Jingyi Jia b4cbb439d9 first commit 3 anni fa
..
Documentation~ b4cbb439d9 first commit 3 anni fa
Runtime b4cbb439d9 first commit 3 anni fa
Tests b4cbb439d9 first commit 3 anni fa
CHANGELOG.md b4cbb439d9 first commit 3 anni fa
CHANGELOG.md.meta b4cbb439d9 first commit 3 anni fa
CONTRIBUTIONS.md b4cbb439d9 first commit 3 anni fa
CONTRIBUTIONS.md.meta b4cbb439d9 first commit 3 anni fa
LICENSE.md b4cbb439d9 first commit 3 anni fa
LICENSE.md.meta b4cbb439d9 first commit 3 anni fa
README.md b4cbb439d9 first commit 3 anni fa
README.md.meta b4cbb439d9 first commit 3 anni fa
Runtime.meta b4cbb439d9 first commit 3 anni fa
Tests.meta b4cbb439d9 first commit 3 anni fa
package.json b4cbb439d9 first commit 3 anni fa
package.json.meta b4cbb439d9 first commit 3 anni fa

README.md

#Subsytem Registration

This package com.unity.subsystemregistration is an internal package that will be a dependency of any newly defined "standalone" subsystem. This package will allow that subsystem to register itself with the Subsystem Manager within Unity. This will let the Subsystem manager to keep track of the features exposed by the newly registered subsystem and provide lifecycle management for it.

Installing this package

You will not normally need to install this package explicitly since it is installed as a dependency of other packages. But in case you need to install this package, follow the instructions in the Package Manager documentation.

Package structure

<root>
  ├── package.json
  ├── README.md
  ├── CHANGELOG.md
  ├── LICENSE.md
  ├── Runtime
  │   ├── Unity.Subsystem.Declaration.asmdef
  │   └── SubsystemRegistration.cs
  └── Documentation~
      └── com.unity.subsystemregistration.md