InputControlLayoutChange.cs 279 B

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  1. namespace UnityEngine.InputSystem
  2. {
  3. /// <summary>
  4. /// Enum used to identity the change type for the <see cref="InputSystem.onLayoutChange"/> event.
  5. /// </summary>
  6. public enum InputControlLayoutChange
  7. {
  8. Added,
  9. Removed,
  10. Replaced
  11. }
  12. }