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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using Valve.VR.InteractionSystem;
- public class SpeedLinearEditor : MonoBehaviour
- {
-
- public float speed;
- public Text speedText;
- public LinearMapping linearMapping;
- // Start is called before the first frame update
- void Start()
- {
-
- }
- // Update is called once per frame
- void Update()
- {
- speed = linearMapping.value;
- speedText.text = (linearMapping.value).ToString();
- }
- }
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