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- using System;
- using System.Linq;
- using NUnit.Framework;
- using NUnit.Framework.Interfaces;
- using NUnit.Framework.Internal;
- namespace UnityEditor.TestTools
- {
- [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
- public class RequirePlatformSupportAttribute : NUnitAttribute, IApplyToTest
- {
- public RequirePlatformSupportAttribute(params BuildTarget[] platforms)
- {
- this.platforms = platforms;
- }
- public BuildTarget[] platforms { get; private set; }
- void IApplyToTest.ApplyToTest(Test test)
- {
- test.Properties.Add(PropertyNames.Category, string.Format("RequirePlatformSupport({0})", string.Join(", ", platforms.Select(p => p.ToString()).OrderBy(p => p).ToArray())));
- if (!platforms.All(p => BuildPipeline.IsBuildTargetSupported(BuildTargetGroup.Unknown, p)))
- {
- var missingPlatforms = platforms.Where(p => !BuildPipeline.IsBuildTargetSupported(BuildTargetGroup.Unknown, p)).Select(p => p.ToString()).ToArray();
- string skipReason = "Test cannot be run as it requires support for the following platforms to be installed: " + string.Join(", ", missingPlatforms);
- test.RunState = RunState.Skipped;
- test.Properties.Add(PropertyNames.SkipReason, skipReason);
- }
- }
- }
- }
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