finger_end_link.dae 20 KB

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118 88 118 131 126 131 148 131 142 132 148 132 126 132 126 88 125 88 142 88 140 88 142 88 125 88 125 88 133 88 140 88 144 3 145 3 151 3 151 3 143 3 144 3 85 56 84 56 89 56 89 56 106 56 85 56 120 56 143 56 152 56 152 56 153 56 120 56 116 56 120 56 153 56 113 56 116 56 153 56 106 56 108 56 110 56 103 56 102 56 99 56 99 56 96 56 103 56 154 56 103 56 96 56 91 56 87 56 85 56 85 56 106 56 91 56 94 56 91 56 106 56 110 56 94 56 106 56 96 56 94 56 110 56 110 56 113 56 96 56 96 56 113 56 154 56 153 56 154 56 113 56 143 133 151 133 150 133 143 134 150 134 155 134 155 135 152 135 143 135 155 136 150 136 147 136 147 137 146 137 155 137 155 138 146 138 153 138 153 139 152 139 155 139 141 140 136 140 138 140 149 141 154 141 153 141 153 142 146 142 149 142 103 143 154 143 149 143 149 144 156 144 103 144 104 145 103 145 156 145 156 146 157 146 104 146 138 147 104 147 157 147 157 148 149 148 138 148 138 149 149 149 141 149 158 88 157 88 156 88 158 150 156 150 149 150 149 151 157 151 158 151</p>
  168. </triangles>
  169. </mesh>
  170. </geometry>
  171. </library_geometries>
  172. <library_controllers/>
  173. <library_visual_scenes>
  174. <visual_scene id="Scene" name="Scene">
  175. <node id="Camera" name="Camera" type="NODE">
  176. <matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.481132 0.7276763 0.3054208 -0.6141704 -6.50764 0 0.8953956 0.4452714 5.343665 0 0 0 1</matrix>
  177. <instance_camera url="#Camera-camera"/>
  178. </node>
  179. <node id="Lamp" name="Lamp" type="NODE">
  180. <matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
  181. <instance_light url="#Lamp-light"/>
  182. </node>
  183. <node id="Finger_End_Link" name="Finger_End_Link" type="NODE">
  184. <matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
  185. <instance_geometry url="#Finger_End_Link-mesh" name="Finger_End_Link">
  186. <bind_material>
  187. <technique_common>
  188. <instance_material symbol="Material_004-material" target="#Material_004-material"/>
  189. </technique_common>
  190. </bind_material>
  191. </instance_geometry>
  192. </node>
  193. </visual_scene>
  194. </library_visual_scenes>
  195. <scene>
  196. <instance_visual_scene url="#Scene"/>
  197. </scene>
  198. </COLLADA>