|
@@ -6,7 +6,7 @@ using UnityEngine;
|
|
|
|
|
|
public static class SaveSystem
|
|
|
{
|
|
|
- private static string path = Application.persistentDataPath + "/joints.sav";
|
|
|
+ private static string path = Application.dataPath + "/joints.sav";
|
|
|
|
|
|
public static void Save(List<Vector3[]> jointsSequence, List<float> recordingTimes)
|
|
|
{
|