Marcel Zickler
|
2c4f840f6e
scene + vignette
|
3 rokov pred |
Marcel Zickler
|
1f8615bd6d
combine meshes
|
3 rokov pred |
Marcel Zickler
|
79a0a5bf3e
Condition Manager + Scene Adjustments
|
3 rokov pred |
Marcel Zickler
|
95bbe940a9
Scene Updates
|
3 rokov pred |
Marcel Zickler
|
cf9ae95d48
Updated Scene
|
3 rokov pred |
Marcel Zickler
|
6b8ff6a677
Scene Update
|
3 rokov pred |
Marcel Zickler
|
f60ee9c052
adjusted restrcition suggestor for straight and slopes
|
3 rokov pred |
Marcel Zickler
|
6e0722e34b
DoF based on COC working
|
3 rokov pred |
Muhammad Zohaib Zahid
|
c6f56aecc7
Configured Vignette
|
3 rokov pred |
Marcel Zickler
|
86e89b8062
Basic Dynamic Vignetting
|
3 rokov pred |
Marcel Zickler
|
9c8fbbc7b2
Vignette Shader and Material
|
3 rokov pred |
Marcel Zickler
|
7787daefcd
Finally figured out how to use render passes
|
3 rokov pred |
wwdmbvbb
|
a77c81a46d
unnity stuff
|
4 rokov pred |