Use the Recorder list in the Recorder window (menu: Window > General > Recorder > Recorder window) to manage Recorders. You can:
To add a new Recorder:
The new Recorder appears in the Recorder list.
Select it to edit its properties in the Recorder Properties pane.
To rename a Recorder:
To duplicate a Recorder:
Right click the Recorder you want to duplicate and choose Duplicate from the context menu.
Or
Select the Recorder you want to duplicate and use the Ctrl/Cmd + d shortcut.
To delete a Recorder:
Right click the Recorder you want to delete and choose Delete from the context menu.
Or
Select the Recorder you want to delete and:
You can save all of the Recorders in the Recorder List pane as a single reusable asset. This is useful to quickly switch between sets of Recorders.
To save, load, or clear settings for all Recorders:
Open the Recorder window (menu: Windows > General > Recorder > Recorder window).
In the Recorder list, click the drop-down menu.
Do one of the following:
To save your Recorder list as an asset, select Save Recorder List.
To load a Recorder list, select Load Recorder List > [LIST ASSET].
To delete all Recorders in your list, select Clear Recorder List.
Use the Preset icon in the Recorder Properties pane to save any Recorder's properties as a Preset, or load a Recorder Preset onto a new Recorder.
This is useful for creating predefined Recorders that you can reuse in different Recorder Lists.
For information about saving and loading Presets, see the Presets section in the Unity Manual.