Marcel Zickler 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
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AdvancedAnt 496bad5582 ANT+ and environment 4 年之前
Editor 1ee078ec58 Fixed wheel and fork animation 3 年之前
ExampleAssets a77c81a46d unnity stuff 4 年之前
InputActions 3477155012 GamepadBikeController and BicycleController improvements 3 年之前
Materials 25a78029c3 More Stuff in the Scene 3 年之前
Models 0687f22654 Merge 3 年之前
Physics 634ff3996b Fixed collider getting stuck 3 年之前
Plotting f08bea48e4 Test Vive Tracker on back 3 年之前
PolygonCity 634ff3996b Fixed collider getting stuck 3 年之前
Prefabs 54af3f8e34 Post Processing 3 年之前
Presets a77c81a46d unnity stuff 4 年之前
Scenes 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
Scripts 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
Settings f54d287c85 Proper steering calculation 3 年之前
SteamVR 54af3f8e34 Post Processing 3 年之前
SteamVR_Input 1c93b82ff9 VR Stuff, Bicycle Animations 4 年之前
SteamVR_Resources 1c93b82ff9 VR Stuff, Bicycle Animations 4 年之前
StreamingAssets 1c93b82ff9 VR Stuff, Bicycle Animations 4 年之前
TextMesh Pro 496bad5582 ANT+ and environment 4 年之前
TutorialInfo a77c81a46d unnity stuff 4 年之前
Wheels cab539656c Front Wheel Tracker Editor 3 年之前
AdvancedAnt.meta 72e03c1644 Unity Project 4 年之前
Axis.cs 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
Axis.cs.meta 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
ColliderAddSlopeAdjustment.cs 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
ColliderAddSlopeAdjustment.cs.meta 5c85e84b78 Calculating Road Slope from RaycastHit 3 年之前
Editor.meta 42b4378d05 Primitive steering with Vive Tracker 3 年之前
ExampleAssets.meta a77c81a46d unnity stuff 4 年之前
InputActions.meta 3477155012 GamepadBikeController and BicycleController improvements 3 年之前
Materials.meta a77c81a46d unnity stuff 4 年之前
Models.meta a77c81a46d unnity stuff 4 年之前
Physics.meta bdd0b45a29 WheelCollider Tests 4 年之前
Plotting.meta 460a3f9145 Polar Sensor Data improvements and plotting 4 年之前
PolygonCity.meta e5fc7db89e fixed library 4 年之前
Prefabs.meta a77c81a46d unnity stuff 4 年之前
Presets.meta a77c81a46d unnity stuff 4 年之前
Readme.asset a77c81a46d unnity stuff 4 年之前
Readme.asset.meta a77c81a46d unnity stuff 4 年之前
Scenes.meta a77c81a46d unnity stuff 4 年之前
Scripts.meta a77c81a46d unnity stuff 4 年之前
Settings.meta a77c81a46d unnity stuff 4 年之前
SteamVR.meta a77c81a46d unnity stuff 4 年之前
SteamVR_Input.meta d5836a158f Steam VR camera stuff 4 年之前
SteamVR_Resources.meta a77c81a46d unnity stuff 4 年之前
StreamingAssets.meta d5836a158f Steam VR camera stuff 4 年之前
TextMesh Pro.meta 496bad5582 ANT+ and environment 4 年之前
TutorialInfo.meta a77c81a46d unnity stuff 4 年之前
Wheels.meta f395ac1e54 Real bike with 4 wheels! 4 年之前

Readme.asset

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title: Universal Render Pipeline Template
sections:
- heading: Universal Render Pipeline
text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.'
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- heading:
text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.'
linkText:
url:
- heading:
text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.'
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- heading:
text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.'
linkText:
url:
- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
linkText:
url:
- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
linkText:
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- heading:
text: 'To read more about URP and its built-in features, see the '
linkText: URP documentation.
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
- heading:
text: 'For more information about Shader Graph, see the '
linkText: Shader Graph documentation
url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
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