vehicle_rcFlyer_metal_mat.mat 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: vehicle_rcFlyer_metal_mat
  10. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords: _NORMALMAP
  12. m_LightmapFlags: 5
  13. m_CustomRenderQueue: -1
  14. stringTagMap: {}
  15. m_SavedProperties:
  16. serializedVersion: 2
  17. m_TexEnvs:
  18. data:
  19. first:
  20. name: _MainTex
  21. second:
  22. m_Texture: {fileID: 2800000, guid: d56722fd7cc841042bfafe48130cf5d8, type: 3}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. data:
  26. first:
  27. name: _BumpMap
  28. second:
  29. m_Texture: {fileID: 2800000, guid: 0ad7c77e77679ab46bf11303c59b229a, type: 3}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. data:
  33. first:
  34. name: _DetailNormalMap
  35. second:
  36. m_Texture: {fileID: 0}
  37. m_Scale: {x: 1, y: 1}
  38. m_Offset: {x: 0, y: 0}
  39. data:
  40. first:
  41. name: _ParallaxMap
  42. second:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. data:
  47. first:
  48. name: _OcclusionMap
  49. second:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. data:
  54. first:
  55. name: _EmissionMap
  56. second:
  57. m_Texture: {fileID: 0}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. data:
  61. first:
  62. name: _DetailMask
  63. second:
  64. m_Texture: {fileID: 0}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. data:
  68. first:
  69. name: _DetailAlbedoMap
  70. second:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. data:
  75. first:
  76. name: _MetallicGlossMap
  77. second:
  78. m_Texture: {fileID: 0}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. data:
  82. first:
  83. name: _Cube
  84. second:
  85. m_Texture: {fileID: 8900000, guid: 0398a2ea793d8be4e99a112c951ee76b, type: 2}
  86. m_Scale: {x: 1, y: 1}
  87. m_Offset: {x: 0, y: 0}
  88. m_Floats:
  89. data:
  90. first:
  91. name: _SrcBlend
  92. second: 1
  93. data:
  94. first:
  95. name: _DstBlend
  96. second: 0
  97. data:
  98. first:
  99. name: _Cutoff
  100. second: .5
  101. data:
  102. first:
  103. name: _Shininess
  104. second: .413990766
  105. data:
  106. first:
  107. name: _Parallax
  108. second: .0199999996
  109. data:
  110. first:
  111. name: _ZWrite
  112. second: 1
  113. data:
  114. first:
  115. name: _Glossiness
  116. second: .5
  117. data:
  118. first:
  119. name: _BumpScale
  120. second: 1
  121. data:
  122. first:
  123. name: _OcclusionStrength
  124. second: 1
  125. data:
  126. first:
  127. name: _DetailNormalMapScale
  128. second: 1
  129. data:
  130. first:
  131. name: _UVSec
  132. second: 0
  133. data:
  134. first:
  135. name: _Mode
  136. second: 0
  137. data:
  138. first:
  139. name: _Metallic
  140. second: 0
  141. m_Colors:
  142. data:
  143. first:
  144. name: _EmissionColor
  145. second: {r: 0, g: 0, b: 0, a: 1}
  146. data:
  147. first:
  148. name: _Color
  149. second: {r: 1, g: 1, b: 1, a: 1}
  150. data:
  151. first:
  152. name: _SpecColor
  153. second: {r: .961538434, g: .961538434, b: .961538434, a: 1}
  154. data:
  155. first:
  156. name: _ReflectColor
  157. second: {r: .213286713, g: .213286713, b: .213286713, a: .501960814}