The Animation Clip Recorder generates an animation clip in the .anim file format.
This page covers the properties specific to Animation Clip Recorders. To fully configure an Animation Clip Recorder, you must also set:
Property: | Function: |
---|---|
Game Object | The GameObject to record. |
Recorded Target(s) | The components of the GameObject to record. Choose more than one item to record more than one component. |
Record Hierarchy | Enable this property to record the GameObject's children. |
[!NOTE] The Animation Clip Recorder can only record a GameObject in the current Scene. It cannot record GameObjects in other Scenes.