using UnityEngine; namespace Boxophobic.StyledGUI { public class StyledCategory : PropertyAttribute { public string category; public int top; public int down; public StyledCategory(string category) { this.category = category; this.top = 10; this.down = 10; } public StyledCategory(string category, int spaceTop, int spaceBottom) { this.category = category; this.top = spaceTop; this.down = spaceBottom; } } }