Nick Steyer bc1383b65d Use correct bouncy %!s(int64=2) %!d(string=hai) anos
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Ball.cs 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
Ball.cs.meta d79aa2d1a2 Cleanup, create prefab %!s(int64=2) %!d(string=hai) anos
Bouncy.physicMaterial d79aa2d1a2 Cleanup, create prefab %!s(int64=2) %!d(string=hai) anos
Bouncy.physicMaterial.meta d79aa2d1a2 Cleanup, create prefab %!s(int64=2) %!d(string=hai) anos
Bumper.cs 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
Bumper.cs.meta d79aa2d1a2 Cleanup, create prefab %!s(int64=2) %!d(string=hai) anos
New Material.mat 7aec743026 Change color for Pong %!s(int64=2) %!d(string=hai) anos
New Material.mat.meta 7aec743026 Change color for Pong %!s(int64=2) %!d(string=hai) anos
Pong.unity bc1383b65d Use correct bouncy %!s(int64=2) %!d(string=hai) anos
Pong.unity.meta d79aa2d1a2 Cleanup, create prefab %!s(int64=2) %!d(string=hai) anos
PongBehavior.cs 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
PongBehavior.cs.meta 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
Side.cs 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos
Side.cs.meta 23f8e4502e Rework pong, change colors %!s(int64=2) %!d(string=hai) anos