123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129 |
- using System;
- using System.Collections.Generic;
- using UnityEngine.Audio;
- using UnityEngine.Playables;
- namespace UnityEngine.Timeline
- {
- /// <summary>
- /// A Timeline track that can play AudioClips.
- /// </summary>
- [Serializable]
- [TrackClipType(typeof(AudioPlayableAsset), false)]
- [TrackBindingType(typeof(AudioSource))]
- [ExcludeFromPreset]
- public class AudioTrack : TrackAsset
- {
- [SerializeField]
- AudioMixerProperties m_TrackProperties = new AudioMixerProperties();
- #if UNITY_EDITOR
- Playable m_LiveMixerPlayable = Playable.Null;
- #endif
- /// <summary>
- /// Create an TimelineClip for playing an AudioClip on this track.
- /// </summary>
- /// <param name="clip">The audio clip to play</param>
- /// <returns>A TimelineClip with an AudioPlayableAsset asset.</returns>
- public TimelineClip CreateClip(AudioClip clip)
- {
- if (clip == null)
- return null;
- var newClip = CreateDefaultClip();
- var audioAsset = newClip.asset as AudioPlayableAsset;
- if (audioAsset != null)
- audioAsset.clip = clip;
- newClip.duration = clip.length;
- newClip.displayName = clip.name;
- return newClip;
- }
- internal override Playable CompileClips(PlayableGraph graph, GameObject go, IList<TimelineClip> timelineClips, IntervalTree<RuntimeElement> tree)
- {
- var clipBlender = AudioMixerPlayable.Create(graph, timelineClips.Count);
- #if UNITY_EDITOR
- clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone());
- m_LiveMixerPlayable = clipBlender;
- #else
- if (hasCurves)
- clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone());
- #endif
- for (int i = 0; i < timelineClips.Count; i++)
- {
- var c = timelineClips[i];
- var asset = c.asset as PlayableAsset;
- if (asset == null)
- continue;
- var buffer = 0.1f;
- var audioAsset = c.asset as AudioPlayableAsset;
- if (audioAsset != null)
- buffer = audioAsset.bufferingTime;
- var source = asset.CreatePlayable(graph, go);
- if (!source.IsValid())
- continue;
- if (source.IsPlayableOfType<AudioClipPlayable>())
- {
- // Enforce initial values on all clips
- var audioClipPlayable = (AudioClipPlayable)source;
- var audioClipProperties = audioClipPlayable.GetHandle().GetObject<AudioClipProperties>();
- audioClipPlayable.SetVolume(Mathf.Clamp01(m_TrackProperties.volume * audioClipProperties.volume));
- audioClipPlayable.SetStereoPan(Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f));
- audioClipPlayable.SetSpatialBlend(Mathf.Clamp01(m_TrackProperties.spatialBlend));
- }
- tree.Add(new ScheduleRuntimeClip(c, source, clipBlender, buffer));
- graph.Connect(source, 0, clipBlender, i);
- source.SetSpeed(c.timeScale);
- source.SetDuration(c.extrapolatedDuration);
- clipBlender.SetInputWeight(source, 1.0f);
- }
- ConfigureTrackAnimation(tree, go, clipBlender);
- return clipBlender;
- }
- /// <inheritdoc/>
- public override IEnumerable<PlayableBinding> outputs
- {
- get { yield return AudioPlayableBinding.Create(name, this); }
- }
- #if UNITY_EDITOR
- internal void LiveLink()
- {
- if (!m_LiveMixerPlayable.IsValid())
- return;
- var audioMixerProperties = m_LiveMixerPlayable.GetHandle().GetObject<AudioMixerProperties>();
- if (audioMixerProperties == null)
- return;
- audioMixerProperties.volume = m_TrackProperties.volume;
- audioMixerProperties.stereoPan = m_TrackProperties.stereoPan;
- audioMixerProperties.spatialBlend = m_TrackProperties.spatialBlend;
- }
- #endif
- void OnValidate()
- {
- m_TrackProperties.volume = Mathf.Clamp01(m_TrackProperties.volume);
- m_TrackProperties.stereoPan = Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f);
- m_TrackProperties.spatialBlend = Mathf.Clamp01(m_TrackProperties.spatialBlend);
- }
- }
- }
|