ControllerOutline.prefab 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8100030787587567694
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8320136524914673380}
  12. - component: {fileID: 8322605286485853198}
  13. - component: {fileID: 8214441894837214574}
  14. m_Layer: 0
  15. m_Name: rpmborder
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 0
  21. --- !u!224 &8320136524914673380
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 8100030787587567694}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 8320152648221858678}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 193.4, y: 0}
  38. m_SizeDelta: {x: 171.5, y: 343}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &8322605286485853198
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 8100030787587567694}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &8214441894837214574
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 8100030787587567694}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 1
  63. m_Maskable: 1
  64. m_OnCullStateChanged:
  65. m_PersistentCalls:
  66. m_Calls: []
  67. m_Sprite: {fileID: 21300000, guid: 27916dbd53464474fbd89dc6b88228ab, type: 3}
  68. m_Type: 0
  69. m_PreserveAspect: 0
  70. m_FillCenter: 1
  71. m_FillMethod: 4
  72. m_FillAmount: 1
  73. m_FillClockwise: 1
  74. m_FillOrigin: 0
  75. m_UseSpriteMesh: 0
  76. m_PixelsPerUnitMultiplier: 1
  77. --- !u!1 &8100053109154350684
  78. GameObject:
  79. m_ObjectHideFlags: 0
  80. m_CorrespondingSourceObject: {fileID: 0}
  81. m_PrefabInstance: {fileID: 0}
  82. m_PrefabAsset: {fileID: 0}
  83. serializedVersion: 6
  84. m_Component:
  85. - component: {fileID: 8320152648221858678}
  86. - component: {fileID: 8319051452784164380}
  87. m_Layer: 0
  88. m_Name: Canvas
  89. m_TagString: Untagged
  90. m_Icon: {fileID: 0}
  91. m_NavMeshLayer: 0
  92. m_StaticEditorFlags: 0
  93. m_IsActive: 1
  94. --- !u!224 &8320152648221858678
  95. RectTransform:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. m_GameObject: {fileID: 8100053109154350684}
  101. m_LocalRotation: {x: -0.000000029802315, y: -0, z: -0, w: 1}
  102. m_LocalPosition: {x: 0, y: 0, z: 0}
  103. m_LocalScale: {x: 0.0002373931, y: 0.0002373933, z: 0.0002373933}
  104. m_Children:
  105. - {fileID: 8320203659645885448}
  106. - {fileID: 8320136524914673380}
  107. - {fileID: 8320313731913320944}
  108. - {fileID: 8320374435873509880}
  109. - {fileID: 8319420319736369200}
  110. - {fileID: 8319392720253218138}
  111. - {fileID: 8319800501991930280}
  112. - {fileID: 8320320691188175862}
  113. m_Father: {fileID: 8319400374605283440}
  114. m_RootOrder: 0
  115. m_LocalEulerAnglesHint: {x: 72.851006, y: 0, z: 0}
  116. m_AnchorMin: {x: 0, y: 0}
  117. m_AnchorMax: {x: 0, y: 0}
  118. m_AnchoredPosition: {x: 0.5, y: 0.5}
  119. m_SizeDelta: {x: 512, y: 512}
  120. m_Pivot: {x: 0.5, y: 0.5}
  121. --- !u!223 &8319051452784164380
  122. Canvas:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 8100053109154350684}
  128. m_Enabled: 1
  129. serializedVersion: 3
  130. m_RenderMode: 2
  131. m_Camera: {fileID: 0}
  132. m_PlaneDistance: 100
  133. m_PixelPerfect: 0
  134. m_ReceivesEvents: 1
  135. m_OverrideSorting: 0
  136. m_OverridePixelPerfect: 0
  137. m_SortingBucketNormalizedSize: 0
  138. m_AdditionalShaderChannelsFlag: 25
  139. m_SortingLayerID: 0
  140. m_SortingOrder: -1
  141. m_TargetDisplay: 0
  142. --- !u!1 &8100127897681872418
  143. GameObject:
  144. m_ObjectHideFlags: 0
  145. m_CorrespondingSourceObject: {fileID: 0}
  146. m_PrefabInstance: {fileID: 0}
  147. m_PrefabAsset: {fileID: 0}
  148. serializedVersion: 6
  149. m_Component:
  150. - component: {fileID: 8319400374605283440}
  151. m_Layer: 0
  152. m_Name: uiHolder
  153. m_TagString: Untagged
  154. m_Icon: {fileID: 0}
  155. m_NavMeshLayer: 0
  156. m_StaticEditorFlags: 0
  157. m_IsActive: 1
  158. --- !u!224 &8319400374605283440
  159. RectTransform:
  160. m_ObjectHideFlags: 0
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInstance: {fileID: 0}
  163. m_PrefabAsset: {fileID: 0}
  164. m_GameObject: {fileID: 8100127897681872418}
  165. m_LocalRotation: {x: 0.5937769, y: 0.000000029802319, z: -0, w: 0.8046298}
  166. m_LocalPosition: {x: 0, y: 0, z: -0.029099377}
  167. m_LocalScale: {x: 1, y: 1, z: 1}
  168. m_Children:
  169. - {fileID: 8320152648221858678}
  170. m_Father: {fileID: 8098600965012788482}
  171. m_RootOrder: 2
  172. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  173. m_AnchorMin: {x: 0.5, y: 0.5}
  174. m_AnchorMax: {x: 0.5, y: 0.5}
  175. m_AnchoredPosition: {x: 0.0000017526909, y: 0.004301804}
  176. m_SizeDelta: {x: 1, y: 1}
  177. m_Pivot: {x: 0.5, y: 0.5}
  178. --- !u!1 &8100970533528398552
  179. GameObject:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. serializedVersion: 6
  185. m_Component:
  186. - component: {fileID: 8320313731913320944}
  187. - component: {fileID: 8321938028702589866}
  188. - component: {fileID: 8214441952118379698}
  189. m_Layer: 0
  190. m_Name: rpmfill
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 0
  195. m_IsActive: 0
  196. --- !u!224 &8320313731913320944
  197. RectTransform:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 8100970533528398552}
  203. m_LocalRotation: {x: -0.00000008940697, y: 0.000000052383655, z: -0.000000029396908,
  204. w: 1}
  205. m_LocalPosition: {x: 0, y: 0, z: 3.111836}
  206. m_LocalScale: {x: 0.9991728, y: 0.99917376, z: 0.99917316}
  207. m_Children: []
  208. m_Father: {fileID: 8320152648221858678}
  209. m_RootOrder: 2
  210. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  211. m_AnchorMin: {x: 0.5, y: 0.5}
  212. m_AnchorMax: {x: 0.5, y: 0.5}
  213. m_AnchoredPosition: {x: 128.00047, y: 0.015610161}
  214. m_SizeDelta: {x: 256, y: 512}
  215. m_Pivot: {x: 0.5, y: 0.5}
  216. --- !u!222 &8321938028702589866
  217. CanvasRenderer:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 8100970533528398552}
  223. m_CullTransparentMesh: 0
  224. --- !u!114 &8214441952118379698
  225. MonoBehaviour:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. m_GameObject: {fileID: 8100970533528398552}
  231. m_Enabled: 1
  232. m_EditorHideFlags: 0
  233. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  234. m_Name:
  235. m_EditorClassIdentifier:
  236. m_Material: {fileID: 0}
  237. m_Color: {r: 1, g: 0.68397564, b: 0.39705884, a: 1}
  238. m_RaycastTarget: 1
  239. m_Maskable: 1
  240. m_OnCullStateChanged:
  241. m_PersistentCalls:
  242. m_Calls: []
  243. m_Sprite: {fileID: 21300000, guid: 05f36522b35629f44aac32011b53123b, type: 3}
  244. m_Type: 0
  245. m_PreserveAspect: 0
  246. m_FillCenter: 1
  247. m_FillMethod: 4
  248. m_FillAmount: 1
  249. m_FillClockwise: 1
  250. m_FillOrigin: 0
  251. m_UseSpriteMesh: 0
  252. m_PixelsPerUnitMultiplier: 1
  253. --- !u!1 &8101089144278809106
  254. GameObject:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. serializedVersion: 6
  260. m_Component:
  261. - component: {fileID: 8320203659645885448}
  262. - component: {fileID: 8321585703365533378}
  263. - component: {fileID: 8214441952208937956}
  264. m_Layer: 0
  265. m_Name: bg
  266. m_TagString: Untagged
  267. m_Icon: {fileID: 0}
  268. m_NavMeshLayer: 0
  269. m_StaticEditorFlags: 0
  270. m_IsActive: 1
  271. --- !u!224 &8320203659645885448
  272. RectTransform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 8101089144278809106}
  278. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  279. m_LocalPosition: {x: 0, y: 0, z: -0.001381}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_Children: []
  282. m_Father: {fileID: 8320152648221858678}
  283. m_RootOrder: 0
  284. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  285. m_AnchorMin: {x: 0.5, y: 0.5}
  286. m_AnchorMax: {x: 0.5, y: 0.5}
  287. m_AnchoredPosition: {x: 1.607357, y: 130.99695}
  288. m_SizeDelta: {x: 442, y: 376.2}
  289. m_Pivot: {x: 0.5, y: 0.5}
  290. --- !u!222 &8321585703365533378
  291. CanvasRenderer:
  292. m_ObjectHideFlags: 0
  293. m_CorrespondingSourceObject: {fileID: 0}
  294. m_PrefabInstance: {fileID: 0}
  295. m_PrefabAsset: {fileID: 0}
  296. m_GameObject: {fileID: 8101089144278809106}
  297. m_CullTransparentMesh: 0
  298. --- !u!114 &8214441952208937956
  299. MonoBehaviour:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 8101089144278809106}
  305. m_Enabled: 1
  306. m_EditorHideFlags: 0
  307. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  308. m_Name:
  309. m_EditorClassIdentifier:
  310. m_Material: {fileID: 0}
  311. m_Color: {r: 0.09191176, g: 0.13945234, b: 0.36764705, a: 1}
  312. m_RaycastTarget: 1
  313. m_Maskable: 1
  314. m_OnCullStateChanged:
  315. m_PersistentCalls:
  316. m_Calls: []
  317. m_Sprite: {fileID: 21300000, guid: 34052ff677e1e0040bfdde61332fac2e, type: 3}
  318. m_Type: 0
  319. m_PreserveAspect: 0
  320. m_FillCenter: 1
  321. m_FillMethod: 4
  322. m_FillAmount: 1
  323. m_FillClockwise: 1
  324. m_FillOrigin: 0
  325. m_UseSpriteMesh: 0
  326. m_PixelsPerUnitMultiplier: 1
  327. --- !u!1 &8101100274147132922
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 6
  334. m_Component:
  335. - component: {fileID: 8319420319736369200}
  336. - component: {fileID: 8321811282147456686}
  337. - component: {fileID: 8214441951260827954}
  338. m_Layer: 0
  339. m_Name: speedfill
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 0
  345. --- !u!224 &8319420319736369200
  346. RectTransform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 8101100274147132922}
  352. m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
  353. m_LocalPosition: {x: 0, y: 0, z: 3.1}
  354. m_LocalScale: {x: 0.99917173, y: 0.9991722, z: 0.9991716}
  355. m_Children: []
  356. m_Father: {fileID: 8320152648221858678}
  357. m_RootOrder: 4
  358. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  359. m_AnchorMin: {x: 0.5, y: 0.5}
  360. m_AnchorMax: {x: 0.5, y: 0.5}
  361. m_AnchoredPosition: {x: -127.987335, y: 0.0007554325}
  362. m_SizeDelta: {x: 256, y: 512}
  363. m_Pivot: {x: 0.5, y: 0.5}
  364. --- !u!222 &8321811282147456686
  365. CanvasRenderer:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. m_GameObject: {fileID: 8101100274147132922}
  371. m_CullTransparentMesh: 0
  372. --- !u!114 &8214441951260827954
  373. MonoBehaviour:
  374. m_ObjectHideFlags: 0
  375. m_CorrespondingSourceObject: {fileID: 0}
  376. m_PrefabInstance: {fileID: 0}
  377. m_PrefabAsset: {fileID: 0}
  378. m_GameObject: {fileID: 8101100274147132922}
  379. m_Enabled: 1
  380. m_EditorHideFlags: 0
  381. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  382. m_Name:
  383. m_EditorClassIdentifier:
  384. m_Material: {fileID: 0}
  385. m_Color: {r: 0.64705884, g: 0.7955375, b: 1, a: 1}
  386. m_RaycastTarget: 1
  387. m_Maskable: 1
  388. m_OnCullStateChanged:
  389. m_PersistentCalls:
  390. m_Calls: []
  391. m_Sprite: {fileID: 21300000, guid: 05f36522b35629f44aac32011b53123b, type: 3}
  392. m_Type: 0
  393. m_PreserveAspect: 0
  394. m_FillCenter: 1
  395. m_FillMethod: 4
  396. m_FillAmount: 1
  397. m_FillClockwise: 1
  398. m_FillOrigin: 0
  399. m_UseSpriteMesh: 0
  400. m_PixelsPerUnitMultiplier: 1
  401. --- !u!1 &8101122893392606748
  402. GameObject:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. serializedVersion: 6
  408. m_Component:
  409. - component: {fileID: 8319392720253218138}
  410. - component: {fileID: 8321661636732604182}
  411. - component: {fileID: 8214441893586628538}
  412. m_Layer: 0
  413. m_Name: rpmText
  414. m_TagString: Untagged
  415. m_Icon: {fileID: 0}
  416. m_NavMeshLayer: 0
  417. m_StaticEditorFlags: 0
  418. m_IsActive: 0
  419. --- !u!224 &8319392720253218138
  420. RectTransform:
  421. m_ObjectHideFlags: 0
  422. m_CorrespondingSourceObject: {fileID: 0}
  423. m_PrefabInstance: {fileID: 0}
  424. m_PrefabAsset: {fileID: 0}
  425. m_GameObject: {fileID: 8101122893392606748}
  426. m_LocalRotation: {x: 0.0000087072885, y: 0, z: 0, w: 1}
  427. m_LocalPosition: {x: 0, y: 0, z: 0.0033425}
  428. m_LocalScale: {x: 1, y: 1, z: 1}
  429. m_Children: []
  430. m_Father: {fileID: 8320152648221858678}
  431. m_RootOrder: 5
  432. m_LocalEulerAnglesHint: {x: 0.001, y: 0, z: 0}
  433. m_AnchorMin: {x: 0.5, y: 0.5}
  434. m_AnchorMax: {x: 0.5, y: 0.5}
  435. m_AnchoredPosition: {x: 175, y: 193}
  436. m_SizeDelta: {x: 107.16, y: 73.12}
  437. m_Pivot: {x: 0.5, y: 0.5}
  438. --- !u!222 &8321661636732604182
  439. CanvasRenderer:
  440. m_ObjectHideFlags: 0
  441. m_CorrespondingSourceObject: {fileID: 0}
  442. m_PrefabInstance: {fileID: 0}
  443. m_PrefabAsset: {fileID: 0}
  444. m_GameObject: {fileID: 8101122893392606748}
  445. m_CullTransparentMesh: 0
  446. --- !u!114 &8214441893586628538
  447. MonoBehaviour:
  448. m_ObjectHideFlags: 0
  449. m_CorrespondingSourceObject: {fileID: 0}
  450. m_PrefabInstance: {fileID: 0}
  451. m_PrefabAsset: {fileID: 0}
  452. m_GameObject: {fileID: 8101122893392606748}
  453. m_Enabled: 1
  454. m_EditorHideFlags: 0
  455. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  456. m_Name:
  457. m_EditorClassIdentifier:
  458. m_Material: {fileID: 0}
  459. m_Color: {r: 1, g: 0.7188641, b: 0.53676474, a: 1}
  460. m_RaycastTarget: 1
  461. m_Maskable: 1
  462. m_OnCullStateChanged:
  463. m_PersistentCalls:
  464. m_Calls: []
  465. m_FontData:
  466. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  467. m_FontSize: 46
  468. m_FontStyle: 0
  469. m_BestFit: 0
  470. m_MinSize: 10
  471. m_MaxSize: 50
  472. m_Alignment: 1
  473. m_AlignByGeometry: 0
  474. m_RichText: 1
  475. m_HorizontalOverflow: 0
  476. m_VerticalOverflow: 0
  477. m_LineSpacing: 1
  478. m_Text: RPM
  479. --- !u!1 &8101277445693704280
  480. GameObject:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. serializedVersion: 6
  486. m_Component:
  487. - component: {fileID: 8320320691188175862}
  488. - component: {fileID: 8321992405100433116}
  489. - component: {fileID: 8214441892725339334}
  490. m_Layer: 0
  491. m_Name: steering
  492. m_TagString: Untagged
  493. m_Icon: {fileID: 0}
  494. m_NavMeshLayer: 0
  495. m_StaticEditorFlags: 0
  496. m_IsActive: 1
  497. --- !u!224 &8320320691188175862
  498. RectTransform:
  499. m_ObjectHideFlags: 0
  500. m_CorrespondingSourceObject: {fileID: 0}
  501. m_PrefabInstance: {fileID: 0}
  502. m_PrefabAsset: {fileID: 0}
  503. m_GameObject: {fileID: 8101277445693704280}
  504. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  505. m_LocalPosition: {x: 0, y: 0, z: -19.6}
  506. m_LocalScale: {x: 1, y: 1, z: 1}
  507. m_Children: []
  508. m_Father: {fileID: 8320152648221858678}
  509. m_RootOrder: 7
  510. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  511. m_AnchorMin: {x: 0.5, y: 0.5}
  512. m_AnchorMax: {x: 0.5, y: 0.5}
  513. m_AnchoredPosition: {x: 1.6116233, y: 130.99579}
  514. m_SizeDelta: {x: 170, y: 170}
  515. m_Pivot: {x: 0.5, y: 0.5}
  516. --- !u!222 &8321992405100433116
  517. CanvasRenderer:
  518. m_ObjectHideFlags: 0
  519. m_CorrespondingSourceObject: {fileID: 0}
  520. m_PrefabInstance: {fileID: 0}
  521. m_PrefabAsset: {fileID: 0}
  522. m_GameObject: {fileID: 8101277445693704280}
  523. m_CullTransparentMesh: 0
  524. --- !u!114 &8214441892725339334
  525. MonoBehaviour:
  526. m_ObjectHideFlags: 0
  527. m_CorrespondingSourceObject: {fileID: 0}
  528. m_PrefabInstance: {fileID: 0}
  529. m_PrefabAsset: {fileID: 0}
  530. m_GameObject: {fileID: 8101277445693704280}
  531. m_Enabled: 1
  532. m_EditorHideFlags: 0
  533. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  534. m_Name:
  535. m_EditorClassIdentifier:
  536. m_Material: {fileID: 0}
  537. m_Color: {r: 1, g: 0.83671397, b: 0.66176474, a: 0.797}
  538. m_RaycastTarget: 1
  539. m_Maskable: 1
  540. m_OnCullStateChanged:
  541. m_PersistentCalls:
  542. m_Calls: []
  543. m_Sprite: {fileID: 21300000, guid: 91b480a4153c3a549ac9da4a987977e7, type: 3}
  544. m_Type: 0
  545. m_PreserveAspect: 0
  546. m_FillCenter: 1
  547. m_FillMethod: 4
  548. m_FillAmount: 1
  549. m_FillClockwise: 1
  550. m_FillOrigin: 0
  551. m_UseSpriteMesh: 0
  552. m_PixelsPerUnitMultiplier: 1
  553. --- !u!1 &8101492744709351602
  554. GameObject:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. serializedVersion: 6
  560. m_Component:
  561. - component: {fileID: 8320374435873509880}
  562. - component: {fileID: 8321759288270058888}
  563. - component: {fileID: 8214441951786857404}
  564. m_Layer: 0
  565. m_Name: speedborder
  566. m_TagString: Untagged
  567. m_Icon: {fileID: 0}
  568. m_NavMeshLayer: 0
  569. m_StaticEditorFlags: 0
  570. m_IsActive: 0
  571. --- !u!224 &8320374435873509880
  572. RectTransform:
  573. m_ObjectHideFlags: 0
  574. m_CorrespondingSourceObject: {fileID: 0}
  575. m_PrefabInstance: {fileID: 0}
  576. m_PrefabAsset: {fileID: 0}
  577. m_GameObject: {fileID: 8101492744709351602}
  578. m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
  579. m_LocalPosition: {x: 0, y: 0, z: 0}
  580. m_LocalScale: {x: 0.9991724, y: 0.99917257, z: 0.9991726}
  581. m_Children: []
  582. m_Father: {fileID: 8320152648221858678}
  583. m_RootOrder: 3
  584. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
  585. m_AnchorMin: {x: 0.5, y: 0.5}
  586. m_AnchorMax: {x: 0.5, y: 0.5}
  587. m_AnchoredPosition: {x: -193.4144, y: 0}
  588. m_SizeDelta: {x: 171.5, y: 343}
  589. m_Pivot: {x: 0.5, y: 0.5}
  590. --- !u!222 &8321759288270058888
  591. CanvasRenderer:
  592. m_ObjectHideFlags: 0
  593. m_CorrespondingSourceObject: {fileID: 0}
  594. m_PrefabInstance: {fileID: 0}
  595. m_PrefabAsset: {fileID: 0}
  596. m_GameObject: {fileID: 8101492744709351602}
  597. m_CullTransparentMesh: 0
  598. --- !u!114 &8214441951786857404
  599. MonoBehaviour:
  600. m_ObjectHideFlags: 0
  601. m_CorrespondingSourceObject: {fileID: 0}
  602. m_PrefabInstance: {fileID: 0}
  603. m_PrefabAsset: {fileID: 0}
  604. m_GameObject: {fileID: 8101492744709351602}
  605. m_Enabled: 1
  606. m_EditorHideFlags: 0
  607. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  608. m_Name:
  609. m_EditorClassIdentifier:
  610. m_Material: {fileID: 0}
  611. m_Color: {r: 1, g: 1, b: 1, a: 1}
  612. m_RaycastTarget: 1
  613. m_Maskable: 1
  614. m_OnCullStateChanged:
  615. m_PersistentCalls:
  616. m_Calls: []
  617. m_Sprite: {fileID: 21300000, guid: 27916dbd53464474fbd89dc6b88228ab, type: 3}
  618. m_Type: 0
  619. m_PreserveAspect: 0
  620. m_FillCenter: 1
  621. m_FillMethod: 4
  622. m_FillAmount: 1
  623. m_FillClockwise: 1
  624. m_FillOrigin: 0
  625. m_UseSpriteMesh: 0
  626. m_PixelsPerUnitMultiplier: 1
  627. --- !u!1 &8101571943143810706
  628. GameObject:
  629. m_ObjectHideFlags: 0
  630. m_CorrespondingSourceObject: {fileID: 0}
  631. m_PrefabInstance: {fileID: 0}
  632. m_PrefabAsset: {fileID: 0}
  633. serializedVersion: 6
  634. m_Component:
  635. - component: {fileID: 8319800501991930280}
  636. - component: {fileID: 8321862312360878170}
  637. - component: {fileID: 8214441951960098912}
  638. m_Layer: 0
  639. m_Name: speedText
  640. m_TagString: Untagged
  641. m_Icon: {fileID: 0}
  642. m_NavMeshLayer: 0
  643. m_StaticEditorFlags: 0
  644. m_IsActive: 0
  645. --- !u!224 &8319800501991930280
  646. RectTransform:
  647. m_ObjectHideFlags: 0
  648. m_CorrespondingSourceObject: {fileID: 0}
  649. m_PrefabInstance: {fileID: 0}
  650. m_PrefabAsset: {fileID: 0}
  651. m_GameObject: {fileID: 8101571943143810706}
  652. m_LocalRotation: {x: 0.0000087072885, y: 0, z: 0, w: 1}
  653. m_LocalPosition: {x: 0, y: 0, z: 0.0026206}
  654. m_LocalScale: {x: 1.001214, y: 1.001214, z: 1.0012139}
  655. m_Children: []
  656. m_Father: {fileID: 8320152648221858678}
  657. m_RootOrder: 6
  658. m_LocalEulerAnglesHint: {x: 0.001, y: 0, z: 0}
  659. m_AnchorMin: {x: 0.5, y: 0.5}
  660. m_AnchorMax: {x: 0.5, y: 0.5}
  661. m_AnchoredPosition: {x: -169.7, y: 193}
  662. m_SizeDelta: {x: 172.6, y: 73.1}
  663. m_Pivot: {x: 0.5, y: 0.5}
  664. --- !u!222 &8321862312360878170
  665. CanvasRenderer:
  666. m_ObjectHideFlags: 0
  667. m_CorrespondingSourceObject: {fileID: 0}
  668. m_PrefabInstance: {fileID: 0}
  669. m_PrefabAsset: {fileID: 0}
  670. m_GameObject: {fileID: 8101571943143810706}
  671. m_CullTransparentMesh: 0
  672. --- !u!114 &8214441951960098912
  673. MonoBehaviour:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 8101571943143810706}
  679. m_Enabled: 1
  680. m_EditorHideFlags: 0
  681. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  682. m_Name:
  683. m_EditorClassIdentifier:
  684. m_Material: {fileID: 0}
  685. m_Color: {r: 0.7352941, g: 0.8247465, b: 1, a: 1}
  686. m_RaycastTarget: 1
  687. m_Maskable: 1
  688. m_OnCullStateChanged:
  689. m_PersistentCalls:
  690. m_Calls: []
  691. m_FontData:
  692. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  693. m_FontSize: 46
  694. m_FontStyle: 0
  695. m_BestFit: 0
  696. m_MinSize: 10
  697. m_MaxSize: 50
  698. m_Alignment: 1
  699. m_AlignByGeometry: 0
  700. m_RichText: 1
  701. m_HorizontalOverflow: 0
  702. m_VerticalOverflow: 0
  703. m_LineSpacing: 1
  704. m_Text: Speed
  705. --- !u!1 &8101594256197687128
  706. GameObject:
  707. m_ObjectHideFlags: 0
  708. m_CorrespondingSourceObject: {fileID: 0}
  709. m_PrefabInstance: {fileID: 0}
  710. m_PrefabAsset: {fileID: 0}
  711. serializedVersion: 6
  712. m_Component:
  713. - component: {fileID: 8098600965012788482}
  714. - component: {fileID: 8079434699391093060}
  715. - component: {fileID: 8086377083751760456}
  716. - component: {fileID: 8110674774474408516}
  717. m_Layer: 0
  718. m_Name: ControllerOutline
  719. m_TagString: Untagged
  720. m_Icon: {fileID: 0}
  721. m_NavMeshLayer: 0
  722. m_StaticEditorFlags: 0
  723. m_IsActive: 1
  724. --- !u!4 &8098600965012788482
  725. Transform:
  726. m_ObjectHideFlags: 0
  727. m_CorrespondingSourceObject: {fileID: 0}
  728. m_PrefabInstance: {fileID: 0}
  729. m_PrefabAsset: {fileID: 0}
  730. m_GameObject: {fileID: 8101594256197687128}
  731. m_LocalRotation: {x: -0.12014577, y: -0.018129827, z: -0.004218381, w: 0.9925818}
  732. m_LocalPosition: {x: 0.0019999743, y: 0.177, z: -0.043}
  733. m_LocalScale: {x: 1, y: 1, z: 1}
  734. m_Children:
  735. - {fileID: 8098824414609607614}
  736. - {fileID: 8104949634165626366}
  737. - {fileID: 8319400374605283440}
  738. m_Father: {fileID: 0}
  739. m_RootOrder: 0
  740. m_LocalEulerAnglesHint: {x: -13.753, y: -2.0040002, z: -0.23}
  741. --- !u!33 &8079434699391093060
  742. MeshFilter:
  743. m_ObjectHideFlags: 0
  744. m_CorrespondingSourceObject: {fileID: 0}
  745. m_PrefabInstance: {fileID: 0}
  746. m_PrefabAsset: {fileID: 0}
  747. m_GameObject: {fileID: 8101594256197687128}
  748. m_Mesh: {fileID: 4300000, guid: 02842627faccabf418acf404c32f7b7a, type: 3}
  749. --- !u!23 &8086377083751760456
  750. MeshRenderer:
  751. m_ObjectHideFlags: 0
  752. m_CorrespondingSourceObject: {fileID: 0}
  753. m_PrefabInstance: {fileID: 0}
  754. m_PrefabAsset: {fileID: 0}
  755. m_GameObject: {fileID: 8101594256197687128}
  756. m_Enabled: 1
  757. m_CastShadows: 1
  758. m_ReceiveShadows: 1
  759. m_DynamicOccludee: 1
  760. m_MotionVectors: 1
  761. m_LightProbeUsage: 1
  762. m_ReflectionProbeUsage: 1
  763. m_RayTracingMode: 2
  764. m_RenderingLayerMask: 1
  765. m_RendererPriority: 0
  766. m_Materials:
  767. - {fileID: 2100000, guid: 3d938759d8b7a414988ec3261fb5265d, type: 2}
  768. m_StaticBatchInfo:
  769. firstSubMesh: 0
  770. subMeshCount: 0
  771. m_StaticBatchRoot: {fileID: 0}
  772. m_ProbeAnchor: {fileID: 0}
  773. m_LightProbeVolumeOverride: {fileID: 0}
  774. m_ScaleInLightmap: 1
  775. m_ReceiveGI: 1
  776. m_PreserveUVs: 0
  777. m_IgnoreNormalsForChartDetection: 0
  778. m_ImportantGI: 0
  779. m_StitchLightmapSeams: 1
  780. m_SelectedEditorRenderState: 3
  781. m_MinimumChartSize: 4
  782. m_AutoUVMaxDistance: 0.5
  783. m_AutoUVMaxAngle: 89
  784. m_LightmapParameters: {fileID: 0}
  785. m_SortingLayerID: 0
  786. m_SortingLayer: 0
  787. m_SortingOrder: 0
  788. --- !u!64 &8110674774474408516
  789. MeshCollider:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 8101594256197687128}
  795. m_Material: {fileID: 0}
  796. m_IsTrigger: 0
  797. m_Enabled: 1
  798. serializedVersion: 4
  799. m_Convex: 1
  800. m_CookingOptions: 30
  801. m_Mesh: {fileID: 4300018, guid: 589597ec7803a1a44b846015d65c3436, type: 3}
  802. --- !u!1 &8101686813436938954
  803. GameObject:
  804. m_ObjectHideFlags: 0
  805. m_CorrespondingSourceObject: {fileID: 0}
  806. m_PrefabInstance: {fileID: 0}
  807. m_PrefabAsset: {fileID: 0}
  808. serializedVersion: 6
  809. m_Component:
  810. - component: {fileID: 8104949634165626366}
  811. m_Layer: 0
  812. m_Name: InteractionPoint
  813. m_TagString: Untagged
  814. m_Icon: {fileID: 0}
  815. m_NavMeshLayer: 0
  816. m_StaticEditorFlags: 0
  817. m_IsActive: 1
  818. --- !u!4 &8104949634165626366
  819. Transform:
  820. m_ObjectHideFlags: 0
  821. m_CorrespondingSourceObject: {fileID: 0}
  822. m_PrefabInstance: {fileID: 0}
  823. m_PrefabAsset: {fileID: 0}
  824. m_GameObject: {fileID: 8101686813436938954}
  825. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  826. m_LocalPosition: {x: 0, y: 0, z: 0}
  827. m_LocalScale: {x: 1, y: 1, z: 1}
  828. m_Children: []
  829. m_Father: {fileID: 8098600965012788482}
  830. m_RootOrder: 1
  831. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  832. --- !u!1 &8101690992634450298
  833. GameObject:
  834. m_ObjectHideFlags: 0
  835. m_CorrespondingSourceObject: {fileID: 0}
  836. m_PrefabInstance: {fileID: 0}
  837. m_PrefabAsset: {fileID: 0}
  838. serializedVersion: 6
  839. m_Component:
  840. - component: {fileID: 8098824414609607614}
  841. - component: {fileID: 8078701439712115994}
  842. - component: {fileID: 8088119741795950292}
  843. m_Layer: 0
  844. m_Name: Antenna
  845. m_TagString: Untagged
  846. m_Icon: {fileID: 0}
  847. m_NavMeshLayer: 0
  848. m_StaticEditorFlags: 0
  849. m_IsActive: 1
  850. --- !u!4 &8098824414609607614
  851. Transform:
  852. m_ObjectHideFlags: 0
  853. m_CorrespondingSourceObject: {fileID: 0}
  854. m_PrefabInstance: {fileID: 0}
  855. m_PrefabAsset: {fileID: 0}
  856. m_GameObject: {fileID: 8101690992634450298}
  857. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  858. m_LocalPosition: {x: 0, y: 0, z: 0}
  859. m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999994}
  860. m_Children: []
  861. m_Father: {fileID: 8098600965012788482}
  862. m_RootOrder: 0
  863. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  864. --- !u!33 &8078701439712115994
  865. MeshFilter:
  866. m_ObjectHideFlags: 0
  867. m_CorrespondingSourceObject: {fileID: 0}
  868. m_PrefabInstance: {fileID: 0}
  869. m_PrefabAsset: {fileID: 0}
  870. m_GameObject: {fileID: 8101690992634450298}
  871. m_Mesh: {fileID: 4300010, guid: 02842627faccabf418acf404c32f7b7a, type: 3}
  872. --- !u!23 &8088119741795950292
  873. MeshRenderer:
  874. m_ObjectHideFlags: 0
  875. m_CorrespondingSourceObject: {fileID: 0}
  876. m_PrefabInstance: {fileID: 0}
  877. m_PrefabAsset: {fileID: 0}
  878. m_GameObject: {fileID: 8101690992634450298}
  879. m_Enabled: 1
  880. m_CastShadows: 1
  881. m_ReceiveShadows: 1
  882. m_DynamicOccludee: 1
  883. m_MotionVectors: 1
  884. m_LightProbeUsage: 1
  885. m_ReflectionProbeUsage: 1
  886. m_RayTracingMode: 2
  887. m_RenderingLayerMask: 1
  888. m_RendererPriority: 0
  889. m_Materials:
  890. - {fileID: 2100000, guid: 8429e69bebe55ae4392d143cc550134f, type: 2}
  891. m_StaticBatchInfo:
  892. firstSubMesh: 0
  893. subMeshCount: 0
  894. m_StaticBatchRoot: {fileID: 0}
  895. m_ProbeAnchor: {fileID: 0}
  896. m_LightProbeVolumeOverride: {fileID: 0}
  897. m_ScaleInLightmap: 1
  898. m_ReceiveGI: 1
  899. m_PreserveUVs: 0
  900. m_IgnoreNormalsForChartDetection: 0
  901. m_ImportantGI: 0
  902. m_StitchLightmapSeams: 1
  903. m_SelectedEditorRenderState: 3
  904. m_MinimumChartSize: 4
  905. m_AutoUVMaxDistance: 0.5
  906. m_AutoUVMaxAngle: 89
  907. m_LightmapParameters: {fileID: 0}
  908. m_SortingLayerID: 0
  909. m_SortingLayer: 0
  910. m_SortingOrder: 0