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- #if UNITY_INPUT_SYSTEM_ENABLE_XR || PACKAGE_DOCS_GENERATION
- namespace UnityEngine.InputSystem.XR.Haptics
- {
- public struct BufferedRumble
- {
- public HapticCapabilities capabilities { get; private set; }
- InputDevice device { get; set; }
- public BufferedRumble(InputDevice device)
- {
- if (device == null)
- throw new System.ArgumentNullException(nameof(device));
- this.device = device;
- var command = GetHapticCapabilitiesCommand.Create();
- device.ExecuteCommand(ref command);
- capabilities = command.capabilities;
- }
- public void EnqueueRumble(byte[] samples)
- {
- var command = SendBufferedHapticCommand.Create(samples);
- device.ExecuteCommand(ref command);
- }
- }
- }
- #endif // UNITY_INPUT_SYSTEM_ENABLE_XR
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