UnityTestProtocolListener.cs 963 B

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  1. using UnityEditor.TestTools.TestRunner.Api;
  2. using UnityEngine;
  3. namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
  4. {
  5. internal class UnityTestProtocolListener : ScriptableObject, ICallbacks
  6. {
  7. private IUtpMessageReporter m_UtpMessageReporter;
  8. public UnityTestProtocolListener()
  9. {
  10. m_UtpMessageReporter = new UtpMessageReporter(new UtpDebugLogger());
  11. }
  12. public void RunStarted(ITestAdaptor testsToRun)
  13. {
  14. m_UtpMessageReporter.ReportTestRunStarted(testsToRun);
  15. }
  16. public void RunFinished(ITestResultAdaptor testResults)
  17. {
  18. // Apparently does nothing :)
  19. }
  20. public void TestStarted(ITestAdaptor test)
  21. {
  22. m_UtpMessageReporter.ReportTestStarted(test);
  23. }
  24. public void TestFinished(ITestResultAdaptor result)
  25. {
  26. m_UtpMessageReporter.ReportTestFinished(result);
  27. }
  28. }
  29. }