TestState.cs 346 B

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  1. namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
  2. {
  3. // This matches the state definitions expected by the Perl code, which in turn matches the NUnit 2 values...
  4. internal enum TestState
  5. {
  6. Inconclusive = 0,
  7. Skipped = 2,
  8. Ignored = 3,
  9. Success = 4,
  10. Failure = 5,
  11. Error = 6
  12. }
  13. }