROJECT_DIR$/Assets/Scripts/Animation/BikeAnimation.cs" root0="FORCE_HIGHLIGHTING" />
     <setting file="file://$PROJECT_DIR$/Assets/Scripts/Tracking/KineticLegTracker.cs" root0="FORCE_HIGHLIGHTING" />
-    <setting file="file://$PROJECT_DIR$/Library/PackageCache/com.unity.inputsystem@1.0.1/InputSystem/InputManager.cs" root0="SKIP_HIGHLIGHTING" />
-    <setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
-    <setting file="mock:///Dummy.cs" root0="SKIP_HIGHLIGHTING" />
+    <setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/SourcesCache/3AD0CC86-8BE6-42AC-8D0C-22906BB12DDB/36/BehaviorSubject.cs" root0="SKIP_HIGHLIGHTING" />
   </component>
   <component name="IdeDocumentHistory">
     <option name="CHANGED_PATHS">
       <list>
-        <option value="$PROJECT_DIR$/Assets/Scripts/BicyleController/ViveBikeController.cs" />
-        <option value="$PROJECT_DIR$/Assets/BikeAnimation.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/BicyleController/BicycleController.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Animation/Rotatable.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/ResetPlayerPosition/ResetPositionViaValveSDk.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/ResetPlayerPosition/MovePlayerPosition.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/ResetPlayerPosition/PersistatePlayerPosition.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/BicyleController/SensorBikeController.cs" />
-        <option value="$PROJECT_DIR$/Assets/FrontWheelTracker.cs" />
-        <option value="$PROJECT_DIR$/Assets/ViveDebugData.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Animation/BikeAnimation.cs" />
-        <option value="$PROJECT_DIR$/Assets/SeatpostTracker.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Helpers.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/SeatpostTracker.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/ForkTracker.cs" />
-        <option value="$PROJECT_DIR$/Assets/Editor/ForkTrackerEditor.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/CalibrateableTracker.cs" />
-        <option value="$PROJECT_DIR$/Assets/Editor/FrontWheelTrackerEditor.cs" />
         <option value="$PROJECT_DIR$/Assets/Editor/KineticLegTrackerEditor.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/KineticLegTracker.cs" />
         <option value="$PROJECT_DIR$/Assets/Editor/CalibratableTrackerEditor.cs" />
@@ -95,15 +101,12 @@
         <option value="$PROJECT_DIR$/Assets/Scripts/Plotting/DebugPlot.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/LogSensorData.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/LogData.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/BikeSensorDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/GameManager.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Logable.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/AsyncLogFileWriter.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/FileLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Logging.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/BikeGameObjectDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/SensorDataLogger.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/ViveSensorDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/PolarSensorDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/EcgDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/TimeSync.cs" />
@@ -111,12 +114,33 @@
         <option value="$PROJECT_DIR$/Assets/Scripts/Controller/SensorBikeController.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Sensors/Polar/UdpConnection.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Sensors/Polar/PolarReceiver.cs" />
+        <option value="$PROJECT_DIR$/Assets/Logs/2020-12-22_124122/log_polar_ecg_data.tsv" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/CalibratableTracker.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Sensors/BikeSensorData.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/FrontWheelTracker.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Helpers.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/BikeGameObjectDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/BikeSensorDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/PolarAccDataLogger.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Logging/PolarEcgDataLogger.cs" />
-        <option value="$PROJECT_DIR$/Assets/Logs/2020-12-22_124122/log_polar_ecg_data.tsv" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/FrontWheelTracker.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/CalibratableTracker.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/ViveSensorDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/FrontWheelTrackerLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/RouteEventLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/PolarAccDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/SensorDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Base/FileLogger.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Base/ISerializable.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Base/Logable.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Base/Logging.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Base/TimeSync.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Routes/Turn.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/Logging/Events/RouteEventLogger.cs" />
       </list>
     </option>
   </component>
@@ -141,10 +165,10 @@
     <property name="vue.rearranger.settings.migration" value="true" />
   </component>
   <component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor &amp; Play">
-    <configuration name="Attach to Unity Editor &amp; Play" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="UNITY_ATTACH_AND_PLAY" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost" ignored-value-for-modified-check="7360">
+    <configuration name="Attach to Unity Editor &amp; Play" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="UNITY_ATTACH_AND_PLAY" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost">
       <option name="allowRunningInParallel" value="false" />
       <option name="listenPortForConnections" value="false" />
-      <option name="pid" value="7360" />
+      <option name="pid" />
       <option name="selectedOptions">
         <set />
       </option>
@@ -178,6 +202,7 @@
       <workItem from="1608626823380" duration="6475000" />
       <workItem from="1608633384360" duration="3597000" />
       <workItem from="1609928644105" duration="6587000" />
+      <workItem from="1610355346577" duration="5614000" />
     </task>
     <task id="LOCAL-00001" summary="VR Stuff, Bicycle Animations">
       <created>1606399745852</created>
@@ -374,20 +399,20 @@
     <state width="1398" height="278" key="GridCell.Tab.3.right/0.0.1440.860@0.0.1440.860" timestamp="1608571659059" />
     <state width="1398" height="320" key="GridCell.Tab.3.right/0.0.1440.900@0.0.1440.900" timestamp="1608637304839" />
     <state width="1877" height="385" key="GridCell.Tab.3.right/0.0.1920.1040@0.0.1920.1040" timestamp="1609933996568" />
-    <state x="573" y="160" key="RiderGenerateDialog" timestamp="1608627346731">
+    <state x="573" y="160" key="RiderGenerateDialog" timestamp="1610359053516">
       <screen x="0" y="0" width="1440" height="860" />
     </state>
-    <state x="573" y="160" key="RiderGenerateDialog/0.0.1440.860@0.0.1440.860" timestamp="1608627346731" />
+    <state x="573" y="160" key="RiderGenerateDialog/0.0.1440.860@0.0.1440.860" timestamp="1610359053516" />
     <state x="764" y="193" key="RiderGenerateDialog/0.0.1920.1040@0.0.1920.1040" timestamp="1608198510148" />
     <state x="346" y="136" key="SettingsEditor" timestamp="1608627211813">
       <screen x="0" y="0" width="1440" height="860" />
     </state>
     <state x="346" y="136" key="SettingsEditor/0.0.1440.860@0.0.1440.860" timestamp="1608627211813" />
     <state x="461" y="164" key="SettingsEditor/0.0.1920.1040@0.0.1920.1040" timestamp="1607347297764" />
-    <state x="69" y="80" width="1302" height="741" key="VCS.FileHistoryDialog" timestamp="1608635342446">
-      <screen x="0" y="0" width="1440" height="900" />
+    <state x="69" y="76" width="1302" height="708" key="VCS.FileHistoryDialog" timestamp="1610361149716">
+      <screen x="0" y="0" width="1440" height="860" />
     </state>
-    <state x="69" y="76" width="1302" height="708" key="VCS.FileHistoryDialog/0.0.1440.860@0.0.1440.860" timestamp="1608627545275" />
+    <state x="69" y="76" width="1302" height="708" key="VCS.FileHistoryDialog/0.0.1440.860@0.0.1440.860" timestamp="1610361149716" />
     <state x="69" y="80" width="1302" height="741" key="VCS.FileHistoryDialog/0.0.1440.900@0.0.1440.900" timestamp="1608635342446" />
     <state x="92" y="92" width="1736" height="856" key="VCS.FileHistoryDialog/0.0.1920.1040@0.0.1920.1040" timestamp="1607591027227" />
     <state x="414" y="218" key="Vcs.Push.Dialog.v2" timestamp="1608628624093">
@@ -407,14 +432,22 @@
       <screen x="0" y="0" width="1440" height="900" />
     </state>
     <state x="93" y="93" width="1253" height="713" key="com.intellij.history.integration.ui.views.SelectionHistoryDialog/0.0.1440.900@0.0.1440.900" timestamp="1608633349176" />
-    <state x="301" y="85" key="editAsTableFormatDialogDimension" timestamp="1608571133060">
+    <state x="332" y="41" key="com.intellij.openapi.editor.actions.MultiplePasteAction$ClipboardContentChooser" timestamp="1610359567693">
       <screen x="0" y="0" width="1440" height="860" />
     </state>
-    <state x="301" y="85" key="editAsTableFormatDialogDimension/0.0.1440.860@0.0.1440.860" timestamp="1608571133060" />
-    <state x="623" y="225" width="672" height="678" key="search.everywhere.popup" timestamp="1609928849106">
-      <screen x="0" y="0" width="1920" height="1040" />
+    <state x="332" y="41" key="com.intellij.openapi.editor.actions.MultiplePasteAction$ClipboardContentChooser/0.0.1440.860@0.0.1440.860" timestamp="1610359567693" />
+    <state x="300" y="85" width="1140" height="689" key="editAsTableFormatDialogDimension" timestamp="1610361477789">
+      <screen x="0" y="0" width="1440" height="860" />
+    </state>
+    <state x="300" y="85" width="1140" height="689" key="editAsTableFormatDialogDimension/0.0.1440.860@0.0.1440.860" timestamp="1610361477789" />
+    <state x="368" y="29" width="703" height="801" key="find.popup" timestamp="1610358088077">
+      <screen x="0" y="0" width="1440" height="860" />
+    </state>
+    <state x="368" y="29" width="703" height="801" key="find.popup/0.0.1440.860@0.0.1440.860" timestamp="1610358088077" />
+    <state x="476" y="195" width="672" height="561" key="search.everywhere.popup" timestamp="1610359152935">
+      <screen x="0" y="0" width="1440" height="860" />
     </state>
-    <state x="472" y="191" width="672" height="561" key="search.everywhere.popup/0.0.1440.860@0.0.1440.860" timestamp="1608569282396" />
+    <state x="476" y="195" width="672" height="561" key="search.everywhere.popup/0.0.1440.860@0.0.1440.860" timestamp="1610359152935" />
     <state x="476" y="204" width="672" height="588" key="search.everywhere.popup/0.0.1440.900@0.0.1440.900" timestamp="1608636877159" />
     <state x="623" y="225" width="672" height="678" key="search.everywhere.popup/0.0.1920.1040@0.0.1920.1040" timestamp="1609928849106" />
   </component>

+ 222 - 228
Assembly-CSharp-Editor.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{6EA546DC-64DE-308D-C107-3A365DA0CE9C}</ProjectGuid>
+    <ProjectGuid>{52A1073E-9077-F771-CEEB-BB2F43A12AB3}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>Assembly-CSharp-Editor</AssemblyName>
@@ -51,10 +51,10 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
@@ -65,675 +65,669 @@
      <Compile Include="Assets\Editor\RouteEditor.cs" />
      <Compile Include="Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs" />
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Shaders">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
  </Reference>
  <Reference Include="Unity.VSCode.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.InputSystem">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
  </Reference>
  <Reference Include="Unity.CollabProxy.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Postprocessing.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Rider.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Postprocessing.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Autodesk.Fbx">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
  </Reference>
  <Reference Include="Unity.ShaderGraph.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.VR">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
  </Reference>
  <Reference Include="Boo.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="Assembly-CSharp.csproj">
-      <Project>{2FA35993-2A22-653F-771D-EE2364CA1FAB}</Project>
+      <Project>{272511DB-D035-E25F-AD7A-47EEA9F0FCF0}</Project>
       <Name>Assembly-CSharp</Name>
     </ProjectReference>
     <ProjectReference Include="UniRx.csproj">
-      <Project>{D417182B-D1C7-E78E-C0EA-2EE77C252624}</Project>
+      <Project>{34C850C8-9BA7-C3B5-AA9B-476DED9F3AF6}</Project>
       <Name>UniRx</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Actions.csproj">
-      <Project>{67161614-2DB4-7745-C3F6-F9DD455AD582}</Project>
+      <Project>{C8866180-64C6-F02E-A914-446507B36928}</Project>
       <Name>SteamVR_Actions</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Input_Editor.csproj">
-      <Project>{1140961C-B987-84EB-8395-EA3F31446727}</Project>
+      <Project>{54152D6B-1E30-6A08-B2F2-6A642758DE58}</Project>
       <Name>SteamVR_Input_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Editor.csproj">
-      <Project>{D8C7B615-CB75-29C4-6CE4-D38FB9BA7D1D}</Project>
+      <Project>{3E8A5CA9-A461-ACB7-88CF-437458189DB9}</Project>
       <Name>SteamVR_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{38F48EE2-F28D-DDBC-80B3-619ED7F38A17}</Project>
+      <Project>{AA2F3384-93C6-6339-7224-30BEFA100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
-      <Project>{CDC4B8D5-119D-91FE-D16D-283F6632AFF5}</Project>
+      <Project>{93AF3A7F-4D0E-9DB2-6791-66B2405AEB3C}</Project>
       <Name>SteamVR_Windows_EditorHelper</Name>
     </ProjectReference>
   </ItemGroup>

+ 227 - 225
Assembly-CSharp.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{2FA35993-2A22-653F-771D-EE2364CA1FAB}</ProjectGuid>
+    <ProjectGuid>{272511DB-D035-E25F-AD7A-47EEA9F0FCF0}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>Assembly-CSharp</AssemblyName>
@@ -51,10 +51,10 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
@@ -277,18 +277,20 @@
      <Compile Include="Assets\Scripts\Display\WcDebugDisplay.cs" />
      <Compile Include="Assets\Scripts\GameManager.cs" />
      <Compile Include="Assets\Scripts\Helpers.cs" />
-     <Compile Include="Assets\Scripts\Logging\AsyncLogFileWriter.cs" />
-     <Compile Include="Assets\Scripts\Logging\BikeGameObjectDataLogger.cs" />
-     <Compile Include="Assets\Scripts\Logging\BikeSensorDataLogger.cs" />
-     <Compile Include="Assets\Scripts\Logging\FileLogger.cs" />
-     <Compile Include="Assets\Scripts\Logging\ISerializable.cs" />
-     <Compile Include="Assets\Scripts\Logging\Logable.cs" />
-     <Compile Include="Assets\Scripts\Logging\Logging.cs" />
-     <Compile Include="Assets\Scripts\Logging\PolarAccDataLogger.cs" />
-     <Compile Include="Assets\Scripts\Logging\PolarEcgDataLogger.cs" />
-     <Compile Include="Assets\Scripts\Logging\SensorDataLogger.cs" />
-     <Compile Include="Assets\Scripts\Logging\TimeSync.cs" />
-     <Compile Include="Assets\Scripts\Logging\ViveSensorDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Base\AsyncLogFileWriter.cs" />
+     <Compile Include="Assets\Scripts\Logging\Base\FileLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Base\ILogable.cs" />
+     <Compile Include="Assets\Scripts\Logging\Base\ISerializable.cs" />
+     <Compile Include="Assets\Scripts\Logging\Base\Logging.cs" />
+     <Compile Include="Assets\Scripts\Logging\Base\TimeSync.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\BikeGameObjectDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\BikeSensorDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\FrontWheelTrackerLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\PolarAccDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\PolarEcgDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\SensorDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Data\ViveSensorDataLogger.cs" />
+     <Compile Include="Assets\Scripts\Logging\Events\RouteEventLogger.cs" />
      <Compile Include="Assets\Scripts\Plotting\DebugPlot.cs" />
      <Compile Include="Assets\Scripts\Pools\Pool.cs" />
      <Compile Include="Assets\Scripts\Roads\CrossingExtras.cs" />
@@ -340,641 +342,641 @@
      <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile.shader" />
      <None Include="Assets\TextMesh Pro\Shaders\TMP_Sprite.shader" />
  <Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Shaders">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
  </Reference>
  <Reference Include="Unity.VSCode.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.InputSystem">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
  </Reference>
  <Reference Include="Unity.CollabProxy.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Postprocessing.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Rider.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Postprocessing.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Autodesk.Fbx">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
  </Reference>
  <Reference Include="Unity.ShaderGraph.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
  </Reference>
  <Reference Include="Boo.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="UniRx.csproj">
-      <Project>{D417182B-D1C7-E78E-C0EA-2EE77C252624}</Project>
+      <Project>{34C850C8-9BA7-C3B5-AA9B-476DED9F3AF6}</Project>
       <Name>UniRx</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Actions.csproj">
-      <Project>{67161614-2DB4-7745-C3F6-F9DD455AD582}</Project>
+      <Project>{C8866180-64C6-F02E-A914-446507B36928}</Project>
       <Name>SteamVR_Actions</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Input_Editor.csproj">
-      <Project>{1140961C-B987-84EB-8395-EA3F31446727}</Project>
+      <Project>{54152D6B-1E30-6A08-B2F2-6A642758DE58}</Project>
       <Name>SteamVR_Input_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Editor.csproj">
-      <Project>{D8C7B615-CB75-29C4-6CE4-D38FB9BA7D1D}</Project>
+      <Project>{3E8A5CA9-A461-ACB7-88CF-437458189DB9}</Project>
       <Name>SteamVR_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{38F48EE2-F28D-DDBC-80B3-619ED7F38A17}</Project>
+      <Project>{AA2F3384-93C6-6339-7224-30BEFA100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
-      <Project>{CDC4B8D5-119D-91FE-D16D-283F6632AFF5}</Project>
+      <Project>{93AF3A7F-4D0E-9DB2-6791-66B2405AEB3C}</Project>
       <Name>SteamVR_Windows_EditorHelper</Name>
     </ProjectReference>
   </ItemGroup>

+ 36 - 8
Assets/Scenes/MainScene.unity

@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.2846213, g: 0.37121028, b: 0.49880686, a: 1}
+  m_IndirectSpecularColor: {r: 0.28462118, g: 0.3712101, b: 0.49880633, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -277204,6 +277204,8 @@ GameObject:
   - component: {fileID: 1169776438}
   - component: {fileID: 1169776437}
   - component: {fileID: 1169776441}
+  - component: {fileID: 1169776443}
+  - component: {fileID: 1169776442}
   m_Layer: 0
   m_Name: Logging
   m_TagString: Untagged
@@ -277245,7 +277247,7 @@ MonoBehaviour:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1169776434}
-  m_Enabled: 1
+  m_Enabled: 0
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: a07e4b04b4ea47678482c4031c354edf, type: 3}
   m_Name: 
@@ -277260,7 +277262,7 @@ MonoBehaviour:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1169776434}
-  m_Enabled: 1
+  m_Enabled: 0
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: 5f54fdda247d4ecfbc16d13e0d835739, type: 3}
   m_Name: 
@@ -277272,7 +277274,7 @@ MonoBehaviour:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1169776434}
-  m_Enabled: 1
+  m_Enabled: 0
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: 7c21e1b2b3d440a096d450f52d3c0b8c, type: 3}
   m_Name: 
@@ -277297,11 +277299,37 @@ MonoBehaviour:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1169776434}
-  m_Enabled: 1
+  m_Enabled: 0
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: 20f5c412b40b43bcbbbf4aa01b9051d1, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+--- !u!114 &1169776442
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1169776434}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: e795268e9fcb4ba5a3d7edacd87bda4d, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  routes: {fileID: 322775076}
+--- !u!114 &1169776443
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1169776434}
+  m_Enabled: 0
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 7004e9fc33cf4027a755ad500cea0ef7, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  frontWheelTracker: {fileID: 504796931}
 --- !u!1001 &1169810052
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -454025,17 +454053,17 @@ PrefabInstance:
     - target: {fileID: 4988978072042319978, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
       propertyPath: m_Enabled
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 4988978072042319979, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
       propertyPath: m_Enabled
-      value: 0
+      value: 1
       objectReference: {fileID: 0}
     - target: {fileID: 4988978072042319980, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}
       propertyPath: m_Enabled
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 4988978072042319980, guid: 3b07d6594636ab04d9c1fac04c1cde7e,
         type: 3}

+ 5 - 0
Assets/Scripts/Helpers.cs

@@ -66,4 +66,9 @@ public class Helpers
         if (vector.y <= vector.x && vector.y <= vector.z) return vector.y;
         return vector.z;
     }
+
+    public static long RoundToLong(float f)
+    {
+        return (long) Mathf.Round(f);
+    }
 }

+ 3 - 0
Assets/Scripts/Logging/Base.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: ae01df06826546c08669113c2efefee2
+timeCreated: 1610358533

+ 1 - 4
Assets/Scripts/Logging/AsyncLogFileWriter.cs → Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs

@@ -1,13 +1,10 @@
 using System;
 using System.Collections.Generic;
 using System.IO;
-using System.Linq;
 using System.Text;
 using System.Threading.Tasks;
-using JetBrains.Annotations;
-using UnityEngine;
 
-namespace Logging
+namespace Logging.Base
 {
     public class AsyncLogFileWriter
     {

+ 0 - 0
Assets/Scripts/Logging/AsyncLogFileWriter.cs.meta → Assets/Scripts/Logging/Base/AsyncLogFileWriter.cs.meta


+ 1 - 3
Assets/Scripts/Logging/FileLogger.cs → Assets/Scripts/Logging/Base/FileLogger.cs

@@ -1,12 +1,10 @@
 using System;
 using System.Collections.Generic;
-using System.Globalization;
 using System.Linq;
 using System.Threading.Tasks;
-using UnityEngine;
 using Valve.VR.InteractionSystem;
 
-namespace Logging
+namespace Logging.Base
 {
     public class FileLogger
     {

+ 0 - 0
Assets/Scripts/Logging/FileLogger.cs.meta → Assets/Scripts/Logging/Base/FileLogger.cs.meta


+ 1 - 1
Assets/Scripts/Logging/Logable.cs → Assets/Scripts/Logging/Base/ILogable.cs

@@ -1,6 +1,6 @@
 using System.Collections.Generic;
 
-namespace Logging
+namespace Logging.Base
 {
     public interface ILogable
     {

+ 0 - 0
Assets/Scripts/Logging/Logable.cs.meta → Assets/Scripts/Logging/Base/ILogable.cs.meta


+ 1 - 1
Assets/Scripts/Logging/ISerializable.cs → Assets/Scripts/Logging/Base/ISerializable.cs

@@ -1,6 +1,6 @@
 using System.Collections.Generic;
 
-namespace Logging
+namespace Logging.Base
 {
     public interface ISerializable
     {

+ 0 - 0
Assets/Scripts/Logging/ISerializable.cs.meta → Assets/Scripts/Logging/Base/ISerializable.cs.meta


+ 2 - 3
Assets/Scripts/Logging/Logging.cs → Assets/Scripts/Logging/Base/Logging.cs

@@ -1,8 +1,7 @@
-using System;
-using System.Threading.Tasks;
+using System.Threading.Tasks;
 using UnityEngine;
 
-namespace Logging
+namespace Logging.Base
 {
     public class Logging : MonoBehaviour
     {

+ 0 - 0
Assets/Scripts/Logging/Logging.cs.meta → Assets/Scripts/Logging/Base/Logging.cs.meta


+ 1 - 1
Assets/Scripts/Logging/TimeSync.cs → Assets/Scripts/Logging/Base/TimeSync.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Logging
+namespace Logging.Base
 {
     public struct TimeSync
     {

+ 0 - 0
Assets/Scripts/Logging/TimeSync.cs.meta → Assets/Scripts/Logging/Base/TimeSync.cs.meta


+ 3 - 0
Assets/Scripts/Logging/Data.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 1924a303a7264483b3d8cff402edd2d5
+timeCreated: 1610358438

+ 5 - 5
Assets/Scripts/Logging/BikeGameObjectDataLogger.cs → Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs

@@ -1,9 +1,9 @@
-using System;
-using System.Collections.Generic;
+using System.Collections.Generic;
 using System.Globalization;
+using Logging.Base;
 using UnityEngine;
 
-namespace Logging
+namespace Logging.Data
 {
     public readonly struct BikeGameObjectDataLog : ISerializable
     {
@@ -18,7 +18,7 @@ namespace Logging
         private readonly float velocityY;
         private readonly float velocityZ;
 
-        public BikeGameObjectDataLog(int timestamp, float positionX, float positionY, float positionZ, float rotationX,
+        public BikeGameObjectDataLog(long timestamp, float positionX, float positionY, float positionZ, float rotationX,
             float rotationY, float rotationZ, float velocityX, float velocityY, float velocityZ)
         {
             this.timestamp = timestamp;
@@ -66,7 +66,7 @@ namespace Logging
             var rot = bikeTransform.rotation.eulerAngles;
             var velocity = bike.velocity;
 
-            Log(new BikeGameObjectDataLog(Mathf.RoundToInt(Time.time * 1000),
+            Log(new BikeGameObjectDataLog(Helpers.RoundToLong(Time.time * 1000),
                 pos.x, pos.y, pos.z,
                 rot.x, rot.y, rot.z,
                 velocity.x, velocity.y, velocity.z));

+ 0 - 0
Assets/Scripts/Logging/BikeGameObjectDataLogger.cs.meta → Assets/Scripts/Logging/Data/BikeGameObjectDataLogger.cs.meta


+ 4 - 5
Assets/Scripts/Logging/BikeSensorDataLogger.cs → Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs

@@ -1,12 +1,11 @@
 using System;
 using System.Collections.Generic;
 using System.Globalization;
-using System.Linq;
+using Logging.Base;
 using Sensors;
 using UnityEngine;
-using UnityEngine.TestTools;
 
-namespace Logging
+namespace Logging.Data
 {
     public readonly struct BikeSensorDataLog : ISerializable
     {
@@ -17,7 +16,7 @@ namespace Logging
         private readonly float torque;
         private readonly float power;
 
-        public BikeSensorDataLog(int timestamp, float speed, float cadence, int heartRate, float torque, float power)
+        public BikeSensorDataLog(long timestamp, float speed, float cadence, int heartRate, float torque, float power)
         {
             this.timestamp = timestamp;
             this.speed = speed;
@@ -56,7 +55,7 @@ namespace Logging
             var cadence = bikeSensorData.PowermeterData?.InstantaneousCadence ?? -1f;
             var power = bikeSensorData.PowermeterData?.InstantaneousPower ?? -1f;
             var torque = bikeSensorData.PowermeterData?.CrankTorque ?? -1f;
-            Log(new BikeSensorDataLog(Mathf.RoundToInt(Time.time * 1000), speed, cadence, hr, torque, power));
+            Log(new BikeSensorDataLog(Helpers.RoundToLong(Time.time * 1000), speed, cadence, hr, torque, power));
         }
         
 

+ 0 - 0
Assets/Scripts/Logging/BikeSensorDataLogger.cs.meta → Assets/Scripts/Logging/Data/BikeSensorDataLogger.cs.meta


+ 80 - 0
Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs

@@ -0,0 +1,80 @@
+using System.Collections.Generic;
+using System.Globalization;
+using Logging.Base;
+using Tracking;
+using UnityEngine;
+
+namespace Logging.Data
+{
+    public readonly struct FrontWheelTrackerData : ISerializable
+    {
+        private readonly long timestamp;
+        private readonly float debugLegTrackerPositionX;
+        private readonly float debugLegTrackerPositionY;
+        private readonly float debugLegTrackerPositionZ;
+        private readonly float debugPosOnBikePlaneX;
+        private readonly float debugPosOnBikePlaneY;
+        private readonly float debugPosOnBikePlaneZ;
+        private readonly float debugFrontWheelTrackerRelativePositionX;
+        private readonly float debugFrontWheelTrackerRelativePositionY;
+        private readonly float debugFrontWheelTrackerRelativePositionZ;
+
+        public FrontWheelTrackerData(long timestamp, float debugLegTrackerPositionX, float debugLegTrackerPositionY,
+            float debugLegTrackerPositionZ, float debugPosOnBikePlaneX, float debugPosOnBikePlaneY,
+            float debugPosOnBikePlaneZ, float debugFrontWheelTrackerRelativePositionX,
+            float debugFrontWheelTrackerRelativePositionY, float debugFrontWheelTrackerRelativePositionZ)
+        {
+            this.timestamp = timestamp;
+            this.debugLegTrackerPositionX = debugLegTrackerPositionX;
+            this.debugLegTrackerPositionY = debugLegTrackerPositionY;
+            this.debugLegTrackerPositionZ = debugLegTrackerPositionZ;
+            this.debugPosOnBikePlaneX = debugPosOnBikePlaneX;
+            this.debugPosOnBikePlaneY = debugPosOnBikePlaneY;
+            this.debugPosOnBikePlaneZ = debugPosOnBikePlaneZ;
+            this.debugFrontWheelTrackerRelativePositionX = debugFrontWheelTrackerRelativePositionX;
+            this.debugFrontWheelTrackerRelativePositionY = debugFrontWheelTrackerRelativePositionY;
+            this.debugFrontWheelTrackerRelativePositionZ = debugFrontWheelTrackerRelativePositionZ;
+        }
+
+        public KeyValuePair<long, string[]> Serialize() => new KeyValuePair<long, string[]>(timestamp, new[]
+        {
+            debugLegTrackerPositionX.ToString("F4", CultureInfo.InvariantCulture),
+            debugLegTrackerPositionY.ToString("F4", CultureInfo.InvariantCulture),
+            debugLegTrackerPositionZ.ToString("F4", CultureInfo.InvariantCulture),
+            debugPosOnBikePlaneX.ToString("F4", CultureInfo.InvariantCulture),
+            debugPosOnBikePlaneY.ToString("F4", CultureInfo.InvariantCulture),
+            debugPosOnBikePlaneZ.ToString("F4", CultureInfo.InvariantCulture),
+            debugFrontWheelTrackerRelativePositionX.ToString("F4", CultureInfo.InvariantCulture),
+            debugFrontWheelTrackerRelativePositionY.ToString("F4", CultureInfo.InvariantCulture),
+            debugFrontWheelTrackerRelativePositionZ.ToString("F4", CultureInfo.InvariantCulture)
+        });
+    }
+
+    public class FrontWheelTrackerLogger : SensorDataLogger<FrontWheelTrackerData>
+    {
+        public FrontWheelTracker frontWheelTracker;
+        public override string Key => "front_wheel_tracker";
+
+        private void Update()
+        {
+            var legTrackerPos = frontWheelTracker.legTracker.RelativePosition;
+            var posOnBikePlane = frontWheelTracker.DebugPosOnBikePlane;
+            var fwtRelativePos = frontWheelTracker.RelativePosition;
+            Log(new FrontWheelTrackerData(Helpers.RoundToLong(Time.time),
+                legTrackerPos.x,
+                legTrackerPos.y,
+                legTrackerPos.z,
+                posOnBikePlane.x,
+                posOnBikePlane.y,
+                posOnBikePlane.z,
+                fwtRelativePos.x,
+                fwtRelativePos.y,
+                fwtRelativePos.z));
+        }
+
+        public override IEnumerable<FrontWheelTrackerData> ReadLog(IEnumerable<IEnumerable<string>> lines)
+        {
+            throw new System.NotImplementedException(); //TODO
+        }
+    }
+}

+ 3 - 0
Assets/Scripts/Logging/Data/FrontWheelTrackerLogger.cs.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 7004e9fc33cf4027a755ad500cea0ef7
+timeCreated: 1610356360

+ 4 - 4
Assets/Scripts/Logging/PolarAccDataLogger.cs → Assets/Scripts/Logging/Data/PolarAccDataLogger.cs

@@ -1,12 +1,12 @@
 using System;
 using System.Collections.Generic;
 using System.Globalization;
+using Logging.Base;
 using Sensors;
 using Sensors.Polar;
 using UniRx;
-using UnityEngine;
 
-namespace Logging
+namespace Logging.Data
 {
     public readonly struct PolarAccDataLog : ISerializable
     {
@@ -15,7 +15,7 @@ namespace Logging
         private readonly float accY;
         private readonly float accZ;
 
-        public PolarAccDataLog(int timestamp, float accX, float accY, float accZ)
+        public PolarAccDataLog(long timestamp, float accX, float accY, float accZ)
         {
             this.timestamp = timestamp;
             this.accX = accX;
@@ -70,7 +70,7 @@ namespace Logging
 
             var internalTimestamp =
                 (data.Timestamp - startTimeAcc) / 1000000;
-            var timestamp = Mathf.RoundToInt(internalTimestamp + timeSync.DifDataStreamStart);
+            var timestamp = Helpers.RoundToLong(internalTimestamp + timeSync.DifDataStreamStart);
             foreach (var item in data.Values)
             {
                 Log(new PolarAccDataLog(timestamp, item.x, item.y, item.z));

+ 0 - 0
Assets/Scripts/Logging/PolarAccDataLogger.cs.meta → Assets/Scripts/Logging/Data/PolarAccDataLogger.cs.meta


+ 4 - 4
Assets/Scripts/Logging/PolarEcgDataLogger.cs → Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs

@@ -1,19 +1,19 @@
 using System;
 using System.Collections.Generic;
 using System.Globalization;
+using Logging.Base;
 using Sensors;
 using Sensors.Polar;
 using UniRx;
-using UnityEngine;
 
-namespace Logging
+namespace Logging.Data
 {
     public readonly struct PolarSensorEcgLog : ISerializable
     {
         private readonly long timestamp;
         private readonly float ecg;
 
-        public PolarSensorEcgLog(int timestamp, float ecg)
+        public PolarSensorEcgLog(long timestamp, float ecg)
         {
             this.timestamp = timestamp;
             this.ecg = ecg;
@@ -63,7 +63,7 @@ namespace Logging
 
             var internalTimestamp =
                 (data.Timestamp - startTime) / 1000000;
-            var timestamp = Mathf.RoundToInt(internalTimestamp + timeSync.DifDataStreamStart);
+            var timestamp = Helpers.RoundToLong(internalTimestamp + timeSync.DifDataStreamStart);
             foreach (var item in data.Values)
             {
                 Log(new PolarSensorEcgLog(timestamp, item));

+ 0 - 0
Assets/Scripts/Logging/PolarEcgDataLogger.cs.meta → Assets/Scripts/Logging/Data/PolarEcgDataLogger.cs.meta


+ 2 - 1
Assets/Scripts/Logging/SensorDataLogger.cs → Assets/Scripts/Logging/Data/SensorDataLogger.cs

@@ -1,9 +1,10 @@
 using System.Collections.Generic;
 using System.Linq;
 using System.Reflection;
+using Logging.Base;
 using UnityEngine;
 
-namespace Logging
+namespace Logging.Data
 {
     public abstract class SensorDataLogger<T> : MonoBehaviour, ILogable, ISerializableLog<T> where T : ISerializable
     {

+ 0 - 0
Assets/Scripts/Logging/SensorDataLogger.cs.meta → Assets/Scripts/Logging/Data/SensorDataLogger.cs.meta


+ 5 - 7
Assets/Scripts/Logging/ViveSensorDataLogger.cs → Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs

@@ -1,12 +1,10 @@
-using System;
-using System.Collections.Generic;
+using System.Collections.Generic;
 using System.Globalization;
-using System.Linq;
-using Controller.Bicycle;
+using Logging.Base;
 using Tracking;
 using UnityEngine;
 
-namespace Logging
+namespace Logging.Data
 {
     public readonly struct ViveSensorDataLog: ISerializable
     {
@@ -31,7 +29,7 @@ namespace Logging
         private readonly float hmdRotationY;
         private readonly float hmdRotationZ;
 
-        public ViveSensorDataLog(int timestamp, float steerAngle, float frontWheelTrackerPositionX,
+        public ViveSensorDataLog(long timestamp, float steerAngle, float frontWheelTrackerPositionX,
             float frontWheelTrackerPositionY, float frontWheelTrackerPositionZ, float frontWheelTrackerRotationX,
             float frontWheelTrackerRotationY, float frontWheelTrackerRotationZ, float kineticTrackerPositionX,
             float kineticTrackerPositionY, float kineticTrackerPositionZ, float kineticTrackerRotationX,
@@ -106,7 +104,7 @@ namespace Logging
             var hmdPosition = hmd.position;
             var hmdRotation = hmd.rotation.eulerAngles;
             //TODO: data always there?
-            Log(new ViveSensorDataLog(Mathf.RoundToInt(Time.time * 1000), steerAngle,
+            Log(new ViveSensorDataLog(Helpers.RoundToLong(Time.time * 1000), steerAngle,
                 fwtPosition.x, fwtPosition.y, fwtPosition.z,
                 fwtRotation.x, fwtRotation.y, fwtRotation.z,
                 kltPosition.x, kltPosition.y, kltPosition.z,

+ 0 - 0
Assets/Scripts/Logging/ViveSensorDataLogger.cs.meta → Assets/Scripts/Logging/Data/ViveSensorDataLogger.cs.meta


+ 3 - 0
Assets/Scripts/Logging/Events.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 82c4ad851a764b4995c14888e329de28
+timeCreated: 1610358508

+ 136 - 0
Assets/Scripts/Logging/Events/RouteEventLogger.cs

@@ -0,0 +1,136 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using JetBrains.Annotations;
+using Logging.Base;
+using Logging.Data;
+using Routes;
+using UnityEngine;
+
+namespace Logging.Events
+{
+    public enum RouteEvent
+    {
+        None,
+        Left,
+        Right,
+        Straight
+    }
+
+    public readonly struct RouteEventData : ISerializable
+    {
+        private readonly long timestamp;
+        private readonly RouteEvent eventRoute;
+
+        public RouteEventData(long timestamp, RouteEvent eventRoute)
+        {
+            this.timestamp = timestamp;
+            this.eventRoute = eventRoute;
+        }
+
+        public KeyValuePair<long, string[]> Serialize() => new KeyValuePair<long, string[]>(timestamp, new[]
+        {
+            eventRoute.ToString()
+        });
+    }
+
+    public class RouteEventLogger : SensorDataLogger<RouteEventData>
+    {
+        public override string Key => "route_events";
+        public GameObject routes;
+
+        [CanBeNull] private Route activeRoute;
+        private bool activeRouteAvailable;
+        private IEnumerable<Turn> turns;
+
+        public override void Start()
+        {
+            base.Start();
+            activeRoute = routes.GetComponentsInChildren<Route>().FirstOrDefault(r => r.isActiveAndEnabled);
+            if (activeRoute == null) return;
+
+            activeRouteAvailable = true;
+            turns = activeRoute.items.Select(item => item.turn);
+        }
+
+        private void Update()
+        {
+            var e = activeRouteAvailable ? EventForActiveRoute() : RouteEvent.None;
+            /*if (e != RouteEvent.None)
+            {
+                print($"RouteEvent: {e.ToString()}");
+            }*/
+
+            Log(new RouteEventData(Helpers.RoundToLong(Time.time * 1000f), e));
+        }
+
+        private RouteEvent EventForActiveRoute()
+        {
+            var currentTurn = turns.FirstOrDefault(t => t.BikeTriggerState == TriggerState.Inside);
+            if (currentTurn == null)
+            {
+                return RouteEvent.None;
+            }
+
+            switch (currentTurn.comingFrom)
+            {
+                case RoadDirection.West:
+                    switch (currentTurn.goingTo)
+                    {
+                        case RoadDirection.North:
+                            return RouteEvent.Left;
+                        case RoadDirection.East:
+                            return RouteEvent.Straight;
+                        case RoadDirection.South:
+                            return RouteEvent.Right;
+                        default:
+                            return RouteEvent.None;
+                    }
+                case RoadDirection.North:
+                    switch (currentTurn.goingTo)
+                    {
+                        case RoadDirection.East:
+                            return RouteEvent.Left;
+                        case RoadDirection.South:
+                            return RouteEvent.Straight;
+                        case RoadDirection.West:
+                            return RouteEvent.Right;
+                        default:
+                            return RouteEvent.None;
+                    }
+                case RoadDirection.East:
+                    switch (currentTurn.goingTo)
+                    {
+                        case RoadDirection.North:
+                            return RouteEvent.Right;
+                        case RoadDirection.South:
+                            return RouteEvent.Left;
+                        case RoadDirection.West:
+                            return RouteEvent.Straight;
+                        default:
+                            return RouteEvent.None;
+                    }
+                case RoadDirection.South:
+                    switch (currentTurn.goingTo)
+                    {
+                        case RoadDirection.North:
+                            return RouteEvent.Straight;
+                        case RoadDirection.East:
+                            return RouteEvent.Right;
+                        case RoadDirection.West:
+                            return RouteEvent.Left;
+                        default:
+                            return RouteEvent.None;
+                    }
+                default:
+                    return RouteEvent.None;
+            }
+        }
+
+
+        public override IEnumerable<RouteEventData> ReadLog(IEnumerable<IEnumerable<string>> lines)
+        {
+            throw new NotImplementedException();
+        }
+    }
+}

+ 3 - 0
Assets/Scripts/Logging/Events/RouteEventLogger.cs.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: e795268e9fcb4ba5a3d7edacd87bda4d
+timeCreated: 1610358419

+ 1 - 0
Assets/Scripts/Plotting/DebugPlot.cs

@@ -3,6 +3,7 @@ using System.Collections.Generic;
 using System.Diagnostics;
 using System.IO;
 using Logging;
+using Logging.Base;
 using UnityEngine;
 
 namespace Plotting

+ 24 - 9
Assets/Scripts/Routes/Turn.cs

@@ -4,11 +4,18 @@ using System.Linq;
 using JetBrains.Annotations;
 using Pools;
 using Roads;
+using UnityEditor;
 using UnityEngine;
 using Valve.VR.InteractionSystem;
 
 namespace Routes
 {
+    public enum TriggerState
+    {
+        Inside,
+        Outside,
+    }
+
     public enum RoadDirection
     {
         West,
@@ -37,9 +44,14 @@ namespace Routes
         private List<GameObject> usedArrows = new List<GameObject>();
 
         private Collider trigger;
-        private static readonly RoadDirection[] allDirections = {RoadDirection.West, RoadDirection.North, RoadDirection.East, RoadDirection.South};
+
+        private static readonly RoadDirection[] allDirections =
+            {RoadDirection.West, RoadDirection.North, RoadDirection.East, RoadDirection.South};
+
         public Action OnTriggerExitBicycle { get; set; }
 
+        public TriggerState BikeTriggerState { get; private set; } = TriggerState.Outside;
+
         private void Awake()
         {
             arrowPool = FindObjectsOfType<Pool>().FirstOrDefault(o => o.CompareTag("ArrowPool"));
@@ -53,7 +65,8 @@ namespace Routes
             UpdateArrows();
         }
 
-        [CanBeNull] protected abstract Transform RoadDirectionToTransform(RoadDirection position);
+        [CanBeNull]
+        protected abstract Transform RoadDirectionToTransform(RoadDirection position);
 
         private bool AddArrows(RoadDirection position, GameObject arrows)
         {
@@ -169,8 +182,10 @@ namespace Routes
                     usedArrows.Remove(arrows);
                     continue;
                 }
+
                 usedArrowIndex++;
             }
+
             trigger.enabled = true;
         }
 
@@ -180,17 +195,17 @@ namespace Routes
             {
                 OnTriggerExitBicycle();
                 trigger.enabled = false;
+                BikeTriggerState = TriggerState.Outside;
             }
         }
-
-        private void OnCollisionEnter(Collision other)
-        {
-            Debug.Log("Colission");
-        }
-
+        
         private void OnTriggerEnter(Collider other)
         {
-            Debug.Log("Trigger");
+            if (other.CompareTag("bike"))
+            {
+                BikeTriggerState = TriggerState.Inside;
+            }
+            
         }
     }
 }

+ 5 - 3
Assets/Scripts/Tracking/FrontWheelTracker.cs

@@ -10,6 +10,8 @@ namespace Tracking
         public float trackerDistanceToWheelCenterPoint;
         public KineticLegTracker legTracker;
 
+        public Vector3 DebugPosOnBikePlane { private set; get; }
+
         public float SteerRotation
         {
             get
@@ -20,15 +22,15 @@ namespace Tracking
                 {
                     legTrackerPos = legTracker.RelativePosition;
                 }
+
                 var posOnBikePlane = Vector3.ProjectOnPlane(RelativePosition + legTrackerPos, bicycleTransform.up);
-                //Debug.Log("LegTrackerPos = "+legTrackerPos);
-                //Debug.Log("RelitvePos = "+ RelativePosition);
-                //Debug.Log("PosOnBikePlane.x = "+posOnBikePlane.x);
+                DebugPosOnBikePlane = posOnBikePlane;
                 if (Mathf.Abs(posOnBikePlane.x / trackerDistanceToWheelCenterPoint) >= 1f)
                 {
                     Debug.LogError("Strange behaviour!");
                     //EditorApplication.isPaused = true;
                 }
+
                 var theta = Mathf.Acos(Mathf.Clamp(posOnBikePlane.x / trackerDistanceToWheelCenterPoint, -1f, 1f));
                 return 90f - theta * Mathf.Rad2Deg;
             }

+ 189 - 195
SteamVR.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{38F48EE2-F28D-DDBC-80B3-619ED7F38A17}</ProjectGuid>
+    <ProjectGuid>{AA2F3384-93C6-6339-7224-30BEFA100592}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR</AssemblyName>
@@ -51,10 +51,10 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
@@ -256,570 +256,564 @@
      <None Include="Assets\SteamVR\SteamVR.asmdef" />
      <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.VR">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
  </Reference>
  <Reference Include="Boo.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
-      <Project>{CDC4B8D5-119D-91FE-D16D-283F6632AFF5}</Project>
+      <Project>{93AF3A7F-4D0E-9DB2-6791-66B2405AEB3C}</Project>
       <Name>SteamVR_Windows_EditorHelper</Name>
     </ProjectReference>
   </ItemGroup>

+ 192 - 198
SteamVR_Editor.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{D8C7B615-CB75-29C4-6CE4-D38FB9BA7D1D}</ProjectGuid>
+    <ProjectGuid>{3E8A5CA9-A461-ACB7-88CF-437458189DB9}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Editor</AssemblyName>
@@ -51,10 +51,10 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
@@ -68,579 +68,573 @@
      <Compile Include="Assets\SteamVR\Editor\SteamVR_UpdateModeEditor.cs" />
      <None Include="Assets\SteamVR\Editor\SteamVR_Editor.asmdef" />
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.VR">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
  </Reference>
  <Reference Include="Boo.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{38F48EE2-F28D-DDBC-80B3-619ED7F38A17}</Project>
+      <Project>{AA2F3384-93C6-6339-7224-30BEFA100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
   </ItemGroup>

+ 192 - 198
SteamVR_Input_Editor.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{1140961C-B987-84EB-8395-EA3F31446727}</ProjectGuid>
+    <ProjectGuid>{54152D6B-1E30-6A08-B2F2-6A642758DE58}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Input_Editor</AssemblyName>
@@ -51,10 +51,10 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
@@ -79,579 +79,573 @@
      <Compile Include="Assets\SteamVR\Input\Editor\SteamVR_Skeleton_PoserEditor.cs" />
      <None Include="Assets\SteamVR\Input\Editor\SteamVR_Input_Editor.asmdef" />
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.VR">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
  </Reference>
  <Reference Include="Boo.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{38F48EE2-F28D-DDBC-80B3-619ED7F38A17}</Project>
+      <Project>{AA2F3384-93C6-6339-7224-30BEFA100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
   </ItemGroup>

+ 191 - 197
SteamVR_Windows_EditorHelper.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{CDC4B8D5-119D-91FE-D16D-283F6632AFF5}</ProjectGuid>
+    <ProjectGuid>{93AF3A7F-4D0E-9DB2-6791-66B2405AEB3C}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Windows_EditorHelper</AssemblyName>
@@ -51,584 +51,578 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="UnityEngine">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
-      <HintPath>C:\Program Files\Unity Editors\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
+      <HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.15f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
      <Compile Include="Assets\SteamVR\WindowsHelper\SteamVR_Windows_Editor_Helper.cs" />
      <None Include="Assets\SteamVR\WindowsHelper\SteamVR_Windows_EditorHelper.asmdef" />
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.VR">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@7.3.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/marce/Unity Projects/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
  </Reference>
  <Reference Include="UnityScript.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
  </Reference>
  <Reference Include="Boo.Lang">
- <HintPath>C:/Program Files/Unity Editors/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
  </Reference>
   </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

BIN
obj/Debug/Assembly-CSharp-Editor.csprojAssemblyReference.cache


BIN
obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache


BIN
obj/Debug/SteamVR_Windows_EditorHelper.csprojAssemblyReference.cache