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- //***********************************************************
- // Filename: GameManager.cs
- // Author: Niclas
- // Last changes: 08 August 2018
- // Content: Contains variables and functions relevant globally
- //***********************************************************
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /// <summary>
- /// This class holds varibales and functions which have to be universally accessible
- /// </summary>
- public class GameManager : MonoBehaviour {
- // Name of the currently used method of movement
- public string movementMethod;
- // The id used for the current test subject
- public string testSubjectId;
- // The Object in the scene which represents the player
- public GameObject playerGameObject;
- }
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