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- /*
- © Siemens AG, 2017-2018
- Author: Dr. Martin Bischoff (martin.bischoff@siemens.com)
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- <http://www.apache.org/licenses/LICENSE-2.0>.
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- using System.Threading;
- using UnityEngine;
- namespace RosSharp.RosBridgeClient
- {
- [RequireComponent(typeof(RosConnector))]
- public abstract class UnitySubscriber<T> : MonoBehaviour where T: Message
- {
- public string Topic;
- public float TimeStep;
- private RosConnector rosConnector;
- private readonly int SecondsTimeout = 1;
- protected virtual void Start()
- {
- rosConnector = GetComponent<RosConnector>();
- new Thread(Subscribe).Start();
- }
- private void Subscribe()
- {
- if (!rosConnector.IsConnected.WaitOne(SecondsTimeout * 1000))
- Debug.LogWarning("Failed to subscribe: RosConnector not connected");
- rosConnector.RosSocket.Subscribe<T>(Topic, ReceiveMessage, (int)(TimeStep * 1000)); // the rate(in ms in between messages) at which to throttle the topics
- }
- protected abstract void ReceiveMessage(T message);
- }
- }
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