//*********************************************************** // Filename: GameManager.cs // Author: Niclas // Last changes: 08 August 2018 // Content: Contains variables and functions relevant globally //*********************************************************** using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// This class holds varibales and functions which have to be universally accessible /// public class GameManager : MonoBehaviour { // Name of the currently used method of movement public string movementMethod; // The id used for the current test subject public string testSubjectId; // The Object in the scene which represents the player public GameObject playerGameObject; }