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Animation
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5c85e84b78
Calculating Road Slope from RaycastHit
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%!s(int64=4) %!d(string=hai) anos |
Calibration
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257b8c6af0
Cleaning up
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%!s(int64=4) %!d(string=hai) anos |
Controller
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f9d7534808
More logging
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%!s(int64=4) %!d(string=hai) anos |
Display
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f9d7534808
More logging
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%!s(int64=4) %!d(string=hai) anos |
Logging
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17dcff919c
fixes
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%!s(int64=4) %!d(string=hai) anos |
Plotting
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b8991483ea
More logging
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%!s(int64=4) %!d(string=hai) anos |
Pools
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9ee18e7b50
Fixed routes completely
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%!s(int64=4) %!d(string=hai) anos |
Roads
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9532fa2518
Fixed routes
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%!s(int64=4) %!d(string=hai) anos |
Routes
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b8991483ea
More logging
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%!s(int64=4) %!d(string=hai) anos |
Sensors
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0e8309ec34
Logs into one merged file
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%!s(int64=4) %!d(string=hai) anos |
SicknessReduction
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86e89b8062
Basic Dynamic Vignetting
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%!s(int64=3) %!d(string=hai) anos |
Tracking
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17dcff919c
fixes
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%!s(int64=4) %!d(string=hai) anos |
Animation.meta
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1c93b82ff9
VR Stuff, Bicycle Animations
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%!s(int64=4) %!d(string=hai) anos |
Axis.cs
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1d98181742
WIP: Rotation based on CustomWheelCollider
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%!s(int64=4) %!d(string=hai) anos |
Axis.cs.meta
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1d98181742
WIP: Rotation based on CustomWheelCollider
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%!s(int64=4) %!d(string=hai) anos |
Calibration.meta
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257b8c6af0
Cleaning up
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%!s(int64=4) %!d(string=hai) anos |
ColliderAddSlopeAdjustment.cs
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810f2bc5de
Fixed most of routing
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%!s(int64=4) %!d(string=hai) anos |
ColliderAddSlopeAdjustment.cs.meta
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1d98181742
WIP: Rotation based on CustomWheelCollider
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%!s(int64=4) %!d(string=hai) anos |
Controller.meta
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257b8c6af0
Cleaning up
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%!s(int64=4) %!d(string=hai) anos |
CustomWheelCollider.cs
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97dfb55e3d
Almost good bike tilting
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%!s(int64=4) %!d(string=hai) anos |
CustomWheelCollider.cs.meta
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1d98181742
WIP: Rotation based on CustomWheelCollider
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%!s(int64=4) %!d(string=hai) anos |
CustomWheelColliderSlopeAdjustment.cs
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97dfb55e3d
Almost good bike tilting
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%!s(int64=4) %!d(string=hai) anos |
CustomWheelColliderSlopeAdjustment.cs.meta
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1d98181742
WIP: Rotation based on CustomWheelCollider
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%!s(int64=4) %!d(string=hai) anos |
Display.meta
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08a4b0449b
Refactoring + BikeSensorController
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%!s(int64=4) %!d(string=hai) anos |
GameManager.cs
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f0844dddb1
logging
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%!s(int64=4) %!d(string=hai) anos |
GameManager.cs.meta
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f0844dddb1
logging
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%!s(int64=4) %!d(string=hai) anos |
Helpers.cs
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b8991483ea
More logging
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%!s(int64=4) %!d(string=hai) anos |
Helpers.cs.meta
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c7132266ec
Fixing Tracker Positions and trying to track two trackers
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%!s(int64=4) %!d(string=hai) anos |
Logging.meta
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f0844dddb1
logging
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%!s(int64=4) %!d(string=hai) anos |
Plotting.meta
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f0844dddb1
logging
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%!s(int64=4) %!d(string=hai) anos |
Pools.meta
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310eaa5d4a
Routes and Routes Editors
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%!s(int64=4) %!d(string=hai) anos |
Roads.meta
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310eaa5d4a
Routes and Routes Editors
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%!s(int64=4) %!d(string=hai) anos |
Routes.meta
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1253355f8c
Line Renderer Experiment
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%!s(int64=4) %!d(string=hai) anos |
Sensors.meta
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08a4b0449b
Refactoring + BikeSensorController
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%!s(int64=4) %!d(string=hai) anos |
SicknessReduction.meta
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7787daefcd
Finally figured out how to use render passes
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%!s(int64=3) %!d(string=hai) anos |
SlopeCollider.cs
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90cc768ca5
Slopes - also translate
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%!s(int64=4) %!d(string=hai) anos |
SlopeCollider.cs.meta
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632f1ce0cc
Collider experiments
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%!s(int64=4) %!d(string=hai) anos |
Tracking.meta
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257b8c6af0
Cleaning up
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%!s(int64=4) %!d(string=hai) anos |