GameManager.cs 777 B

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  1. //***********************************************************
  2. // Filename: GameManager.cs
  3. // Author: Niclas
  4. // Last changes: 08 August 2018
  5. // Content: Contains variables and functions relevant globally
  6. //***********************************************************
  7. using System.Collections;
  8. using System.Collections.Generic;
  9. using UnityEngine;
  10. /// <summary>
  11. /// This class holds varibales and functions which have to be universally accessible
  12. /// </summary>
  13. public class GameManager : MonoBehaviour {
  14. // Name of the currently used method of movement
  15. public string movementMethod;
  16. // The id used for the current test subject
  17. public string testSubjectId;
  18. // The Object in the scene which represents the player
  19. public GameObject playerGameObject;
  20. }