LongbowOutline.prefab 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &102518
  4. GameObject:
  5. m_ObjectHideFlags: 1
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 4: {fileID: 465264}
  11. m_Layer: 0
  12. m_Name: topArm3
  13. m_TagString: Untagged
  14. m_Icon: {fileID: 0}
  15. m_NavMeshLayer: 0
  16. m_StaticEditorFlags: 0
  17. m_IsActive: 1
  18. --- !u!1 &103010
  19. GameObject:
  20. m_ObjectHideFlags: 0
  21. m_PrefabParentObject: {fileID: 0}
  22. m_PrefabInternal: {fileID: 100100000}
  23. serializedVersion: 4
  24. m_Component:
  25. - 4: {fileID: 427204}
  26. m_Layer: 0
  27. m_Name: LongbowOutline
  28. m_TagString: Untagged
  29. m_Icon: {fileID: 0}
  30. m_NavMeshLayer: 0
  31. m_StaticEditorFlags: 0
  32. m_IsActive: 1
  33. --- !u!1 &110200
  34. GameObject:
  35. m_ObjectHideFlags: 1
  36. m_PrefabParentObject: {fileID: 0}
  37. m_PrefabInternal: {fileID: 100100000}
  38. serializedVersion: 4
  39. m_Component:
  40. - 4: {fileID: 487518}
  41. m_Layer: 0
  42. m_Name: stringTopNotch
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 0
  47. m_IsActive: 1
  48. --- !u!1 &111120
  49. GameObject:
  50. m_ObjectHideFlags: 1
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 4
  54. m_Component:
  55. - 4: {fileID: 453256}
  56. m_Layer: 0
  57. m_Name: topArm0
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 0
  62. m_IsActive: 1
  63. --- !u!1 &114744
  64. GameObject:
  65. m_ObjectHideFlags: 1
  66. m_PrefabParentObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. serializedVersion: 4
  69. m_Component:
  70. - 4: {fileID: 438310}
  71. m_Layer: 0
  72. m_Name: btmArm3
  73. m_TagString: Untagged
  74. m_Icon: {fileID: 0}
  75. m_NavMeshLayer: 0
  76. m_StaticEditorFlags: 0
  77. m_IsActive: 1
  78. --- !u!1 &117516
  79. GameObject:
  80. m_ObjectHideFlags: 1
  81. m_PrefabParentObject: {fileID: 0}
  82. m_PrefabInternal: {fileID: 100100000}
  83. serializedVersion: 4
  84. m_Component:
  85. - 4: {fileID: 470760}
  86. m_Layer: 0
  87. m_Name: bow_base_CTRL_AnimNUL
  88. m_TagString: Untagged
  89. m_Icon: {fileID: 0}
  90. m_NavMeshLayer: 0
  91. m_StaticEditorFlags: 0
  92. m_IsActive: 1
  93. --- !u!1 &122638
  94. GameObject:
  95. m_ObjectHideFlags: 1
  96. m_PrefabParentObject: {fileID: 0}
  97. m_PrefabInternal: {fileID: 100100000}
  98. serializedVersion: 4
  99. m_Component:
  100. - 4: {fileID: 431924}
  101. m_Layer: 0
  102. m_Name: bow_base_CTRL_SpaceNUL
  103. m_TagString: Untagged
  104. m_Icon: {fileID: 0}
  105. m_NavMeshLayer: 0
  106. m_StaticEditorFlags: 0
  107. m_IsActive: 1
  108. --- !u!1 &123486
  109. GameObject:
  110. m_ObjectHideFlags: 1
  111. m_PrefabParentObject: {fileID: 0}
  112. m_PrefabInternal: {fileID: 100100000}
  113. serializedVersion: 4
  114. m_Component:
  115. - 4: {fileID: 493696}
  116. m_Layer: 0
  117. m_Name: bow_base_CTRL
  118. m_TagString: Untagged
  119. m_Icon: {fileID: 0}
  120. m_NavMeshLayer: 0
  121. m_StaticEditorFlags: 0
  122. m_IsActive: 1
  123. --- !u!1 &128956
  124. GameObject:
  125. m_ObjectHideFlags: 1
  126. m_PrefabParentObject: {fileID: 0}
  127. m_PrefabInternal: {fileID: 100100000}
  128. serializedVersion: 4
  129. m_Component:
  130. - 4: {fileID: 494644}
  131. m_Layer: 0
  132. m_Name: btmArm1
  133. m_TagString: Untagged
  134. m_Icon: {fileID: 0}
  135. m_NavMeshLayer: 0
  136. m_StaticEditorFlags: 0
  137. m_IsActive: 1
  138. --- !u!1 &132620
  139. GameObject:
  140. m_ObjectHideFlags: 1
  141. m_PrefabParentObject: {fileID: 0}
  142. m_PrefabInternal: {fileID: 100100000}
  143. serializedVersion: 4
  144. m_Component:
  145. - 4: {fileID: 475294}
  146. m_Layer: 0
  147. m_Name: notch
  148. m_TagString: Untagged
  149. m_Icon: {fileID: 0}
  150. m_NavMeshLayer: 0
  151. m_StaticEditorFlags: 0
  152. m_IsActive: 1
  153. --- !u!1 &141062
  154. GameObject:
  155. m_ObjectHideFlags: 1
  156. m_PrefabParentObject: {fileID: 0}
  157. m_PrefabInternal: {fileID: 100100000}
  158. serializedVersion: 4
  159. m_Component:
  160. - 4: {fileID: 497984}
  161. m_Layer: 0
  162. m_Name: btmArm0
  163. m_TagString: Untagged
  164. m_Icon: {fileID: 0}
  165. m_NavMeshLayer: 0
  166. m_StaticEditorFlags: 0
  167. m_IsActive: 1
  168. --- !u!1 &142742
  169. GameObject:
  170. m_ObjectHideFlags: 1
  171. m_PrefabParentObject: {fileID: 0}
  172. m_PrefabInternal: {fileID: 100100000}
  173. serializedVersion: 4
  174. m_Component:
  175. - 4: {fileID: 470232}
  176. - 137: {fileID: 13766804}
  177. m_Layer: 0
  178. m_Name: StringGeom
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 0
  183. m_IsActive: 1
  184. --- !u!1 &147998
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_PrefabParentObject: {fileID: 0}
  188. m_PrefabInternal: {fileID: 100100000}
  189. serializedVersion: 4
  190. m_Component:
  191. - 4: {fileID: 456124}
  192. - 95: {fileID: 9511296}
  193. m_Layer: 0
  194. m_Name: bow_model (3)
  195. m_TagString: Untagged
  196. m_Icon: {fileID: 0}
  197. m_NavMeshLayer: 0
  198. m_StaticEditorFlags: 0
  199. m_IsActive: 1
  200. --- !u!1 &148406
  201. GameObject:
  202. m_ObjectHideFlags: 1
  203. m_PrefabParentObject: {fileID: 0}
  204. m_PrefabInternal: {fileID: 100100000}
  205. serializedVersion: 4
  206. m_Component:
  207. - 4: {fileID: 464680}
  208. m_Layer: 0
  209. m_Name: stringTopArc
  210. m_TagString: Untagged
  211. m_Icon: {fileID: 0}
  212. m_NavMeshLayer: 0
  213. m_StaticEditorFlags: 0
  214. m_IsActive: 1
  215. --- !u!1 &150704
  216. GameObject:
  217. m_ObjectHideFlags: 1
  218. m_PrefabParentObject: {fileID: 0}
  219. m_PrefabInternal: {fileID: 100100000}
  220. serializedVersion: 4
  221. m_Component:
  222. - 4: {fileID: 493754}
  223. m_Layer: 0
  224. m_Name: stringTop
  225. m_TagString: Untagged
  226. m_Icon: {fileID: 0}
  227. m_NavMeshLayer: 0
  228. m_StaticEditorFlags: 0
  229. m_IsActive: 1
  230. --- !u!1 &166420
  231. GameObject:
  232. m_ObjectHideFlags: 1
  233. m_PrefabParentObject: {fileID: 0}
  234. m_PrefabInternal: {fileID: 100100000}
  235. serializedVersion: 4
  236. m_Component:
  237. - 4: {fileID: 450680}
  238. m_Layer: 0
  239. m_Name: stringBtmNotch
  240. m_TagString: Untagged
  241. m_Icon: {fileID: 0}
  242. m_NavMeshLayer: 0
  243. m_StaticEditorFlags: 0
  244. m_IsActive: 1
  245. --- !u!1 &171670
  246. GameObject:
  247. m_ObjectHideFlags: 1
  248. m_PrefabParentObject: {fileID: 0}
  249. m_PrefabInternal: {fileID: 100100000}
  250. serializedVersion: 4
  251. m_Component:
  252. - 4: {fileID: 423342}
  253. - 137: {fileID: 13797044}
  254. m_Layer: 0
  255. m_Name: bow_noString
  256. m_TagString: Untagged
  257. m_Icon: {fileID: 0}
  258. m_NavMeshLayer: 0
  259. m_StaticEditorFlags: 0
  260. m_IsActive: 1
  261. --- !u!1 &172768
  262. GameObject:
  263. m_ObjectHideFlags: 1
  264. m_PrefabParentObject: {fileID: 0}
  265. m_PrefabInternal: {fileID: 100100000}
  266. serializedVersion: 4
  267. m_Component:
  268. - 4: {fileID: 461258}
  269. m_Layer: 0
  270. m_Name: topArm1
  271. m_TagString: Untagged
  272. m_Icon: {fileID: 0}
  273. m_NavMeshLayer: 0
  274. m_StaticEditorFlags: 0
  275. m_IsActive: 1
  276. --- !u!1 &174426
  277. GameObject:
  278. m_ObjectHideFlags: 1
  279. m_PrefabParentObject: {fileID: 0}
  280. m_PrefabInternal: {fileID: 100100000}
  281. serializedVersion: 4
  282. m_Component:
  283. - 4: {fileID: 488574}
  284. m_Layer: 0
  285. m_Name: stringBtmArc
  286. m_TagString: Untagged
  287. m_Icon: {fileID: 0}
  288. m_NavMeshLayer: 0
  289. m_StaticEditorFlags: 0
  290. m_IsActive: 1
  291. --- !u!1 &183578
  292. GameObject:
  293. m_ObjectHideFlags: 1
  294. m_PrefabParentObject: {fileID: 0}
  295. m_PrefabInternal: {fileID: 100100000}
  296. serializedVersion: 4
  297. m_Component:
  298. - 4: {fileID: 433966}
  299. m_Layer: 0
  300. m_Name: stringBtm
  301. m_TagString: Untagged
  302. m_Icon: {fileID: 0}
  303. m_NavMeshLayer: 0
  304. m_StaticEditorFlags: 0
  305. m_IsActive: 1
  306. --- !u!1 &188546
  307. GameObject:
  308. m_ObjectHideFlags: 1
  309. m_PrefabParentObject: {fileID: 0}
  310. m_PrefabInternal: {fileID: 100100000}
  311. serializedVersion: 4
  312. m_Component:
  313. - 4: {fileID: 414370}
  314. m_Layer: 0
  315. m_Name: topArm2
  316. m_TagString: Untagged
  317. m_Icon: {fileID: 0}
  318. m_NavMeshLayer: 0
  319. m_StaticEditorFlags: 0
  320. m_IsActive: 1
  321. --- !u!1 &191376
  322. GameObject:
  323. m_ObjectHideFlags: 1
  324. m_PrefabParentObject: {fileID: 0}
  325. m_PrefabInternal: {fileID: 100100000}
  326. serializedVersion: 4
  327. m_Component:
  328. - 4: {fileID: 470682}
  329. m_Layer: 0
  330. m_Name: bow_base_CTRL_HmNUL
  331. m_TagString: Untagged
  332. m_Icon: {fileID: 0}
  333. m_NavMeshLayer: 0
  334. m_StaticEditorFlags: 0
  335. m_IsActive: 1
  336. --- !u!1 &191466
  337. GameObject:
  338. m_ObjectHideFlags: 1
  339. m_PrefabParentObject: {fileID: 0}
  340. m_PrefabInternal: {fileID: 100100000}
  341. serializedVersion: 4
  342. m_Component:
  343. - 4: {fileID: 470724}
  344. m_Layer: 0
  345. m_Name: btmArm2
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!1 &193584
  352. GameObject:
  353. m_ObjectHideFlags: 1
  354. m_PrefabParentObject: {fileID: 0}
  355. m_PrefabInternal: {fileID: 100100000}
  356. serializedVersion: 4
  357. m_Component:
  358. - 4: {fileID: 465370}
  359. m_Layer: 0
  360. m_Name: bow_base
  361. m_TagString: Untagged
  362. m_Icon: {fileID: 0}
  363. m_NavMeshLayer: 0
  364. m_StaticEditorFlags: 0
  365. m_IsActive: 1
  366. --- !u!4 &414370
  367. Transform:
  368. m_ObjectHideFlags: 1
  369. m_PrefabParentObject: {fileID: 0}
  370. m_PrefabInternal: {fileID: 100100000}
  371. m_GameObject: {fileID: 188546}
  372. m_LocalRotation: {x: 0, y: 0, z: 0.013365972, w: 0.9999107}
  373. m_LocalPosition: {x: -0.119503155, y: 3.5527136e-17, z: 3.850394e-17}
  374. m_LocalScale: {x: 1, y: 1, z: 1}
  375. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  376. m_Children:
  377. - {fileID: 465264}
  378. m_Father: {fileID: 461258}
  379. m_RootOrder: 0
  380. --- !u!4 &423342
  381. Transform:
  382. m_ObjectHideFlags: 1
  383. m_PrefabParentObject: {fileID: 0}
  384. m_PrefabInternal: {fileID: 100100000}
  385. m_GameObject: {fileID: 171670}
  386. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  387. m_LocalPosition: {x: 0, y: 0, z: 0}
  388. m_LocalScale: {x: 1, y: 1, z: 1}
  389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  390. m_Children: []
  391. m_Father: {fileID: 456124}
  392. m_RootOrder: 2
  393. --- !u!4 &427204
  394. Transform:
  395. m_ObjectHideFlags: 1
  396. m_PrefabParentObject: {fileID: 0}
  397. m_PrefabInternal: {fileID: 100100000}
  398. m_GameObject: {fileID: 103010}
  399. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  400. m_LocalPosition: {x: 0, y: 0, z: 0}
  401. m_LocalScale: {x: 1, y: 1, z: 1}
  402. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  403. m_Children:
  404. - {fileID: 456124}
  405. m_Father: {fileID: 0}
  406. m_RootOrder: 0
  407. --- !u!4 &431924
  408. Transform:
  409. m_ObjectHideFlags: 1
  410. m_PrefabParentObject: {fileID: 0}
  411. m_PrefabInternal: {fileID: 100100000}
  412. m_GameObject: {fileID: 122638}
  413. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  414. m_LocalPosition: {x: 0, y: 0, z: 0}
  415. m_LocalScale: {x: 1, y: 1, z: 1}
  416. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  417. m_Children:
  418. - {fileID: 470760}
  419. m_Father: {fileID: 470682}
  420. m_RootOrder: 0
  421. --- !u!4 &433966
  422. Transform:
  423. m_ObjectHideFlags: 1
  424. m_PrefabParentObject: {fileID: 0}
  425. m_PrefabInternal: {fileID: 100100000}
  426. m_GameObject: {fileID: 183578}
  427. m_LocalRotation: {x: 4.146527e-18, y: -1.3575474e-15, z: 0.9397722, w: -0.34180155}
  428. m_LocalPosition: {x: 0.06340303, y: 0.044805944, z: -2.8861707e-19}
  429. m_LocalScale: {x: 1, y: 1, z: 1}
  430. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  431. m_Children:
  432. - {fileID: 488574}
  433. m_Father: {fileID: 438310}
  434. m_RootOrder: 0
  435. --- !u!4 &438310
  436. Transform:
  437. m_ObjectHideFlags: 1
  438. m_PrefabParentObject: {fileID: 0}
  439. m_PrefabInternal: {fileID: 100100000}
  440. m_GameObject: {fileID: 114744}
  441. m_LocalRotation: {x: 0, y: -0, z: -0.0076948158, w: 0.99997044}
  442. m_LocalPosition: {x: 0.12386224, y: 0.0000005843953, z: 5.7062856e-17}
  443. m_LocalScale: {x: 1, y: 1, z: 1}
  444. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  445. m_Children:
  446. - {fileID: 433966}
  447. m_Father: {fileID: 470724}
  448. m_RootOrder: 0
  449. --- !u!4 &450680
  450. Transform:
  451. m_ObjectHideFlags: 1
  452. m_PrefabParentObject: {fileID: 0}
  453. m_PrefabInternal: {fileID: 100100000}
  454. m_GameObject: {fileID: 166420}
  455. m_LocalRotation: {x: 7.808878e-18, y: -6.440048e-17, z: 8.326673e-17, w: 1}
  456. m_LocalPosition: {x: 0.61137754, y: -0.000010884759, z: -5.339229e-16}
  457. m_LocalScale: {x: 1, y: 1, z: 1}
  458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  459. m_Children: []
  460. m_Father: {fileID: 488574}
  461. m_RootOrder: 0
  462. --- !u!4 &453256
  463. Transform:
  464. m_ObjectHideFlags: 1
  465. m_PrefabParentObject: {fileID: 0}
  466. m_PrefabInternal: {fileID: 100100000}
  467. m_GameObject: {fileID: 111120}
  468. m_LocalRotation: {x: 0.5694066, y: -0.41925663, z: 0.5694066, w: -0.41925663}
  469. m_LocalPosition: {x: -7.888609e-33, y: 0.14793366, z: -0.0022858605}
  470. m_LocalScale: {x: 1, y: 1, z: 1}
  471. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  472. m_Children:
  473. - {fileID: 461258}
  474. m_Father: {fileID: 465370}
  475. m_RootOrder: 2
  476. --- !u!4 &456124
  477. Transform:
  478. m_ObjectHideFlags: 1
  479. m_PrefabParentObject: {fileID: 0}
  480. m_PrefabInternal: {fileID: 100100000}
  481. m_GameObject: {fileID: 147998}
  482. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  483. m_LocalPosition: {x: 0, y: 0, z: -0.0203}
  484. m_LocalScale: {x: 1, y: 1, z: 1}
  485. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  486. m_Children:
  487. - {fileID: 465370}
  488. - {fileID: 470682}
  489. - {fileID: 423342}
  490. - {fileID: 470232}
  491. m_Father: {fileID: 427204}
  492. m_RootOrder: 0
  493. --- !u!4 &461258
  494. Transform:
  495. m_ObjectHideFlags: 1
  496. m_PrefabParentObject: {fileID: 0}
  497. m_PrefabInternal: {fileID: 100100000}
  498. m_GameObject: {fileID: 172768}
  499. m_LocalRotation: {x: 0, y: -0, z: -0.09118213, w: 0.99583423}
  500. m_LocalPosition: {x: -0.16113943, y: -4.4408918e-17, z: 9.667246e-17}
  501. m_LocalScale: {x: 1, y: 1, z: 1}
  502. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  503. m_Children:
  504. - {fileID: 414370}
  505. m_Father: {fileID: 453256}
  506. m_RootOrder: 0
  507. --- !u!4 &464680
  508. Transform:
  509. m_ObjectHideFlags: 1
  510. m_PrefabParentObject: {fileID: 0}
  511. m_PrefabInternal: {fileID: 100100000}
  512. m_GameObject: {fileID: 148406}
  513. m_LocalRotation: {x: -2.85233e-19, y: 3.0418075e-17, z: -0.12347068, w: 0.99234825}
  514. m_LocalPosition: {x: -0.06403343, y: 0, z: -1.4369865e-16}
  515. m_LocalScale: {x: 1, y: 1, z: 1}
  516. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  517. m_Children:
  518. - {fileID: 487518}
  519. m_Father: {fileID: 493754}
  520. m_RootOrder: 0
  521. --- !u!4 &465264
  522. Transform:
  523. m_ObjectHideFlags: 1
  524. m_PrefabParentObject: {fileID: 0}
  525. m_PrefabInternal: {fileID: 100100000}
  526. m_GameObject: {fileID: 102518}
  527. m_LocalRotation: {x: 0, y: -0, z: -0.000076186574, w: 1}
  528. m_LocalPosition: {x: -0.12386184, y: -3.5527135e-16, z: 3.9707723e-17}
  529. m_LocalScale: {x: 1, y: 1, z: 1}
  530. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  531. m_Children:
  532. - {fileID: 493754}
  533. m_Father: {fileID: 414370}
  534. m_RootOrder: 0
  535. --- !u!4 &465370
  536. Transform:
  537. m_ObjectHideFlags: 1
  538. m_PrefabParentObject: {fileID: 0}
  539. m_PrefabInternal: {fileID: 100100000}
  540. m_GameObject: {fileID: 193584}
  541. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  542. m_LocalPosition: {x: 0, y: 0, z: 0}
  543. m_LocalScale: {x: 1, y: 1, z: 1}
  544. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  545. m_Children:
  546. - {fileID: 497984}
  547. - {fileID: 475294}
  548. - {fileID: 453256}
  549. m_Father: {fileID: 456124}
  550. m_RootOrder: 0
  551. --- !u!4 &470232
  552. Transform:
  553. m_ObjectHideFlags: 1
  554. m_PrefabParentObject: {fileID: 0}
  555. m_PrefabInternal: {fileID: 100100000}
  556. m_GameObject: {fileID: 142742}
  557. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  558. m_LocalPosition: {x: 0, y: 0, z: 0}
  559. m_LocalScale: {x: 1, y: 1, z: 1}
  560. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  561. m_Children: []
  562. m_Father: {fileID: 456124}
  563. m_RootOrder: 3
  564. --- !u!4 &470682
  565. Transform:
  566. m_ObjectHideFlags: 1
  567. m_PrefabParentObject: {fileID: 0}
  568. m_PrefabInternal: {fileID: 100100000}
  569. m_GameObject: {fileID: 191376}
  570. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  571. m_LocalPosition: {x: 0, y: 0, z: 0}
  572. m_LocalScale: {x: 1, y: 1, z: 1}
  573. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  574. m_Children:
  575. - {fileID: 431924}
  576. m_Father: {fileID: 456124}
  577. m_RootOrder: 1
  578. --- !u!4 &470724
  579. Transform:
  580. m_ObjectHideFlags: 1
  581. m_PrefabParentObject: {fileID: 0}
  582. m_PrefabInternal: {fileID: 100100000}
  583. m_GameObject: {fileID: 191466}
  584. m_LocalRotation: {x: -6.0446365e-20, y: -3.9067378e-16, z: 0.01359686, w: 0.99990755}
  585. m_LocalPosition: {x: 0.11950265, y: -0.00000082613496, z: 5.3174737e-17}
  586. m_LocalScale: {x: 1, y: 1, z: 1}
  587. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  588. m_Children:
  589. - {fileID: 438310}
  590. m_Father: {fileID: 494644}
  591. m_RootOrder: 0
  592. --- !u!4 &470760
  593. Transform:
  594. m_ObjectHideFlags: 1
  595. m_PrefabParentObject: {fileID: 0}
  596. m_PrefabInternal: {fileID: 100100000}
  597. m_GameObject: {fileID: 117516}
  598. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  599. m_LocalPosition: {x: 0, y: 0, z: 0}
  600. m_LocalScale: {x: 1, y: 1, z: 1}
  601. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  602. m_Children:
  603. - {fileID: 493696}
  604. m_Father: {fileID: 431924}
  605. m_RootOrder: 0
  606. --- !u!4 &475294
  607. Transform:
  608. m_ObjectHideFlags: 1
  609. m_PrefabParentObject: {fileID: 0}
  610. m_PrefabInternal: {fileID: 100100000}
  611. m_GameObject: {fileID: 132620}
  612. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  613. m_LocalPosition: {x: 1.514958e-16, y: 0.0003697225, z: -0.16347}
  614. m_LocalScale: {x: 1, y: 1, z: 1}
  615. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  616. m_Children: []
  617. m_Father: {fileID: 465370}
  618. m_RootOrder: 1
  619. --- !u!4 &487518
  620. Transform:
  621. m_ObjectHideFlags: 1
  622. m_PrefabParentObject: {fileID: 0}
  623. m_PrefabInternal: {fileID: 100100000}
  624. m_GameObject: {fileID: 110200}
  625. m_LocalRotation: {x: 7.808878e-18, y: -6.440048e-17, z: 8.326673e-17, w: 1}
  626. m_LocalPosition: {x: -0.53288454, y: -3.5527136e-17, z: -8.170039e-17}
  627. m_LocalScale: {x: 1, y: 1, z: 1}
  628. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  629. m_Children: []
  630. m_Father: {fileID: 464680}
  631. m_RootOrder: 0
  632. --- !u!4 &488574
  633. Transform:
  634. m_ObjectHideFlags: 1
  635. m_PrefabParentObject: {fileID: 0}
  636. m_PrefabInternal: {fileID: 100100000}
  637. m_GameObject: {fileID: 174426}
  638. m_LocalRotation: {x: 2.6586174e-18, y: 3.9849488e-16, z: -0.11264701, w: 0.99363506}
  639. m_LocalPosition: {x: 0.06403368, y: -0.0000003395569, z: 8.420567e-17}
  640. m_LocalScale: {x: 1, y: 1, z: 1}
  641. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  642. m_Children:
  643. - {fileID: 450680}
  644. m_Father: {fileID: 433966}
  645. m_RootOrder: 0
  646. --- !u!4 &493696
  647. Transform:
  648. m_ObjectHideFlags: 1
  649. m_PrefabParentObject: {fileID: 0}
  650. m_PrefabInternal: {fileID: 100100000}
  651. m_GameObject: {fileID: 123486}
  652. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  653. m_LocalPosition: {x: 0, y: 0, z: 0}
  654. m_LocalScale: {x: 1, y: 1, z: 1}
  655. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  656. m_Children: []
  657. m_Father: {fileID: 470760}
  658. m_RootOrder: 0
  659. --- !u!4 &493754
  660. Transform:
  661. m_ObjectHideFlags: 1
  662. m_PrefabParentObject: {fileID: 0}
  663. m_PrefabInternal: {fileID: 100100000}
  664. m_GameObject: {fileID: 150704}
  665. m_LocalRotation: {x: -2.8644862e-16, y: 8.8586775e-17, z: 0.93858707, w: -0.34504262}
  666. m_LocalPosition: {x: -0.06340304, y: -0.044806212, z: 0}
  667. m_LocalScale: {x: 1, y: 1, z: 1}
  668. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  669. m_Children:
  670. - {fileID: 464680}
  671. m_Father: {fileID: 465264}
  672. m_RootOrder: 0
  673. --- !u!4 &494644
  674. Transform:
  675. m_ObjectHideFlags: 1
  676. m_PrefabParentObject: {fileID: 0}
  677. m_PrefabInternal: {fileID: 100100000}
  678. m_GameObject: {fileID: 128956}
  679. m_LocalRotation: {x: -5.959451e-20, y: -3.8518585e-16, z: -0.09095217, w: 0.9958553}
  680. m_LocalPosition: {x: 0.16113949, y: 0.00000001285397, z: 4.054451e-17}
  681. m_LocalScale: {x: 1, y: 1, z: 1}
  682. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  683. m_Children:
  684. - {fileID: 470724}
  685. m_Father: {fileID: 497984}
  686. m_RootOrder: 0
  687. --- !u!4 &497984
  688. Transform:
  689. m_ObjectHideFlags: 1
  690. m_PrefabParentObject: {fileID: 0}
  691. m_PrefabInternal: {fileID: 100100000}
  692. m_GameObject: {fileID: 141062}
  693. m_LocalRotation: {x: 0.5693098, y: -0.4193881, z: -0.5693098, w: 0.4193881}
  694. m_LocalPosition: {x: 6.310887e-32, y: -0.2256878, z: -0.00228586}
  695. m_LocalScale: {x: 1, y: 1, z: 1}
  696. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  697. m_Children:
  698. - {fileID: 494644}
  699. m_Father: {fileID: 465370}
  700. m_RootOrder: 0
  701. --- !u!95 &9511296
  702. Animator:
  703. serializedVersion: 3
  704. m_ObjectHideFlags: 1
  705. m_PrefabParentObject: {fileID: 0}
  706. m_PrefabInternal: {fileID: 100100000}
  707. m_GameObject: {fileID: 147998}
  708. m_Enabled: 1
  709. m_Avatar: {fileID: 9000000, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
  710. m_Controller: {fileID: 0}
  711. m_CullingMode: 1
  712. m_UpdateMode: 0
  713. m_ApplyRootMotion: 0
  714. m_LinearVelocityBlending: 0
  715. m_WarningMessage:
  716. m_HasTransformHierarchy: 1
  717. m_AllowConstantClipSamplingOptimization: 1
  718. --- !u!137 &13766804
  719. SkinnedMeshRenderer:
  720. m_ObjectHideFlags: 1
  721. m_PrefabParentObject: {fileID: 0}
  722. m_PrefabInternal: {fileID: 100100000}
  723. m_GameObject: {fileID: 142742}
  724. m_Enabled: 1
  725. m_CastShadows: 1
  726. m_ReceiveShadows: 1
  727. m_MotionVectors: 1
  728. m_LightProbeUsage: 1
  729. m_ReflectionProbeUsage: 1
  730. m_Materials:
  731. - {fileID: 2100000, guid: 3d938759d8b7a414988ec3261fb5265d, type: 2}
  732. - {fileID: 2100000, guid: 3d938759d8b7a414988ec3261fb5265d, type: 2}
  733. m_SubsetIndices:
  734. m_StaticBatchRoot: {fileID: 0}
  735. m_ProbeAnchor: {fileID: 0}
  736. m_LightProbeVolumeOverride: {fileID: 0}
  737. m_ScaleInLightmap: 1
  738. m_PreserveUVs: 0
  739. m_IgnoreNormalsForChartDetection: 0
  740. m_ImportantGI: 0
  741. m_SelectedWireframeHidden: 0
  742. m_MinimumChartSize: 4
  743. m_AutoUVMaxDistance: 0.5
  744. m_AutoUVMaxAngle: 89
  745. m_LightmapParameters: {fileID: 0}
  746. m_SortingLayerID: 0
  747. m_SortingOrder: 0
  748. serializedVersion: 2
  749. m_Quality: 0
  750. m_UpdateWhenOffscreen: 0
  751. m_SkinnedMotionVectors: 1
  752. m_Mesh: {fileID: 4300006, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
  753. m_Bones:
  754. - {fileID: 465370}
  755. - {fileID: 453256}
  756. - {fileID: 461258}
  757. - {fileID: 414370}
  758. - {fileID: 465264}
  759. - {fileID: 493754}
  760. - {fileID: 464680}
  761. - {fileID: 487518}
  762. - {fileID: 497984}
  763. - {fileID: 494644}
  764. - {fileID: 470724}
  765. - {fileID: 438310}
  766. - {fileID: 433966}
  767. - {fileID: 488574}
  768. - {fileID: 450680}
  769. - {fileID: 475294}
  770. m_BlendShapeWeights: []
  771. m_RootBone: {fileID: 465370}
  772. m_AABB:
  773. m_Center: {x: 0.00025201566, y: -0.037508994, z: -0.1527643}
  774. m_Extent: {x: 0.00635821, y: 0.6417271, z: 0.051080525}
  775. m_DirtyAABB: 0
  776. --- !u!137 &13797044
  777. SkinnedMeshRenderer:
  778. m_ObjectHideFlags: 1
  779. m_PrefabParentObject: {fileID: 0}
  780. m_PrefabInternal: {fileID: 100100000}
  781. m_GameObject: {fileID: 171670}
  782. m_Enabled: 1
  783. m_CastShadows: 1
  784. m_ReceiveShadows: 1
  785. m_MotionVectors: 1
  786. m_LightProbeUsage: 1
  787. m_ReflectionProbeUsage: 1
  788. m_Materials:
  789. - {fileID: 2100000, guid: 3d938759d8b7a414988ec3261fb5265d, type: 2}
  790. m_SubsetIndices:
  791. m_StaticBatchRoot: {fileID: 0}
  792. m_ProbeAnchor: {fileID: 0}
  793. m_LightProbeVolumeOverride: {fileID: 0}
  794. m_ScaleInLightmap: 1
  795. m_PreserveUVs: 0
  796. m_IgnoreNormalsForChartDetection: 0
  797. m_ImportantGI: 0
  798. m_SelectedWireframeHidden: 0
  799. m_MinimumChartSize: 4
  800. m_AutoUVMaxDistance: 0.5
  801. m_AutoUVMaxAngle: 89
  802. m_LightmapParameters: {fileID: 0}
  803. m_SortingLayerID: 0
  804. m_SortingOrder: 0
  805. serializedVersion: 2
  806. m_Quality: 0
  807. m_UpdateWhenOffscreen: 0
  808. m_SkinnedMotionVectors: 1
  809. m_Mesh: {fileID: 4300004, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
  810. m_Bones:
  811. - {fileID: 465370}
  812. - {fileID: 453256}
  813. - {fileID: 461258}
  814. - {fileID: 414370}
  815. - {fileID: 465264}
  816. - {fileID: 493754}
  817. - {fileID: 464680}
  818. - {fileID: 487518}
  819. - {fileID: 497984}
  820. - {fileID: 494644}
  821. - {fileID: 470724}
  822. - {fileID: 438310}
  823. - {fileID: 433966}
  824. - {fileID: 488574}
  825. - {fileID: 450680}
  826. - {fileID: 475294}
  827. m_BlendShapeWeights: []
  828. m_RootBone: {fileID: 465370}
  829. m_AABB:
  830. m_Center: {x: 0.00247306, y: -0.03695005, z: -0.06531754}
  831. m_Extent: {x: 0.023163367, y: 0.65521353, z: 0.14267805}
  832. m_DirtyAABB: 0
  833. --- !u!1001 &100100000
  834. Prefab:
  835. m_ObjectHideFlags: 1
  836. serializedVersion: 2
  837. m_Modification:
  838. m_TransformParent: {fileID: 0}
  839. m_Modifications: []
  840. m_RemovedComponents: []
  841. m_ParentPrefab: {fileID: 0}
  842. m_RootGameObject: {fileID: 103010}
  843. m_IsPrefabParent: 1