r1.prefab 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3517543895421236748
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8976290999498621272}
  12. m_Layer: 0
  13. m_Name: r1
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &8976290999498621272
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 3517543895421236748}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 8889941735271876826}
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &4565549954707786703
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 8889941735271876826}
  43. - component: {fileID: 1978418182235408008}
  44. - component: {fileID: 5321281550299457177}
  45. m_Layer: 0
  46. m_Name: r1_0
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!4 &8889941735271876826
  53. Transform:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 4565549954707786703}
  59. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  60. m_LocalPosition: {x: 0, y: 0, z: 0}
  61. m_LocalScale: {x: 1, y: 1, z: 1}
  62. m_Children: []
  63. m_Father: {fileID: 8976290999498621272}
  64. m_RootOrder: 0
  65. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  66. --- !u!33 &1978418182235408008
  67. MeshFilter:
  68. m_ObjectHideFlags: 0
  69. m_CorrespondingSourceObject: {fileID: 0}
  70. m_PrefabInstance: {fileID: 0}
  71. m_PrefabAsset: {fileID: 0}
  72. m_GameObject: {fileID: 4565549954707786703}
  73. m_Mesh: {fileID: 4300000, guid: 88856f1414edb324cad15f41fcc7fa9f, type: 2}
  74. --- !u!23 &5321281550299457177
  75. MeshRenderer:
  76. m_ObjectHideFlags: 0
  77. m_CorrespondingSourceObject: {fileID: 0}
  78. m_PrefabInstance: {fileID: 0}
  79. m_PrefabAsset: {fileID: 0}
  80. m_GameObject: {fileID: 4565549954707786703}
  81. m_Enabled: 1
  82. m_CastShadows: 1
  83. m_ReceiveShadows: 1
  84. m_DynamicOccludee: 1
  85. m_MotionVectors: 1
  86. m_LightProbeUsage: 1
  87. m_ReflectionProbeUsage: 1
  88. m_RayTracingMode: 2
  89. m_RenderingLayerMask: 1
  90. m_RendererPriority: 0
  91. m_Materials:
  92. - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
  93. m_StaticBatchInfo:
  94. firstSubMesh: 0
  95. subMeshCount: 0
  96. m_StaticBatchRoot: {fileID: 0}
  97. m_ProbeAnchor: {fileID: 0}
  98. m_LightProbeVolumeOverride: {fileID: 0}
  99. m_ScaleInLightmap: 1
  100. m_ReceiveGI: 1
  101. m_PreserveUVs: 0
  102. m_IgnoreNormalsForChartDetection: 0
  103. m_ImportantGI: 0
  104. m_StitchLightmapSeams: 1
  105. m_SelectedEditorRenderState: 3
  106. m_MinimumChartSize: 4
  107. m_AutoUVMaxDistance: 0.5
  108. m_AutoUVMaxAngle: 89
  109. m_LightmapParameters: {fileID: 0}
  110. m_SortingLayerID: 0
  111. m_SortingLayer: 0
  112. m_SortingOrder: 0