Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.
[1.1.4] - 2021-01-07
Changed
- Refixed issue with general builds crashing #52
[1.1.3] - 2020-12-31
Changed
- Fixed issue with x86 builds crashing
- Fixed issue with general builds crashing #52
- Fixed issues with dll metadata not being correct for some platforms. #33 #71
[1.1.1] - 2020-12-11
Added
- Added Refresh Rate info to HMD
Added User Presence feature to HMD
Changed
Fixed a bug when autoenabling the loader
Moved common stats to the default accessors
Fixed events not always being forwarded when using the SteamVR Unity Plugin
Fixed depth texture support
Cleaned up device layouts to stop suggesting we support them.
Fixed support for overlay applications. They were trying to use scene-app-only APIs
Closing xr settings window when open to avoid data corruption
Fixed graphicsAdapterId reporting (laptops should use the correct graphics card)
[1.0.1] - 2020-08-03
Changed
- Updating version of legacyinputhelpers
[1.0.0-preview.11] - 2020-07-28
Changed
- Misc fixes to support linux builds. Linux is still WIP but these fixes affect the windows builds too.
[1.0.0-preview.10] - 2020-07-22
Changed
- Fixing gitignore for some pdb meta files
[1.0.0-preview.9] - 2020-07-22
Changed
- Statically linking vs debug runtime so people without vs can use the debug dlls
[1.0.0-preview.8] - 2020-07-22
Changed
- Adding supporting debug dlls
[1.0.0-preview.7] - 2020-07-21
Changed
- Requiring version 3.2.13 of the XR Management package due to critical errors in previous versions.
[1.0.0-preview.6] - 2020-07-17
Changed
- Adding some subsystem failure cases to TrackingOrigin queries
- Switching to debug dlls. If you would like release DLLs either wait for v1.0 or build them from source.
[1.0.0-preview.5] - 2020-07-15
Changed
- Fixed 32bit builds
- Fixed UWP builds
- Fixed IL2CPP builds
- Fixed some issues with Mirror View Mode. Now defaulting to Right Eye instead of OpenVR.
- Fixed issue where SteamVR Beta was required.
[1.0.0-preview.4] - 2020-06-24
Changed
- Switched from legacy input (Unity XR) to SteamVR Input via the SteamVR Unity Plugin for controller state processing
- Renamed package from com.valve.openvr to com.valvesoftware.unity.openvr
- Fixed some pathing issues with action manifests
- Fixed some rendering issues
[1.0.0-preview.3] - 2020-06-24
Added
- Added NPM support
- Added some extra logging
- Added support for Unity 2019.4
Changed
- Renamed package from com.valve.openvr to com.valvesoftware.unity.openvr
- Fixed some pathing issues with action manifests
- Fixed some rendering issues
Removed
- Legacy Input support. To get input for now you'll need to use the SteamVR Unity Plugin.
[1.0.0-preview.2] - 2020-04-29
Added
- Fixed some of the layouts, a fix for a black screen issue
[1.0.0-preview.1] - 2020-04-29
Added