.idea
|
7787daefcd
Finally figured out how to use render passes
|
3 jaren geleden |
Assets
|
86e89b8062
Basic Dynamic Vignetting
|
3 jaren geleden |
Docu
|
bb715f891e
Cleaner BicycleController + Leaning + KeyboardController
|
4 jaren geleden |
External
|
72e03c1644
Unity Project
|
4 jaren geleden |
Integrations
|
a77c81a46d
unnity stuff
|
4 jaren geleden |
Logs
|
7014be5588
Update to 2020
|
3 jaren geleden |
Packages
|
7787daefcd
Finally figured out how to use render passes
|
3 jaren geleden |
ProjectSettings
|
86e89b8062
Basic Dynamic Vignetting
|
3 jaren geleden |
UserSettings
|
48e529d5b7
persistate player position and vr bike data display
|
3 jaren geleden |
obj
|
86e89b8062
Basic Dynamic Vignetting
|
3 jaren geleden |
.gitignore
|
f0844dddb1
logging
|
3 jaren geleden |
Assembly-CSharp-Editor.csproj
|
7787daefcd
Finally figured out how to use render passes
|
3 jaren geleden |
Assembly-CSharp.csproj
|
86e89b8062
Basic Dynamic Vignetting
|
3 jaren geleden |
Assembly-CSharp.csproj.DotSettings
|
c7132266ec
Fixing Tracker Positions and trying to track two trackers
|
3 jaren geleden |
README.md
|
7219686844
Initial commit
|
4 jaren geleden |
SteamVR.csproj
|
7014be5588
Update to 2020
|
3 jaren geleden |
SteamVR_Editor.csproj
|
7787daefcd
Finally figured out how to use render passes
|
3 jaren geleden |
SteamVR_Input_Editor.csproj
|
7014be5588
Update to 2020
|
3 jaren geleden |
SteamVR_Windows_EditorHelper.csproj
|
7014be5588
Update to 2020
|
3 jaren geleden |
VR Cycling.sln
|
7014be5588
Update to 2020
|
3 jaren geleden |
debug.log
|
7014be5588
Update to 2020
|
3 jaren geleden |
packages.config
|
2792b64219
Basic Mqtt Broker
|
3 jaren geleden |
unityProject.vrmanifest
|
7014be5588
Update to 2020
|
3 jaren geleden |