@@ -6,7 +6,7 @@ using UnityEngine;
public static class SaveSystem
{
- private static string path = Application.persistentDataPath + "/joints.sav";
+ private static string path = Application.dataPath + "/joints.sav";
public static void Save(List<Vector3[]> jointsSequence, List<float> recordingTimes)
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 206550af70190444f9cbb6ef6812f02a
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant: