README 3.0 KB

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  1. INET Visualization Tutorial
  2. 1) without visualizer
  3. 2) add integrated visualizer
  4. 3) add map
  5. 4) add obstacles
  6. 5) add cars
  7. 6) add movement trail
  8. 7) add ranges
  9. 8) add transmissions/receptions
  10. 9) add links
  11. 10) add routes
  12. 11) add statistic
  13. 12) add signal
  14. 13) add obstacle loss
  15. networks visualizationTutorialA
  16. --------
  17. A.
  18. a) no network nodes
  19. b) add 2 wireless adhoc nodes (pedestrians with mobiles) and 1 access point
  20. c) add movement
  21. d) add void application
  22. e) add 1 wireless adhoc node (pedestrian with notebook) and add router, switch, server triplet and video stream application
  23. f) add another access point, router and separate pedestrians with mobiles, connect routers
  24. g) add houses and forest
  25. h) add 2 cars and extra access points and routers
  26. steps
  27. -----
  28. a)
  29. 1. Showing Boston downtown
  30. 2. Adding static 3D objects to the scene
  31. kml file beolv
  32. b)
  33. 3. Displaying communiation/interference range
  34. 4. Using 3D models for network nodes
  35. c)
  36. 5. Displaying recent movement and orientation
  37. 6. Showing IP addresses
  38. 7. Showing wifi association
  39. d)
  40. 8. Displaying transmissions & receptions
  41. 9. Showing propagating signals
  42. 10. Showing active physical links
  43. 11. Showing active data links
  44. 12. Displaying throughput statistic
  45. e)
  46. 13. Showing configured routing tables
  47. 14. Displaying 802.11 channel access state
  48. f)
  49. 15. Showing active network routes
  50. g)
  51. 16. Displaying physical environment
  52. 17. Displaying obstacle loss
  53. 18. Showing packet drops
  54. h)
  55. 19. Displaying transport connections
  56. 20. Showing link breaks
  57. 21. Visualizing handovers
  58. 22. Displaying changing routes
  59. ...
  60. 32. Styling visualizations
  61. 33. Recording a deterministic video of the simulation
  62. 34. Moving camera through a path during the simulation
  63. 35. Controlling animation speed from ns to real time
  64. todo
  65. ----
  66. add AODV to all nodes
  67. minden host kulon subnet: 255.255.255.255
  68. add switches between servers and routers
  69. move server1 to router2
  70. add extra unused servers to switches
  71. increase communication range
  72. add access point3 near origin
  73. pedestrians don't handover
  74. 2d,3d paralell
  75. simple-->complicated, mindig annyi kell, amin a visualizationt el lehet magyarázni es nem tul zajos
  76. example
  77. -------
  78. non-trivial network topology for routing
  79. wifi
  80. obstacle
  81. movement
  82. earth
  83. visualization features
  84. ----------------------
  85. no visuaization
  86. simple vs. integrated
  87. multiple different visualization (canvases)
  88. packet transmission on datarate channel
  89. 2d, 3d
  90. sub-visualizations
  91. filtering
  92. styling
  93. animation speed
  94. controlling 3d camera
  95. video recording
  96. visualizable phenomenon
  97. -----------------------
  98. -handover
  99. -movement trail
  100. -orientation
  101. -transmissions/receptions
  102. -communication/interference ranges
  103. -propagation
  104. interference?
  105. -3D model
  106. -3D map
  107. -physical objects
  108. collision?
  109. multipath?
  110. tunneling?
  111. visualizers
  112. -----------
  113. -data links
  114. -ieee 802.11 association
  115. -info
  116. -interface table
  117. -link break
  118. -medium
  119. -mobility
  120. -network node
  121. -network route
  122. -packet drop
  123. -physical environment
  124. -physical links
  125. -routing table
  126. -scene
  127. -earth
  128. -statistic
  129. -obstacle loss
  130. -transport connection
  131. transport route?