asterix_chassis.prefab 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &691400461637154338
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3082407243795113522}
  12. - component: {fileID: 6405470497032338722}
  13. - component: {fileID: 2866679625216950547}
  14. m_Layer: 0
  15. m_Name: asterix_chassis_0
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &3082407243795113522
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 691400461637154338}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 2319765092298992318}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &6405470497032338722
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 691400461637154338}
  42. m_Mesh: {fileID: 4300000, guid: 79abfe27495c1c396b47a8c8cf5fb4a0, type: 2}
  43. --- !u!23 &2866679625216950547
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 691400461637154338}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &8916086162015009357
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 2319765092298992318}
  91. m_Layer: 0
  92. m_Name: asterix_chassis
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!4 &2319765092298992318
  99. Transform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 8916086162015009357}
  105. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  106. m_LocalPosition: {x: 0, y: 0, z: 0}
  107. m_LocalScale: {x: 1, y: 1, z: 1}
  108. m_Children:
  109. - {fileID: 3082407243795113522}
  110. m_Father: {fileID: 0}
  111. m_RootOrder: 0
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}