1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 |
- /*
- © Siemens AG, 2018
- Author: Suzannah Smith (suzannah.smith@siemens.com)
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- <http://www.apache.org/licenses/LICENSE-2.0>.
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- namespace RosSharp.Urdf
- {
- public class UrdfPlugins : MonoBehaviour
- {
- public static void Create(Transform robot, List<Plugin> plugins = null)
- {
- GameObject pluginsObject = new GameObject("Plugins");
- pluginsObject.transform.SetParentAndAlign(robot);
- pluginsObject.AddComponent<UrdfPlugins>();
- if (plugins == null) return;
- foreach (var plugin in plugins)
- UrdfPlugin.Create(pluginsObject.transform, plugin);
- }
- public List<Plugin> ExportPluginsData()
- {
- return GetComponents<UrdfPlugin>()
- .Select(urdfPlugin => urdfPlugin.ExportPluginData())
- .Where(plugin => plugin != null)
- .ToList();
- }
- }
- }
|