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- #if UNITY_EDITOR
- using UnityEditor;
- namespace UnityEngine.XR.Management
- {
- /// <summary>
- /// XRLoader interface for retrieving the XR PreInit library name from an XRLoader instance
- /// </summary>
- public interface IXRLoaderPreInit
- {
- /// <summary>
- /// Get the library name, if any, to use for XR PreInit.
- /// </summary>
- ///
- /// <param name="buildTarget">An enum specifying which platform this build is for.</param>
- /// <param name="buildTargetGroup">An enum specifying which platform group this build is for.</param>
- /// <returns>A string specifying the library name used for XR PreInit.</returns>
- string GetPreInitLibraryName(BuildTarget buildTarget, BuildTargetGroup buildTargetGroup);
- }
- }
- #endif
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