JointStateWriter.cs 1.6 KB

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  1. /*
  2. © Siemens AG, 2017-2018
  3. Author: Dr. Martin Bischoff (martin.bischoff@siemens.com)
  4. Licensed under the Apache License, Version 2.0 (the "License");
  5. you may not use this file except in compliance with the License.
  6. You may obtain a copy of the License at
  7. <http://www.apache.org/licenses/LICENSE-2.0>.
  8. Unless required by applicable law or agreed to in writing, software
  9. distributed under the License is distributed on an "AS IS" BASIS,
  10. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  11. See the License for the specific language governing permissions and
  12. limitations under the License.
  13. */
  14. using RosSharp.Urdf;
  15. using UnityEngine;
  16. using Joint = UnityEngine.Joint;
  17. namespace RosSharp.RosBridgeClient
  18. {
  19. [RequireComponent(typeof(Joint)), RequireComponent(typeof(UrdfJoint))]
  20. public class JointStateWriter : MonoBehaviour
  21. {
  22. private UrdfJoint urdfJoint;
  23. private float newState; // rad or m
  24. private float prevState; // rad or m
  25. private bool isNewStateReceived;
  26. private void Start()
  27. {
  28. urdfJoint = GetComponent<UrdfJoint>();
  29. }
  30. private void Update()
  31. {
  32. if (isNewStateReceived)
  33. {
  34. WriteUpdate();
  35. isNewStateReceived = false;
  36. }
  37. }
  38. private void WriteUpdate()
  39. {
  40. urdfJoint.UpdateJointState(newState-prevState);
  41. prevState = newState;
  42. }
  43. public void Write(float state)
  44. {
  45. newState = state;
  46. isNewStateReceived = true;
  47. }
  48. }
  49. }