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- /* SelectRobot_Hints.cs
- * author: Yannic Seidler
- */
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Valve.VR;
- using Valve.VR.InteractionSystem;
- // Class that shows a hint for a button that can be used to select the robot for simulation.
- // Attached to GameObject Hints (Scene: SelectRobot)
- public class SelectRobot_Hints : MonoBehaviour
- {
- SteamVR_Action_Boolean select;
- // Start is called before the first frame update.
- void Start()
- {
- select = SteamVR_Input.GetBooleanAction("SelectRobotWithLaser");
- }
- // Update is called once per frame.
- void Update()
- {
- try
- {
- if (!ControllerButtonHints.IsButtonHintActive(Player.instance.rightHand, select))
- {
- ControllerButtonHints.ShowTextHint(Player.instance.rightHand, select, "Select Robot");
- }
- }
- catch (System.Exception e)
- {
- Debug.Log(e.Message);
- }
-
- }
- }
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