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- // MIT License
- // https://gitlab.com/ilnprj
- // Copyright (c) 2020 ilnprj
- using UnityEngine;
- public class SimpleMovement : MonoBehaviour
- {
- [SerializeField]
- private int speed = 10;
- public void FixedUpdate()
- {
- Vector3 Movement = new Vector3(Input.GetAxisRaw("Horizontal"), 0, Input.GetAxisRaw("Vertical"));
- transform.Translate(Movement * speed * Time.fixedDeltaTime, Space.Self);
- }
- }
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