AudioClipProperties.cs 241 B

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  1. using System;
  2. using UnityEngine.Playables;
  3. namespace UnityEngine.Timeline
  4. {
  5. [Serializable]
  6. [NotKeyable]
  7. class AudioClipProperties : PlayableBehaviour
  8. {
  9. [Range(0.0f, 1.0f)]
  10. public float volume = 1.0f;
  11. }
  12. }