Nick Steyer
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f015d819dd
WIP: positionCalculation
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2 years ago |
Nick Steyer
|
f0e8123aad
Correctly calculate camera frustum
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2 years ago |
Nick Steyer
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83777b6376
Calculate frustum and write prototype for visualizer (wip)
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2 years ago |
Nick Steyer
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d5839ed192
Serialize DetectionFrames with ZedPersonDetector
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2 years ago |
Nick Steyer
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d1fab45881
WIP: Person Manager and serialization of SVO
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2 years ago |
Nick Steyer
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712f021959
Add calibration scene
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2 years ago |
Nick Steyer
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1c8dc00bb5
Commit project files
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2 years ago |
Danghor
|
94cb9ac393
Commit .meta files ans settings file
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2 years ago |
Danghor
|
a8f8a17801
Remove entity framework stuff
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2 years ago |
Nick Steyer
|
4babca58cb
Add sample capture
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2 years ago |
Nick Steyer
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f16ef26e6b
Enable logging to txt as JSON
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2 years ago |
Nick Steyer
|
c573d63ed7
Remotely playable version
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2 years ago |
Nick Steyer
|
d8c17457e4
Add Entity Framework
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2 years ago |
Nick Steyer
|
f8eda86305
Commit project and solution files
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2 years ago |
Nick Steyer
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24c1f0d45b
Actually log into text file
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2 years ago |
Nick Steyer
|
0df528542d
Instantiate Lazy in Awake
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2 years ago |
Danghor
|
98e2c43cfb
Add logging stub
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2 years ago |
Danghor
|
ef8f88fa95
Add LoggingZEDManager
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2 years ago |
Danghor
|
125ad6de15
Implement IZEDManager interface
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2 years ago |
Nick Steyer
|
9d478d0db1
Implement reset mechanism and set build settings
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2 years ago |
Nick Steyer
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6ab25b90a2
Implement pong prototype with z-axis controls
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2 years ago |
Nick Steyer
|
157b7d1315
Track bumper for person
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2 years ago |
Nick Steyer
|
edb5f74b80
Set Ball to human position
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2 years ago |
Nick Steyer
|
f083b34e6a
Add Pong
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2 years ago |
Nick Steyer
|
64e3f77d49
Change Object Recognition from Multi Class Accurtate to Human Body Accurate
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2 years ago |
Nick Steyer
|
45c3c464fb
Add bounding boxes scene
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2 years ago |
Nick Steyer
|
c436e6f69b
Add ZED examples
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2 years ago |
Nick Steyer
|
22fdcccd09
Add Zed Unity Plugin
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2 years ago |
Nick Steyer
|
b66e77c1c5
Initial commit
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2 years ago |