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- using UnityEngine;
- namespace Boxophobic.StyledGUI
- {
- public class StyledCategory : PropertyAttribute
- {
- public string category;
- public int top;
- public int down;
- public StyledCategory(string category)
- {
- this.category = category;
- this.top = 10;
- this.down = 10;
- }
- public StyledCategory(string category, int spaceTop, int spaceBottom)
- {
- this.category = category;
- this.top = spaceTop;
- this.down = spaceBottom;
- }
- }
- }
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